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author | Tedd Hansen | 2007-08-22 18:41:31 +0000 |
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committer | Tedd Hansen | 2007-08-22 18:41:31 +0000 |
commit | 0eadb7591eef84b082b81e8f5df941c0c1f7725a (patch) | |
tree | 370409f1a6321cb0c1240f8f3bb927d51d461a81 /OpenSim | |
parent | Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri... (diff) | |
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Added OnRemoveScript event handler to ScriptEngine. Fixed event queuing of empty objects crash.
Diffstat (limited to 'OpenSim')
3 files changed, 8 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs index 9dd274e..14ee1ec 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/Compiler.cs | |||
@@ -13,7 +13,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL | |||
13 | { | 13 | { |
14 | private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); | 14 | private LSL2CSConverter LSL_Converter = new LSL2CSConverter(); |
15 | private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); | 15 | private CSharpCodeProvider codeProvider = new CSharpCodeProvider(); |
16 | private int ScriptCompileCounter = 0; | 16 | private static UInt64 ScriptCompileCounter = 0; |
17 | //private ICodeCompiler icc = codeProvider.CreateCompiler(); | 17 | //private ICodeCompiler icc = codeProvider.CreateCompiler(); |
18 | public string CompileFromFile(string LSOFileName) | 18 | public string CompileFromFile(string LSOFileName) |
19 | { | 19 | { |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs index 92afcf3..4343ea1 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventManager.cs | |||
@@ -54,6 +54,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
54 | //myScriptEngine.Log.Verbose("ScriptEngine", "EventManager Hooking up to server events"); | 54 | //myScriptEngine.Log.Verbose("ScriptEngine", "EventManager Hooking up to server events"); |
55 | myScriptEngine.World.EventManager.OnObjectGrab += new OpenSim.Region.Environment.Scenes.EventManager.ObjectGrabDelegate(touch_start); | 55 | myScriptEngine.World.EventManager.OnObjectGrab += new OpenSim.Region.Environment.Scenes.EventManager.ObjectGrabDelegate(touch_start); |
56 | myScriptEngine.World.EventManager.OnRezScript += new OpenSim.Region.Environment.Scenes.EventManager.NewRezScript(OnRezScript); | 56 | myScriptEngine.World.EventManager.OnRezScript += new OpenSim.Region.Environment.Scenes.EventManager.NewRezScript(OnRezScript); |
57 | myScriptEngine.World.EventManager.OnRemoveScript += new OpenSim.Region.Environment.Scenes.EventManager.RemoveScript(OnRemoveScript); | ||
57 | 58 | ||
58 | } | 59 | } |
59 | 60 | ||
@@ -73,6 +74,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
73 | // Path.Combine("ScriptEngines", "Default.lsl"), | 74 | // Path.Combine("ScriptEngines", "Default.lsl"), |
74 | // new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost() | 75 | // new OpenSim.Region.Environment.Scenes.Scripting.NullScriptHost() |
75 | //); | 76 | //); |
77 | Console.WriteLine("OnRezScript localID: " + localID + " LLUID: " + itemID.ToString() + " Size: " + script.Length); | ||
76 | myScriptEngine.myScriptManager.StartScript( | 78 | myScriptEngine.myScriptManager.StartScript( |
77 | localID, | 79 | localID, |
78 | itemID, | 80 | itemID, |
@@ -80,7 +82,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
80 | ); | 82 | ); |
81 | 83 | ||
82 | } | 84 | } |
83 | public void OnDeRezScript(uint localID, LLUUID itemID) | 85 | public void OnRemoveScript(uint localID, LLUUID itemID) |
84 | { | 86 | { |
85 | //myScriptEngine.myScriptManager.StartScript( | 87 | //myScriptEngine.myScriptManager.StartScript( |
86 | // Path.Combine("ScriptEngines", "Default.lsl"), | 88 | // Path.Combine("ScriptEngines", "Default.lsl"), |
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs index 3ef21db..23cd4e8 100644 --- a/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs +++ b/OpenSim/Region/ScriptEngine/DotNetEngine/EventQueueManager.cs | |||
@@ -239,6 +239,10 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine | |||
239 | lock (QueueLock) | 239 | lock (QueueLock) |
240 | { | 240 | { |
241 | 241 | ||
242 | // Do we have any scripts in this object at all? If not, return | ||
243 | if (myScriptEngine.myScriptManager.Scripts.ContainsKey(localID) == false) | ||
244 | return; | ||
245 | |||
242 | foreach (LLUUID itemID in myScriptEngine.myScriptManager.GetScriptKeys(localID)) | 246 | foreach (LLUUID itemID in myScriptEngine.myScriptManager.GetScriptKeys(localID)) |
243 | { | 247 | { |
244 | // Add to each script in that object | 248 | // Add to each script in that object |