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author | Sean Dague | 2008-03-04 18:49:44 +0000 |
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committer | Sean Dague | 2008-03-04 18:49:44 +0000 |
commit | 92e54bdd17cbab59c97a26eb51190b2233abe8b4 (patch) | |
tree | a7480582c67941aac2c548d8a154c0486f9a3dcf /OpenSim | |
parent | From: Dr Scofield <hud@zurich.ibm.com> (diff) | |
download | opensim-SC-92e54bdd17cbab59c97a26eb51190b2233abe8b4.zip opensim-SC-92e54bdd17cbab59c97a26eb51190b2233abe8b4.tar.gz opensim-SC-92e54bdd17cbab59c97a26eb51190b2233abe8b4.tar.bz2 opensim-SC-92e54bdd17cbab59c97a26eb51190b2233abe8b4.tar.xz |
this is probably just a band aid, but should at least
help figure out where my last crash came from by being
extra careful arround Add for scene object group.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 4cc130e..575840e 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1635,9 +1635,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
1635 | /// <param name="part"></param> | 1635 | /// <param name="part"></param> |
1636 | public void AddPart(SceneObjectPart part) | 1636 | public void AddPart(SceneObjectPart part) |
1637 | { | 1637 | { |
1638 | part.SetParent(this); | 1638 | lock (m_parts) { |
1639 | part.LinkNum = m_parts.Count; | 1639 | part.SetParent(this); |
1640 | m_parts.Add(part.UUID, part); | 1640 | part.LinkNum = m_parts.Count; |
1641 | try { | ||
1642 | m_parts.Add(part.UUID, part); | ||
1643 | } catch (Exception e) { | ||
1644 | m_log.Error("Failed to add scened object part", e); | ||
1645 | } | ||
1646 | } | ||
1641 | } | 1647 | } |
1642 | 1648 | ||
1643 | /// <summary> | 1649 | /// <summary> |