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author | Justin Clark-Casey (justincc) | 2012-03-28 02:51:34 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-03-28 02:51:34 +0100 |
commit | 12d3ea3029854b48b302459226fc88415e78630c (patch) | |
tree | d8db7d3b74cf23d8fc6ce999ebeeda6cd4355ce0 /OpenSim | |
parent | minor: Add some documentation to OnNewClient and OnClientClosed events (diff) | |
download | opensim-SC-12d3ea3029854b48b302459226fc88415e78630c.zip opensim-SC-12d3ea3029854b48b302459226fc88415e78630c.tar.gz opensim-SC-12d3ea3029854b48b302459226fc88415e78630c.tar.bz2 opensim-SC-12d3ea3029854b48b302459226fc88415e78630c.tar.xz |
Add "friends show cache <first-name> <last-name>" command for debugging purposes.
This adds a reverse lookup (name -> ID) to IUserManagement instead of hitting the UserAccountService directly.
Diffstat (limited to 'OpenSim')
3 files changed, 120 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index be767c4..d1a1af0 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | |||
@@ -214,6 +214,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
214 | 214 | ||
215 | public virtual void RegionLoaded(Scene scene) | 215 | public virtual void RegionLoaded(Scene scene) |
216 | { | 216 | { |
217 | scene.AddCommand( | ||
218 | "Friends", this, "friends show cache", | ||
219 | "friends show cache [<first-name> <last-name>]", | ||
220 | "Show the friends cache for the given user", | ||
221 | HandleFriendsShowCacheCommand); | ||
217 | } | 222 | } |
218 | 223 | ||
219 | public void RemoveRegion(Scene scene) | 224 | public void RemoveRegion(Scene scene) |
@@ -890,7 +895,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
890 | /// Get friends from local cache only | 895 | /// Get friends from local cache only |
891 | /// </summary> | 896 | /// </summary> |
892 | /// <param name="agentID"></param> | 897 | /// <param name="agentID"></param> |
893 | /// <returns></returns> | 898 | /// <returns> |
899 | /// An empty array if the user has no friends or friends have not been cached. | ||
900 | /// </returns> | ||
894 | protected FriendInfo[] GetFriends(UUID agentID) | 901 | protected FriendInfo[] GetFriends(UUID agentID) |
895 | { | 902 | { |
896 | UserFriendData friendsData; | 903 | UserFriendData friendsData; |
@@ -939,6 +946,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
939 | } | 946 | } |
940 | } | 947 | } |
941 | 948 | ||
949 | /// <summary> | ||
950 | /// Are friends cached on this simulator for a particular user? | ||
951 | /// </summary> | ||
952 | /// <param name="userID"></param> | ||
953 | /// <returns></returns> | ||
954 | protected bool AreFriendsCached(UUID userID) | ||
955 | { | ||
956 | lock (m_Friends) | ||
957 | return m_Friends.ContainsKey(userID); | ||
958 | } | ||
959 | |||
942 | protected virtual bool StoreRights(UUID agentID, UUID friendID, int rights) | 960 | protected virtual bool StoreRights(UUID agentID, UUID friendID, int rights) |
943 | { | 961 | { |
944 | FriendsService.StoreFriend(agentID.ToString(), friendID.ToString(), rights); | 962 | FriendsService.StoreFriend(agentID.ToString(), friendID.ToString(), rights); |
@@ -964,5 +982,61 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | |||
964 | } | 982 | } |
965 | 983 | ||
966 | #endregion | 984 | #endregion |
985 | |||
986 | protected void HandleFriendsShowCacheCommand(string module, string[] cmd) | ||
987 | { | ||
988 | if (cmd.Length != 5) | ||
989 | { | ||
990 | MainConsole.Instance.OutputFormat("Usage: friends show cache [<first-name> <last-name>]"); | ||
991 | return; | ||
992 | } | ||
993 | |||
994 | string firstName = cmd[3]; | ||
995 | string lastName = cmd[4]; | ||
996 | |||
997 | IUserManagement umModule = m_Scenes[0].RequestModuleInterface<IUserManagement>(); | ||
998 | UUID userId = umModule.GetUserIdByName(firstName, lastName); | ||
999 | |||
1000 | // UserAccount ua | ||
1001 | // = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, firstName, lastName); | ||
1002 | |||
1003 | if (userId == UUID.Zero) | ||
1004 | { | ||
1005 | MainConsole.Instance.OutputFormat("No such user as {0} {1}", firstName, lastName); | ||
1006 | return; | ||
1007 | } | ||
1008 | |||
1009 | if (!AreFriendsCached(userId)) | ||
1010 | { | ||
1011 | MainConsole.Instance.OutputFormat("No friends cached on this simulator for {0} {1}", firstName, lastName); | ||
1012 | return; | ||
1013 | } | ||
1014 | |||
1015 | MainConsole.Instance.OutputFormat("Cached friends for {0} {1}:", firstName, lastName); | ||
1016 | |||
1017 | MainConsole.Instance.OutputFormat("UUID\n"); | ||
1018 | |||
1019 | FriendInfo[] friends = GetFriends(userId); | ||
1020 | |||
1021 | foreach (FriendInfo friend in friends) | ||
1022 | { | ||
1023 | // MainConsole.Instance.OutputFormat(friend.PrincipalID.ToString()); | ||
1024 | |||
1025 | // string friendFirstName, friendLastName; | ||
1026 | // | ||
1027 | // UserAccount friendUa | ||
1028 | // = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, friend.PrincipalID); | ||
1029 | |||
1030 | UUID friendId; | ||
1031 | string friendName; | ||
1032 | |||
1033 | if (UUID.TryParse(friend.Friend, out friendId)) | ||
1034 | friendName = umModule.GetUserName(friendId); | ||
1035 | else | ||
1036 | friendName = friend.Friend; | ||
1037 | |||
1038 | MainConsole.Instance.OutputFormat("{0} {1} {2}", friendName, friend.MyFlags, friend.TheirFlags); | ||
1039 | } | ||
1040 | } | ||
967 | } | 1041 | } |
968 | } | 1042 | } \ No newline at end of file |
diff --git a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs index 0397478..f4ed67b 100644 --- a/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs +++ b/OpenSim/Region/CoreModules/Framework/UserManagement/UserManagementModule.cs | |||
@@ -297,6 +297,35 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement | |||
297 | 297 | ||
298 | #region IUserManagement | 298 | #region IUserManagement |
299 | 299 | ||
300 | public UUID GetUserIdByName(string name) | ||
301 | { | ||
302 | string[] parts = name.Split(new string[] { " " }, StringSplitOptions.RemoveEmptyEntries); | ||
303 | if (parts.Length < 2) | ||
304 | throw new Exception("Name must have 2 components"); | ||
305 | |||
306 | return GetUserIdByName(parts[0], parts[1]); | ||
307 | } | ||
308 | |||
309 | public UUID GetUserIdByName(string firstName, string lastName) | ||
310 | { | ||
311 | // TODO: Optimize for reverse lookup if this gets used by non-console commands. | ||
312 | lock (m_UserCache) | ||
313 | { | ||
314 | foreach (UserData user in m_UserCache.Values) | ||
315 | { | ||
316 | if (user.FirstName == firstName && user.LastName == lastName) | ||
317 | return user.Id; | ||
318 | } | ||
319 | } | ||
320 | |||
321 | UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(UUID.Zero, firstName, lastName); | ||
322 | |||
323 | if (account != null) | ||
324 | return account.PrincipalID; | ||
325 | |||
326 | return UUID.Zero; | ||
327 | } | ||
328 | |||
300 | public string GetUserName(UUID uuid) | 329 | public string GetUserName(UUID uuid) |
301 | { | 330 | { |
302 | string[] names = GetUserNames(uuid); | 331 | string[] names = GetUserNames(uuid); |
diff --git a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs index bfb8369..24cd069 100644 --- a/OpenSim/Region/Framework/Interfaces/IUserManagement.cs +++ b/OpenSim/Region/Framework/Interfaces/IUserManagement.cs | |||
@@ -16,6 +16,21 @@ namespace OpenSim.Region.Framework.Interfaces | |||
16 | string GetUserServerURL(UUID uuid, string serverType); | 16 | string GetUserServerURL(UUID uuid, string serverType); |
17 | 17 | ||
18 | /// <summary> | 18 | /// <summary> |
19 | /// Get user ID by the given name. | ||
20 | /// </summary> | ||
21 | /// <param name="name"></param> | ||
22 | /// <returns>UUID.Zero if no user with that name is found or if the name is "Unknown User"</returns> | ||
23 | UUID GetUserIdByName(string name); | ||
24 | |||
25 | /// <summary> | ||
26 | /// Get user ID by the given name. | ||
27 | /// </summary> | ||
28 | /// <param name="firstName"></param> | ||
29 | /// <param name="lastName"></param> | ||
30 | /// <returns>UUID.Zero if no user with that name is found or if the name is "Unknown User"</returns> | ||
31 | UUID GetUserIdByName(string firstName, string lastName); | ||
32 | |||
33 | /// <summary> | ||
19 | /// Add a user. | 34 | /// Add a user. |
20 | /// </summary> | 35 | /// </summary> |
21 | /// <remarks> | 36 | /// <remarks> |