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author | Justin Clark-Casey (justincc) | 2012-05-12 02:36:56 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-05-12 02:36:56 +0100 |
commit | 8b958e7e74d8e4b462c6a59c2854c5072ff8c746 (patch) | |
tree | 391e872861713771078d6706fe49b16b94ece9ff /OpenSim | |
parent | Save the Telehub and its Spawn Points in the OAR (diff) | |
download | opensim-SC-8b958e7e74d8e4b462c6a59c2854c5072ff8c746.zip opensim-SC-8b958e7e74d8e4b462c6a59c2854c5072ff8c746.tar.gz opensim-SC-8b958e7e74d8e4b462c6a59c2854c5072ff8c746.tar.bz2 opensim-SC-8b958e7e74d8e4b462c6a59c2854c5072ff8c746.tar.xz |
Revert "Save the Telehub and its Spawn Points in the OAR"
This reverts commit b0b7b45b943dd94546bcfcf5d3bb871cfe35b507.
Sorry BlueWall, I wanted to discuss an aspect of the data storage but I couldn't assign bugs in 'patch included' state to myself until I changed mantis just now and I forgot to mention it on irc.
I wouldn't normally revert but thinks get tricky when it comes to data formats.
Essentially, I would like to see the Yaw, Pitch and Distance values as separate XML entities (as used in other aspects such as vectors, quaternions) rather than as a . delimited string
We can discuss this more with Oren in opensimulator.org/mantis/view.php?id=6008
Diffstat (limited to 'OpenSim')
6 files changed, 5 insertions, 100 deletions
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs index 011a97a..4ce3392 100644 --- a/OpenSim/Framework/RegionSettings.cs +++ b/OpenSim/Framework/RegionSettings.cs | |||
@@ -29,7 +29,6 @@ using System; | |||
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.IO; | 30 | using System.IO; |
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using System.Runtime.Serialization; | ||
33 | 32 | ||
34 | namespace OpenSim.Framework | 33 | namespace OpenSim.Framework |
35 | { | 34 | { |
@@ -72,32 +71,6 @@ namespace OpenSim.Framework | |||
72 | 71 | ||
73 | return pos + offset; | 72 | return pos + offset; |
74 | } | 73 | } |
75 | |||
76 | /// <summary> | ||
77 | /// Returns a string representation of this SpawnPoint. | ||
78 | /// </summary> | ||
79 | /// <returns></returns> | ||
80 | public override string ToString() | ||
81 | { | ||
82 | return string.Format("{0},{1},{2}", Yaw, Pitch, Distance); | ||
83 | } | ||
84 | |||
85 | /// <summary> | ||
86 | /// Generate a SpawnPoint from a string | ||
87 | /// </summary> | ||
88 | /// <param name="str"></param> | ||
89 | public static SpawnPoint Parse(string str) | ||
90 | { | ||
91 | string[] parts = str.Split(','); | ||
92 | if (parts.Length != 3) | ||
93 | throw new ArgumentException("Invalid string: " + str); | ||
94 | |||
95 | SpawnPoint sp = new SpawnPoint(); | ||
96 | sp.Yaw = float.Parse(parts[0]); | ||
97 | sp.Pitch = float.Parse(parts[1]); | ||
98 | sp.Distance = float.Parse(parts[2]); | ||
99 | return sp; | ||
100 | } | ||
101 | } | 74 | } |
102 | 75 | ||
103 | public class RegionSettings | 76 | public class RegionSettings |
@@ -483,7 +456,7 @@ namespace OpenSim.Framework | |||
483 | } | 456 | } |
484 | 457 | ||
485 | // Connected Telehub object | 458 | // Connected Telehub object |
486 | private UUID m_TelehubObject = UUID.Zero; | 459 | private UUID m_TelehubObject; |
487 | public UUID TelehubObject | 460 | public UUID TelehubObject |
488 | { | 461 | { |
489 | get | 462 | get |
diff --git a/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs b/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs index f18435d..931898c 100644 --- a/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs +++ b/OpenSim/Framework/Serialization/External/RegionSettingsSerializer.cs | |||
@@ -30,8 +30,6 @@ using System.Text; | |||
30 | using System.Xml; | 30 | using System.Xml; |
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using log4net; | ||
34 | using System.Reflection; | ||
35 | 33 | ||
36 | namespace OpenSim.Framework.Serialization.External | 34 | namespace OpenSim.Framework.Serialization.External |
37 | { | 35 | { |
@@ -189,29 +187,7 @@ namespace OpenSim.Framework.Serialization.External | |||
189 | break; | 187 | break; |
190 | } | 188 | } |
191 | } | 189 | } |
192 | 190 | ||
193 | xtr.ReadEndElement(); | ||
194 | |||
195 | if (xtr.IsStartElement("Telehub")) | ||
196 | { | ||
197 | xtr.ReadStartElement("Telehub"); | ||
198 | |||
199 | while (xtr.Read() && xtr.NodeType != XmlNodeType.EndElement) | ||
200 | { | ||
201 | switch (xtr.Name) | ||
202 | { | ||
203 | case "TelehubObject": | ||
204 | settings.TelehubObject = UUID.Parse(xtr.ReadElementContentAsString()); | ||
205 | break; | ||
206 | case "SpawnPoint": | ||
207 | string str = xtr.ReadElementContentAsString(); | ||
208 | SpawnPoint sp = SpawnPoint.Parse(str); | ||
209 | settings.AddSpawnPoint(sp); | ||
210 | break; | ||
211 | } | ||
212 | } | ||
213 | } | ||
214 | |||
215 | xtr.Close(); | 191 | xtr.Close(); |
216 | sr.Close(); | 192 | sr.Close(); |
217 | 193 | ||
@@ -267,16 +243,7 @@ namespace OpenSim.Framework.Serialization.External | |||
267 | xtw.WriteElementString("SunPosition", settings.SunPosition.ToString()); | 243 | xtw.WriteElementString("SunPosition", settings.SunPosition.ToString()); |
268 | // Note: 'SunVector' isn't saved because this value is owned by the Sun Module, which | 244 | // Note: 'SunVector' isn't saved because this value is owned by the Sun Module, which |
269 | // calculates it automatically according to the date and other factors. | 245 | // calculates it automatically according to the date and other factors. |
270 | xtw.WriteEndElement(); | 246 | xtw.WriteEndElement(); |
271 | |||
272 | xtw.WriteStartElement("Telehub"); | ||
273 | if (settings.TelehubObject != UUID.Zero) | ||
274 | { | ||
275 | xtw.WriteElementString("TelehubObject", settings.TelehubObject.ToString()); | ||
276 | foreach (SpawnPoint sp in settings.SpawnPoints()) | ||
277 | xtw.WriteElementString("SpawnPoint", sp.ToString()); | ||
278 | } | ||
279 | xtw.WriteEndElement(); | ||
280 | 247 | ||
281 | xtw.WriteEndElement(); | 248 | xtw.WriteEndElement(); |
282 | 249 | ||
diff --git a/OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs b/OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs index 09b6f6d..a61e4af 100644 --- a/OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs +++ b/OpenSim/Framework/Serialization/Tests/RegionSettingsSerializerTests.cs | |||
@@ -78,10 +78,6 @@ namespace OpenSim.Framework.Serialization.Tests | |||
78 | <FixedSun>true</FixedSun> | 78 | <FixedSun>true</FixedSun> |
79 | <SunPosition>12</SunPosition> | 79 | <SunPosition>12</SunPosition> |
80 | </Terrain> | 80 | </Terrain> |
81 | <Telehub> | ||
82 | <TelehubObject>00000000-0000-0000-0000-111111111111</TelehubObject> | ||
83 | <SpawnPoint>1,-2,0.33</SpawnPoint> | ||
84 | </Telehub> | ||
85 | </RegionSettings>"; | 81 | </RegionSettings>"; |
86 | 82 | ||
87 | private RegionSettings m_rs; | 83 | private RegionSettings m_rs; |
@@ -120,8 +116,6 @@ namespace OpenSim.Framework.Serialization.Tests | |||
120 | m_rs.TerrainTexture4 = UUID.Parse("00000000-0000-0000-0000-000000000080"); | 116 | m_rs.TerrainTexture4 = UUID.Parse("00000000-0000-0000-0000-000000000080"); |
121 | m_rs.UseEstateSun = true; | 117 | m_rs.UseEstateSun = true; |
122 | m_rs.WaterHeight = 23; | 118 | m_rs.WaterHeight = 23; |
123 | m_rs.TelehubObject = UUID.Parse("00000000-0000-0000-0000-111111111111"); | ||
124 | m_rs.AddSpawnPoint(SpawnPoint.Parse("1,-2,0.33")); | ||
125 | } | 119 | } |
126 | 120 | ||
127 | [Test] | 121 | [Test] |
@@ -135,8 +129,6 @@ namespace OpenSim.Framework.Serialization.Tests | |||
135 | Assert.That(deserRs.TerrainTexture2, Is.EqualTo(m_rs.TerrainTexture2)); | 129 | Assert.That(deserRs.TerrainTexture2, Is.EqualTo(m_rs.TerrainTexture2)); |
136 | Assert.That(deserRs.DisablePhysics, Is.EqualTo(m_rs.DisablePhysics)); | 130 | Assert.That(deserRs.DisablePhysics, Is.EqualTo(m_rs.DisablePhysics)); |
137 | Assert.That(deserRs.TerrainLowerLimit, Is.EqualTo(m_rs.TerrainLowerLimit)); | 131 | Assert.That(deserRs.TerrainLowerLimit, Is.EqualTo(m_rs.TerrainLowerLimit)); |
138 | Assert.That(deserRs.TelehubObject, Is.EqualTo(m_rs.TelehubObject)); | ||
139 | Assert.That(deserRs.SpawnPoints()[0].ToString(), Is.EqualTo(m_rs.SpawnPoints()[0].ToString())); | ||
140 | } | 132 | } |
141 | } | 133 | } |
142 | } | 134 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index bf0ff75..a6dbaba 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -245,8 +245,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
245 | // Reload serialized prims | 245 | // Reload serialized prims |
246 | m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count); | 246 | m_log.InfoFormat("[ARCHIVER]: Loading {0} scene objects. Please wait.", serialisedSceneObjects.Count); |
247 | 247 | ||
248 | UUID oldTelehubUUID = m_scene.RegionInfo.RegionSettings.TelehubObject; | ||
249 | |||
250 | IRegionSerialiserModule serialiser = m_scene.RequestModuleInterface<IRegionSerialiserModule>(); | 248 | IRegionSerialiserModule serialiser = m_scene.RequestModuleInterface<IRegionSerialiserModule>(); |
251 | int sceneObjectsLoadedCount = 0; | 249 | int sceneObjectsLoadedCount = 0; |
252 | 250 | ||
@@ -268,21 +266,11 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
268 | 266 | ||
269 | SceneObjectGroup sceneObject = serialiser.DeserializeGroupFromXml2(serialisedSceneObject); | 267 | SceneObjectGroup sceneObject = serialiser.DeserializeGroupFromXml2(serialisedSceneObject); |
270 | 268 | ||
271 | bool isTelehub = (sceneObject.UUID == oldTelehubUUID); | ||
272 | |||
273 | // For now, give all incoming scene objects new uuids. This will allow scenes to be cloned | 269 | // For now, give all incoming scene objects new uuids. This will allow scenes to be cloned |
274 | // on the same region server and multiple examples a single object archive to be imported | 270 | // on the same region server and multiple examples a single object archive to be imported |
275 | // to the same scene (when this is possible). | 271 | // to the same scene (when this is possible). |
276 | sceneObject.ResetIDs(); | 272 | sceneObject.ResetIDs(); |
277 | 273 | ||
278 | if (isTelehub) | ||
279 | { | ||
280 | // Change the Telehub Object to the new UUID | ||
281 | m_scene.RegionInfo.RegionSettings.TelehubObject = sceneObject.UUID; | ||
282 | m_scene.RegionInfo.RegionSettings.Save(); | ||
283 | oldTelehubUUID = UUID.Zero; | ||
284 | } | ||
285 | |||
286 | // Try to retain the original creator/owner/lastowner if their uuid is present on this grid | 274 | // Try to retain the original creator/owner/lastowner if their uuid is present on this grid |
287 | // or creator data is present. Otherwise, use the estate owner instead. | 275 | // or creator data is present. Otherwise, use the estate owner instead. |
288 | foreach (SceneObjectPart part in sceneObject.Parts) | 276 | foreach (SceneObjectPart part in sceneObject.Parts) |
@@ -341,14 +329,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
341 | int ignoredObjects = serialisedSceneObjects.Count - sceneObjectsLoadedCount; | 329 | int ignoredObjects = serialisedSceneObjects.Count - sceneObjectsLoadedCount; |
342 | 330 | ||
343 | if (ignoredObjects > 0) | 331 | if (ignoredObjects > 0) |
344 | m_log.WarnFormat("[ARCHIVER]: Ignored {0} scene objects that already existed in the scene", ignoredObjects); | 332 | m_log.WarnFormat("[ARCHIVER]: Ignored {0} scene objects that already existed in the scene", ignoredObjects); |
345 | |||
346 | if (oldTelehubUUID != UUID.Zero) | ||
347 | { | ||
348 | m_log.WarnFormat("Telehub object not found: {0}", oldTelehubUUID); | ||
349 | m_scene.RegionInfo.RegionSettings.TelehubObject = UUID.Zero; | ||
350 | m_scene.RegionInfo.RegionSettings.ClearSpawnPoints(); | ||
351 | } | ||
352 | } | 333 | } |
353 | 334 | ||
354 | /// <summary> | 335 | /// <summary> |
@@ -524,10 +505,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
524 | currentRegionSettings.TerrainTexture4 = loadedRegionSettings.TerrainTexture4; | 505 | currentRegionSettings.TerrainTexture4 = loadedRegionSettings.TerrainTexture4; |
525 | currentRegionSettings.UseEstateSun = loadedRegionSettings.UseEstateSun; | 506 | currentRegionSettings.UseEstateSun = loadedRegionSettings.UseEstateSun; |
526 | currentRegionSettings.WaterHeight = loadedRegionSettings.WaterHeight; | 507 | currentRegionSettings.WaterHeight = loadedRegionSettings.WaterHeight; |
527 | currentRegionSettings.TelehubObject = loadedRegionSettings.TelehubObject; | ||
528 | currentRegionSettings.ClearSpawnPoints(); | ||
529 | foreach (SpawnPoint sp in loadedRegionSettings.SpawnPoints()) | ||
530 | currentRegionSettings.AddSpawnPoint(sp); | ||
531 | 508 | ||
532 | currentRegionSettings.Save(); | 509 | currentRegionSettings.Save(); |
533 | 510 | ||
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index 5679ad5..eabe46e 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs | |||
@@ -328,7 +328,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
328 | /// <returns></returns> | 328 | /// <returns></returns> |
329 | public string CreateControlFile(Dictionary<string, object> options) | 329 | public string CreateControlFile(Dictionary<string, object> options) |
330 | { | 330 | { |
331 | int majorVersion = MAX_MAJOR_VERSION, minorVersion = 8; | 331 | int majorVersion = MAX_MAJOR_VERSION, minorVersion = 7; |
332 | // | 332 | // |
333 | // if (options.ContainsKey("version")) | 333 | // if (options.ContainsKey("version")) |
334 | // { | 334 | // { |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 394ca27..053c6f5 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -534,8 +534,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
534 | rs.TerrainTexture4 = UUID.Parse("00000000-0000-0000-0000-000000000080"); | 534 | rs.TerrainTexture4 = UUID.Parse("00000000-0000-0000-0000-000000000080"); |
535 | rs.UseEstateSun = true; | 535 | rs.UseEstateSun = true; |
536 | rs.WaterHeight = 23; | 536 | rs.WaterHeight = 23; |
537 | rs.TelehubObject = UUID.Parse("00000000-0000-0000-0000-111111111111"); | ||
538 | rs.AddSpawnPoint(SpawnPoint.Parse("1,-2,0.33")); | ||
539 | 537 | ||
540 | tar.WriteFile(ArchiveConstants.SETTINGS_PATH + "region1.xml", RegionSettingsSerializer.Serialize(rs)); | 538 | tar.WriteFile(ArchiveConstants.SETTINGS_PATH + "region1.xml", RegionSettingsSerializer.Serialize(rs)); |
541 | 539 | ||
@@ -582,8 +580,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
582 | Assert.That(loadedRs.TerrainTexture4, Is.EqualTo(UUID.Parse("00000000-0000-0000-0000-000000000080"))); | 580 | Assert.That(loadedRs.TerrainTexture4, Is.EqualTo(UUID.Parse("00000000-0000-0000-0000-000000000080"))); |
583 | Assert.That(loadedRs.UseEstateSun, Is.True); | 581 | Assert.That(loadedRs.UseEstateSun, Is.True); |
584 | Assert.That(loadedRs.WaterHeight, Is.EqualTo(23)); | 582 | Assert.That(loadedRs.WaterHeight, Is.EqualTo(23)); |
585 | Assert.AreEqual(UUID.Zero, loadedRs.TelehubObject); // because no object was found with the original UUID | ||
586 | Assert.AreEqual(0, loadedRs.SpawnPoints().Count); | ||
587 | } | 583 | } |
588 | 584 | ||
589 | /// <summary> | 585 | /// <summary> |