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author | UbitUmarov | 2014-08-08 00:52:41 +0100 |
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committer | UbitUmarov | 2014-08-08 00:52:41 +0100 |
commit | 2a457c862e6b5cc63408803aa262977aa5585f38 (patch) | |
tree | 902549e6b4704d659e5345b58d1cb77fed6499a7 /OpenSim | |
parent | back to max 15 wearables until its safe ( and before i kill other grid (diff) | |
parent | Reduce delay time on regin handshake reply to speed up terrain sending. (diff) | |
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Merge branch 'master' into ubitworkmaster
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index e9a087b..8a28faf 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -6481,7 +6481,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
6481 | Action<IClientAPI> handlerRegionHandShakeReply = OnRegionHandShakeReply; | 6481 | Action<IClientAPI> handlerRegionHandShakeReply = OnRegionHandShakeReply; |
6482 | if (handlerRegionHandShakeReply != null) | 6482 | if (handlerRegionHandShakeReply != null) |
6483 | { | 6483 | { |
6484 | Thread.Sleep(500); | 6484 | Thread.Sleep(100); |
6485 | handlerRegionHandShakeReply(this); | 6485 | handlerRegionHandShakeReply(this); |
6486 | } | 6486 | } |
6487 | 6487 | ||