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authorMelanie2011-11-02 11:49:25 +0000
committerMelanie2011-11-02 11:49:25 +0000
commitc55e161dc41638332a92f9524e2366741326b9a5 (patch)
treee49e4c7ffd06d7d7c1ef5febe14e5b3779e90952 /OpenSim
parentMerge branch 'master' into bigmerge (diff)
parentStreamline PRIM_LINK_TARGET, eliminating a recursion and a failure scenario (diff)
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Merge branch 'master' into bigmerge
Conflicts: OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs5
2 files changed, 1 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index d1ce5df..b93a41b 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -135,7 +135,7 @@ namespace OpenSim.Region.ClientStack.Linden
135 ItemUpdatedCall = m_Scene.CapsUpdateInventoryItemAsset; 135 ItemUpdatedCall = m_Scene.CapsUpdateInventoryItemAsset;
136 TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset; 136 TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset;
137 CAPSFetchInventoryDescendents = m_Scene.HandleFetchInventoryDescendentsCAPS; 137 CAPSFetchInventoryDescendents = m_Scene.HandleFetchInventoryDescendentsCAPS;
138 GetClient = m_Scene.SceneContents.GetControllingClient; 138 GetClient = m_Scene.SceneGraph.GetControllingClient;
139 } 139 }
140 140
141 /// <summary> 141 /// <summary>
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index c162519..cd5ac6c 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -489,11 +489,6 @@ namespace OpenSim.Region.Framework.Scenes
489 get { return m_authenticateHandler; } 489 get { return m_authenticateHandler; }
490 } 490 }
491 491
492 public SceneGraph SceneContents
493 {
494 get { return m_sceneGraph; }
495 }
496
497 public bool UseBackup 492 public bool UseBackup
498 { 493 {
499 get { return m_useBackup; } 494 get { return m_useBackup; }