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author | Tom Grimshaw | 2010-06-26 23:20:28 -0700 |
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committer | Tom Grimshaw | 2010-06-26 23:20:28 -0700 |
commit | ef0ac7c4032ebb369479c18a4f2cc432b613234f (patch) | |
tree | af0e16e3653d339e344c058a7051528f2881cb0d /OpenSim | |
parent | Restore "AllowCareminsterFunctions" as an alias to the new "AllowLightshareFu... (diff) | |
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Deal with incoming land objects properly so they don't just stack up
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | 17 |
1 files changed, 15 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index 91c8130..cfee1b0 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -1303,18 +1303,31 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
1303 | 1303 | ||
1304 | public void EventManagerOnIncomingLandDataFromStorage(List<LandData> data) | 1304 | public void EventManagerOnIncomingLandDataFromStorage(List<LandData> data) |
1305 | { | 1305 | { |
1306 | for (int i = 0; i < data.Count; i++) | 1306 | lock (m_landList) |
1307 | { | 1307 | { |
1308 | IncomingLandObjectFromStorage(data[i]); | 1308 | //Remove all the land objects in the sim and then process our new data |
1309 | foreach (int n in m_landList.Keys) | ||
1310 | { | ||
1311 | m_scene.EventManager.TriggerLandObjectRemoved(m_landList[n].LandData.GlobalID); | ||
1312 | } | ||
1313 | m_landIDList.Initialize(); | ||
1314 | m_landList.Clear(); | ||
1315 | |||
1316 | for (int i = 0; i < data.Count; i++) | ||
1317 | { | ||
1318 | IncomingLandObjectFromStorage(data[i]); | ||
1319 | } | ||
1309 | } | 1320 | } |
1310 | } | 1321 | } |
1311 | 1322 | ||
1312 | public void IncomingLandObjectFromStorage(LandData data) | 1323 | public void IncomingLandObjectFromStorage(LandData data) |
1313 | { | 1324 | { |
1325 | |||
1314 | ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene); | 1326 | ILandObject new_land = new LandObject(data.OwnerID, data.IsGroupOwned, m_scene); |
1315 | new_land.LandData = data.Copy(); | 1327 | new_land.LandData = data.Copy(); |
1316 | new_land.SetLandBitmapFromByteArray(); | 1328 | new_land.SetLandBitmapFromByteArray(); |
1317 | AddLandObject(new_land); | 1329 | AddLandObject(new_land); |
1330 | new_land.SendLandUpdateToAvatarsOverMe(); | ||
1318 | } | 1331 | } |
1319 | 1332 | ||
1320 | public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) | 1333 | public void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient) |