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authorCharles Krinke2008-11-06 19:18:30 +0000
committerCharles Krinke2008-11-06 19:18:30 +0000
commit9efc4e303b9996527f125a3de244471a5d78ded4 (patch)
treeee09daa3ed2d63e53b588cd0f0e43d325ce6b943 /OpenSim
parentMantis#2514 & 1375. Thank you kindly, Thomas for a patch that: (diff)
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Mantis#2423. Thank you kindly, Godfrey for a patch that:
Included patch fixes error: Z and W terms in the quaternion were swapped (ZERO_ROTATION is <0,0,0,1>, it was checking for <0,0,1,0>). There is an issue with older prims: it seems their default sit target was not always set to ZERO_ROTATION;
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 73bcfd8..fb9c29c 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -1230,8 +1230,8 @@ namespace OpenSim.Region.Environment.Scenes
1230 1230
1231 bool SitTargetUnOccupied = (!(avOnTargetAlready != UUID.Zero)); 1231 bool SitTargetUnOccupied = (!(avOnTargetAlready != UUID.Zero));
1232 bool SitTargetisSet = 1232 bool SitTargetisSet =
1233 (!(avSitOffSet.X == 0f && avSitOffSet.Y == 0f && avSitOffSet.Z == 0f && avSitOrientation.W == 0f && 1233 (!(avSitOffSet.X == 0f && avSitOffSet.Y == 0f && avSitOffSet.Z == 0f && avSitOrientation.W == 1f &&
1234 avSitOrientation.X == 0f && avSitOrientation.Y == 0f && avSitOrientation.Z == 1f)); 1234 avSitOrientation.X == 0f && avSitOrientation.Y == 0f && avSitOrientation.Z == 0f));
1235 1235
1236 if (SitTargetisSet && SitTargetUnOccupied) 1236 if (SitTargetisSet && SitTargetUnOccupied)
1237 { 1237 {