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authorMic Bowman2011-04-21 15:40:38 -0700
committerMic Bowman2011-04-21 15:40:38 -0700
commitc5159ad8d00e5b2dc19eb100ec2e74a7a605e139 (patch)
tree15a5171d1320dff67222e82aa605aae2abca4042 /OpenSim
parentMerge branch 'master' into queuetest (diff)
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Add some locking on the child list for the token bucket
hiearchy. A few other cosmetic changes.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs37
1 files changed, 22 insertions, 15 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs b/OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs
index 4ee6d3a..8ce64d5 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/TokenBucket.cs
@@ -29,6 +29,8 @@ using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Reflection; 31using System.Reflection;
32using OpenSim.Framework;
33
32using log4net; 34using log4net;
33 35
34namespace OpenSim.Region.ClientStack.LindenUDP 36namespace OpenSim.Region.ClientStack.LindenUDP
@@ -177,7 +179,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
177 RequestedDripRate = dripRate; 179 RequestedDripRate = dripRate;
178 // TotalDripRequest = dripRate; // this will be overwritten when a child node registers 180 // TotalDripRequest = dripRate; // this will be overwritten when a child node registers
179 // MaxBurst = (Int64)((double)dripRate * m_quantumsPerBurst); 181 // MaxBurst = (Int64)((double)dripRate * m_quantumsPerBurst);
180 m_lastDrip = Environment.TickCount & Int32.MaxValue; 182 m_lastDrip = Util.EnvironmentTickCount();
181 } 183 }
182 184
183#endregion Constructor 185#endregion Constructor
@@ -211,12 +213,15 @@ namespace OpenSim.Region.ClientStack.LindenUDP
211 /// </summary> 213 /// </summary>
212 public void RegisterRequest(TokenBucket child, Int64 request) 214 public void RegisterRequest(TokenBucket child, Int64 request)
213 { 215 {
214 m_children[child] = request; 216 lock (m_children)
215 // m_totalDripRequest = m_children.Values.Sum(); 217 {
218 m_children[child] = request;
219 // m_totalDripRequest = m_children.Values.Sum();
216 220
217 m_totalDripRequest = 0; 221 m_totalDripRequest = 0;
218 foreach (KeyValuePair<TokenBucket, Int64> cref in m_children) 222 foreach (KeyValuePair<TokenBucket, Int64> cref in m_children)
219 m_totalDripRequest += cref.Value; 223 m_totalDripRequest += cref.Value;
224 }
220 225
221 // Pass the new values up to the parent 226 // Pass the new values up to the parent
222 if (m_parent != null) 227 if (m_parent != null)
@@ -229,12 +234,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
229 /// </summary> 234 /// </summary>
230 public void UnregisterRequest(TokenBucket child) 235 public void UnregisterRequest(TokenBucket child)
231 { 236 {
232 m_children.Remove(child); 237 lock (m_children)
233 // m_totalDripRequest = m_children.Values.Sum(); 238 {
239 m_children.Remove(child);
240 // m_totalDripRequest = m_children.Values.Sum();
234 241
235 m_totalDripRequest = 0; 242 m_totalDripRequest = 0;
236 foreach (KeyValuePair<TokenBucket, Int64> cref in m_children) 243 foreach (KeyValuePair<TokenBucket, Int64> cref in m_children)
237 m_totalDripRequest += cref.Value; 244 m_totalDripRequest += cref.Value;
245 }
246
238 247
239 // Pass the new values up to the parent 248 // Pass the new values up to the parent
240 if (m_parent != null) 249 if (m_parent != null)
@@ -297,10 +306,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
297 306
298 // Determine the interval over which we are adding tokens, never add 307 // Determine the interval over which we are adding tokens, never add
299 // more than a single quantum of tokens 308 // more than a single quantum of tokens
300 Int32 now = Environment.TickCount & Int32.MaxValue; 309 Int32 deltaMS = Math.Min(Util.EnvironmentTickCountSubtract(m_lastDrip), m_ticksPerQuantum);
301 Int32 deltaMS = Math.Min(now - m_lastDrip, m_ticksPerQuantum); 310 m_lastDrip = Util.EnvironmentTickCount();
302
303 m_lastDrip = now;
304 311
305 // This can be 0 in the very unusual case that the timer wrapped 312 // This can be 0 in the very unusual case that the timer wrapped
306 // It can be 0 if we try add tokens at a sub-tick rate 313 // It can be 0 if we try add tokens at a sub-tick rate