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author | Glenn Martin | 2015-05-01 14:11:16 -0400 |
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committer | Glenn Martin | 2015-05-01 14:11:16 -0400 |
commit | 72e17b021931bdcac87e60f246c539c052f5846f (patch) | |
tree | 78129bf23665ff0bbfc0cbb300b0152601ee0994 /OpenSim | |
parent | Updated phase 2 to have the changes originally done in phase 1 for the defaul... (diff) | |
parent | Merge pull request #1 from gamucf/moses.metricsPhase1 (diff) | |
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Merge remote-tracking branch 'upstream/master' into moses.metricsPhase2
Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
Diffstat (limited to 'OpenSim')
-rwxr-xr-x | OpenSim/Region/Framework/Scenes/Scene.cs | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index c0111d9..9fd1055 100755 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1679,6 +1679,15 @@ namespace OpenSim.Region.Framework.Scenes | |||
1679 | // Apply taints in terrain module to terrain in physics scene | 1679 | // Apply taints in terrain module to terrain in physics scene |
1680 | if (Frame % m_update_terrain == 0) | 1680 | if (Frame % m_update_terrain == 0) |
1681 | { | 1681 | { |
1682 | // At several points inside the code there was a need to | ||
1683 | // create a more precise measurement of time elapsed. | ||
1684 | // This led to the addition of variables that have a | ||
1685 | // similar function and thus remain tightly connected to | ||
1686 | // their original counterparts. However, the original | ||
1687 | // code is not receiving comments from our group because | ||
1688 | // we don't feel right modifying the code to that degree | ||
1689 | // at this point in time, the precise values all begin | ||
1690 | // with the keyword precise | ||
1682 | tmpMS = Util.EnvironmentTickCount(); | 1691 | tmpMS = Util.EnvironmentTickCount(); |
1683 | simFrameStopwatch.Start(); | 1692 | simFrameStopwatch.Start(); |
1684 | UpdateTerrain(); | 1693 | UpdateTerrain(); |