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author | lbsa71 | 2007-08-06 13:01:47 +0000 |
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committer | lbsa71 | 2007-08-06 13:01:47 +0000 |
commit | 1b100e17a59480c6e66c2b8b5735003b0a1083c7 (patch) | |
tree | e0d91233e3679820bb94634c7b599c66905b58c6 /OpenSim | |
parent | ... and here's the second part... (diff) | |
download | opensim-SC-1b100e17a59480c6e66c2b8b5735003b0a1083c7.zip opensim-SC-1b100e17a59480c6e66c2b8b5735003b0a1083c7.tar.gz opensim-SC-1b100e17a59480c6e66c2b8b5735003b0a1083c7.tar.bz2 opensim-SC-1b100e17a59480c6e66c2b8b5735003b0a1083c7.tar.xz |
* minor refactorings
Diffstat (limited to 'OpenSim')
7 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs index b0ccd22..8e1b23e 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/CSharpScriptEngine.cs | |||
@@ -75,7 +75,7 @@ namespace OpenSim.Region.Scripting | |||
75 | { | 75 | { |
76 | IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); | 76 | IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); |
77 | 77 | ||
78 | string scriptName = "C#/" + script.getName(); | 78 | string scriptName = "C#/" + script.Name; |
79 | Console.WriteLine("Script: " + scriptName + " loaded."); | 79 | Console.WriteLine("Script: " + scriptName + " loaded."); |
80 | 80 | ||
81 | if (!scripts.ContainsKey(scriptName)) | 81 | if (!scripts.ContainsKey(scriptName)) |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs index f753b30..d5566b7 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/CSharpEngine/Examples/ExportRegionToLSL.cs | |||
@@ -12,9 +12,9 @@ namespace OpenSim.Region.Scripting.Examples | |||
12 | { | 12 | { |
13 | ScriptInfo script; | 13 | ScriptInfo script; |
14 | 14 | ||
15 | public string getName() | 15 | public string Name |
16 | { | 16 | { |
17 | return "LSL Export Script 0.1"; | 17 | get { return "LSL Export Script 0.1"; } |
18 | } | 18 | } |
19 | 19 | ||
20 | public void Initialise(ScriptInfo scriptInfo) | 20 | public void Initialise(ScriptInfo scriptInfo) |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs index af4f8b4..554ffeb 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JScriptEngine/JScriptEngine.cs | |||
@@ -75,7 +75,7 @@ namespace OpenSim.Region.Scripting | |||
75 | { | 75 | { |
76 | IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); | 76 | IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); |
77 | 77 | ||
78 | string scriptName = "JS.NET/" + script.getName(); | 78 | string scriptName = "JS.NET/" + script.Name; |
79 | Console.WriteLine("Script: " + scriptName + " loaded."); | 79 | Console.WriteLine("Script: " + scriptName + " loaded."); |
80 | 80 | ||
81 | if (!scripts.ContainsKey(scriptName)) | 81 | if (!scripts.ContainsKey(scriptName)) |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs index 78c6f67..9fb76d4 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/JVMEngine/OpenSimJVM.cs | |||
@@ -91,9 +91,9 @@ namespace OpenSim.Region.Scripting.EmbeddedJVM | |||
91 | } | 91 | } |
92 | } | 92 | } |
93 | 93 | ||
94 | public string getName() | 94 | public string Name |
95 | { | 95 | { |
96 | return "JVM Scripting Engine"; | 96 | get { return "JVM Scripting Engine"; } |
97 | } | 97 | } |
98 | 98 | ||
99 | public void LoadScript(string script) | 99 | public void LoadScript(string script) |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs index 49357f5..6eca69a 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs | |||
@@ -25,9 +25,9 @@ namespace OpenSim.Region.Scripting.LSL | |||
25 | scriptInfo = info; | 25 | scriptInfo = info; |
26 | } | 26 | } |
27 | 27 | ||
28 | public string getName() | 28 | public string Name |
29 | { | 29 | { |
30 | return "LSL Script"; | 30 | get { return "LSL Script"; } |
31 | } | 31 | } |
32 | } | 32 | } |
33 | } | 33 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Script.cs b/OpenSim/Region/Environment/Scenes/Scripting/Script.cs index 40825c0..fa4bdde 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/Script.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/Script.cs | |||
@@ -32,23 +32,23 @@ namespace OpenSim.Region.Scripting | |||
32 | public interface IScript | 32 | public interface IScript |
33 | { | 33 | { |
34 | void Initialise(ScriptInfo scriptInfo); | 34 | void Initialise(ScriptInfo scriptInfo); |
35 | string getName(); | 35 | string Name { get; } |
36 | } | 36 | } |
37 | 37 | ||
38 | public class TestScript : IScript | 38 | public class TestScript : IScript |
39 | { | 39 | { |
40 | ScriptInfo script; | 40 | ScriptInfo script; |
41 | 41 | ||
42 | public string getName() | 42 | public string Name |
43 | { | 43 | { |
44 | return "TestScript 0.1"; | 44 | get { return "TestScript 0.1"; } |
45 | } | 45 | } |
46 | 46 | ||
47 | public void Initialise(ScriptInfo scriptInfo) | 47 | public void Initialise(ScriptInfo scriptInfo) |
48 | { | 48 | { |
49 | script = scriptInfo; | 49 | script = scriptInfo; |
50 | script.events.OnFrame += new EventManager.OnFrameDelegate(events_OnFrame); | 50 | script.events.OnFrame += events_OnFrame; |
51 | script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence); | 51 | script.events.OnNewPresence += events_OnNewPresence; |
52 | } | 52 | } |
53 | 53 | ||
54 | void events_OnNewPresence(ScenePresence presence) | 54 | void events_OnNewPresence(ScenePresence presence) |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs index 27e831b..3bd395e 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptManager.cs | |||
@@ -92,7 +92,7 @@ namespace OpenSim.Region.Scripting | |||
92 | 92 | ||
93 | public void AddPreCompiledScript(IScript script) | 93 | public void AddPreCompiledScript(IScript script) |
94 | { | 94 | { |
95 | MainLog.Instance.Verbose("Loading script " + script.getName()); | 95 | MainLog.Instance.Verbose("Loading script " + script.Name); |
96 | ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. | 96 | ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. |
97 | script.Initialise(scriptInfo); | 97 | script.Initialise(scriptInfo); |
98 | scripts.Add(script); | 98 | scripts.Add(script); |