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authorlbsa712007-08-06 13:01:47 +0000
committerlbsa712007-08-06 13:01:47 +0000
commit1b100e17a59480c6e66c2b8b5735003b0a1083c7 (patch)
treee0d91233e3679820bb94634c7b599c66905b58c6 /OpenSim
parent... and here's the second part... (diff)
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* minor refactorings
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs2
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs4
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/Script.cs10
-rw-r--r--OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs2
7 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs
index b0ccd22..8e1b23e 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs
@@ -75,7 +75,7 @@ namespace OpenSim.Region.Scripting
75 { 75 {
76 IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); 76 IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
77 77
78 string scriptName = "C#/" + script.getName(); 78 string scriptName = "C#/" + script.Name;
79 Console.WriteLine("Script: " + scriptName + " loaded."); 79 Console.WriteLine("Script: " + scriptName + " loaded.");
80 80
81 if (!scripts.ContainsKey(scriptName)) 81 if (!scripts.ContainsKey(scriptName))
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs
index f753b30..d5566b7 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs
@@ -12,9 +12,9 @@ namespace OpenSim.Region.Scripting.Examples
12 { 12 {
13 ScriptInfo script; 13 ScriptInfo script;
14 14
15 public string getName() 15 public string Name
16 { 16 {
17 return "LSL Export Script 0.1"; 17 get { return "LSL Export Script 0.1"; }
18 } 18 }
19 19
20 public void Initialise(ScriptInfo scriptInfo) 20 public void Initialise(ScriptInfo scriptInfo)
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs
index af4f8b4..554ffeb 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs
@@ -75,7 +75,7 @@ namespace OpenSim.Region.Scripting
75 { 75 {
76 IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); 76 IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString());
77 77
78 string scriptName = "JS.NET/" + script.getName(); 78 string scriptName = "JS.NET/" + script.Name;
79 Console.WriteLine("Script: " + scriptName + " loaded."); 79 Console.WriteLine("Script: " + scriptName + " loaded.");
80 80
81 if (!scripts.ContainsKey(scriptName)) 81 if (!scripts.ContainsKey(scriptName))
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs
index 78c6f67..9fb76d4 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs
@@ -91,9 +91,9 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM
91 } 91 }
92 } 92 }
93 93
94 public string getName() 94 public string Name
95 { 95 {
96 return "JVM Scripting Engine"; 96 get { return "JVM Scripting Engine"; }
97 } 97 }
98 98
99 public void LoadScript(string script) 99 public void LoadScript(string script)
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs
index 49357f5..6eca69a 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs
@@ -25,9 +25,9 @@ namespace OpenSim.Region.Scripting.LSL
25 scriptInfo = info; 25 scriptInfo = info;
26 } 26 }
27 27
28 public string getName() 28 public string Name
29 { 29 {
30 return "LSL Script"; 30 get { return "LSL Script"; }
31 } 31 }
32 } 32 }
33} 33}
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Script.cs b/OpenSim/Region/Environment/Scenes/Scripting/Script.cs
index 40825c0..fa4bdde 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/Script.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/Script.cs
@@ -32,23 +32,23 @@ namespace OpenSim.Region.Scripting
32 public interface IScript 32 public interface IScript
33 { 33 {
34 void Initialise(ScriptInfo scriptInfo); 34 void Initialise(ScriptInfo scriptInfo);
35 string getName(); 35 string Name { get; }
36 } 36 }
37 37
38 public class TestScript : IScript 38 public class TestScript : IScript
39 { 39 {
40 ScriptInfo script; 40 ScriptInfo script;
41 41
42 public string getName() 42 public string Name
43 { 43 {
44 return "TestScript 0.1"; 44 get { return "TestScript 0.1"; }
45 } 45 }
46 46
47 public void Initialise(ScriptInfo scriptInfo) 47 public void Initialise(ScriptInfo scriptInfo)
48 { 48 {
49 script = scriptInfo; 49 script = scriptInfo;
50 script.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); 50 script.events.OnFrame += events_OnFrame;
51 script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); 51 script.events.OnNewPresence += events_OnNewPresence;
52 } 52 }
53 53
54 void events_OnNewPresence(ScenePresence presence) 54 void events_OnNewPresence(ScenePresence presence)
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs
index 27e831b..3bd395e 100644
--- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs
+++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs
@@ -92,7 +92,7 @@ namespace OpenSim.Region.Scripting
92 92
93 public void AddPreCompiledScript(IScript script) 93 public void AddPreCompiledScript(IScript script)
94 { 94 {
95 MainLog.Instance.Verbose("Loading script " + script.getName()); 95 MainLog.Instance.Verbose("Loading script " + script.Name);
96 ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. 96 ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script.
97 script.Initialise(scriptInfo); 97 script.Initialise(scriptInfo);
98 scripts.Add(script); 98 scripts.Add(script);