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authorDiva Canto2011-05-11 20:44:03 -0700
committerDiva Canto2011-05-11 20:44:03 -0700
commite9e4c009b470056dce05cae386860494b0734678 (patch)
tree9c9ab809e48d1d22a945246b19b58024aabeb970 /OpenSim
parentAdd a smidgen of method doc about the fact that item links reuse the asset id... (diff)
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This makes compression of fatpacks actually work. Previously they always failed. See comment in WebUtil.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/WebUtil.cs14
-rw-r--r--OpenSim/Server/Handlers/Simulation/AgentHandlers.cs5
2 files changed, 9 insertions, 10 deletions
diff --git a/OpenSim/Framework/WebUtil.cs b/OpenSim/Framework/WebUtil.cs
index 55b38cd..bc2cd01 100644
--- a/OpenSim/Framework/WebUtil.cs
+++ b/OpenSim/Framework/WebUtil.cs
@@ -199,14 +199,14 @@ namespace OpenSim.Framework
199 using (GZipStream comp = new GZipStream(ms, CompressionMode.Compress)) 199 using (GZipStream comp = new GZipStream(ms, CompressionMode.Compress))
200 { 200 {
201 comp.Write(buffer, 0, buffer.Length); 201 comp.Write(buffer, 0, buffer.Length);
202 comp.Flush(); 202 // We need to close the gzip stream before we write it anywhere
203 203 // because apparently something important related to gzip compression
204 ms.Seek(0, SeekOrigin.Begin); 204 // gets written on the strteam upon Dispose()
205
206 request.ContentLength = ms.Length; //Count bytes to send
207 using (Stream requestStream = request.GetRequestStream())
208 requestStream.Write(ms.ToArray(), 0, (int)ms.Length);
209 } 205 }
206 byte[] buf = ms.ToArray();
207 request.ContentLength = buf.Length; //Count bytes to send
208 using (Stream requestStream = request.GetRequestStream())
209 requestStream.Write(buf, 0, (int)buf.Length);
210 } 210 }
211 } 211 }
212 else 212 else
diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
index ad74b9b..e8ae05b 100644
--- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
+++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
@@ -283,6 +283,7 @@ namespace OpenSim.Server.Handlers.Simulation
283 StreamReader reader = new StreamReader(inputStream, encoding); 283 StreamReader reader = new StreamReader(inputStream, encoding);
284 284
285 string requestBody = reader.ReadToEnd(); 285 string requestBody = reader.ReadToEnd();
286 reader.Close();
286 keysvals.Add("body", requestBody); 287 keysvals.Add("body", requestBody);
287 288
288 httpResponse.StatusCode = 200; 289 httpResponse.StatusCode = 200;
@@ -463,15 +464,13 @@ namespace OpenSim.Server.Handlers.Simulation
463 if (httpRequest.ContentType == "application/x-gzip") 464 if (httpRequest.ContentType == "application/x-gzip")
464 inputStream = new GZipStream(request, CompressionMode.Decompress); 465 inputStream = new GZipStream(request, CompressionMode.Decompress);
465 else 466 else
466 {
467 m_log.DebugFormat("[XXX]: Update called with {0}", httpRequest.ContentType);
468 inputStream = request; 467 inputStream = request;
469 }
470 468
471 Encoding encoding = Encoding.UTF8; 469 Encoding encoding = Encoding.UTF8;
472 StreamReader reader = new StreamReader(inputStream, encoding); 470 StreamReader reader = new StreamReader(inputStream, encoding);
473 471
474 string requestBody = reader.ReadToEnd(); 472 string requestBody = reader.ReadToEnd();
473 reader.Close();
475 keysvals.Add("body", requestBody); 474 keysvals.Add("body", requestBody);
476 475
477 httpResponse.StatusCode = 200; 476 httpResponse.StatusCode = 200;