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authorUbitUmarov2012-09-04 04:56:37 +0100
committerUbitUmarov2012-09-04 04:56:37 +0100
commite1755e2d71e0573e02c042bc1e9fe409842cc214 (patch)
tree4d96bd18565ed970903f21688cc1653fc135cb29 /OpenSim
parent try to reduce potencial recursive locking (diff)
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let avatar keep flying in tps to same region. (still bad for other
regions )
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
index 9ffb851..86d7f83 100644
--- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
+++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
@@ -264,6 +264,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
264 position.Z = newPosZ; 264 position.Z = newPosZ;
265 } 265 }
266 266
267 if (sp.Flying)
268 teleportFlags |= (uint)TeleportFlags.IsFlying;
269
267 m_entityTransferStateMachine.UpdateInTransit(sp.UUID, AgentTransferState.Transferring); 270 m_entityTransferStateMachine.UpdateInTransit(sp.UUID, AgentTransferState.Transferring);
268 271
269 sp.ControllingClient.SendTeleportStart(teleportFlags); 272 sp.ControllingClient.SendTeleportStart(teleportFlags);
@@ -471,6 +474,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
471 if (sp.ParentID != (uint)0) 474 if (sp.ParentID != (uint)0)
472 sp.StandUp(); 475 sp.StandUp();
473 476
477 else if (sp.Flying)
478 teleportFlags |= (uint)TeleportFlags.IsFlying;
479
474 sp.ControllingClient.SendTeleportStart(teleportFlags); 480 sp.ControllingClient.SendTeleportStart(teleportFlags);
475 481
476 // the avatar.Close below will clear the child region list. We need this below for (possibly) 482 // the avatar.Close below will clear the child region list. We need this below for (possibly)