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authordahlia2015-03-17 13:14:03 -0700
committerdahlia2015-03-17 13:14:03 -0700
commit83e58ebc7c5cbb7e9e0309b31361dfd1629b2c09 (patch)
tree75675db131d3c47f9abec6ef6037f34697b858dd /OpenSim
parentRe-enabled ability for avatar to ascend and descend whilst controlling view w... (diff)
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oops someone set individual quaternion members and forgot to normalize
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index cb6adb2..d573b1a 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3151,6 +3151,7 @@ namespace OpenSim.Region.Framework.Scenes
3151 // as wrong walk speed if the camera is rotated. 3151 // as wrong walk speed if the camera is rotated.
3152 rot.X = 0; 3152 rot.X = 0;
3153 rot.Y = 0; 3153 rot.Y = 0;
3154 rot.Normalize();
3154 } 3155 }
3155 3156
3156 Vector3 direc = vec * rot; 3157 Vector3 direc = vec * rot;