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authorDiva Canto2013-04-25 17:01:57 -0700
committerDiva Canto2013-04-25 17:01:57 -0700
commit0e162511cf0e2b507a94ad91a5e36be76eda18ef (patch)
tree13e74c8b432830099e2d97c5bd993fe06643fffa /OpenSim
parentRecover a lost "virtual". Downstream projects need this. (diff)
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Groups: make some methods protected.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Addons/Groups/Service/GroupsService.cs14
1 files changed, 7 insertions, 7 deletions
diff --git a/OpenSim/Addons/Groups/Service/GroupsService.cs b/OpenSim/Addons/Groups/Service/GroupsService.cs
index 0668870..6a4348b 100644
--- a/OpenSim/Addons/Groups/Service/GroupsService.cs
+++ b/OpenSim/Addons/Groups/Service/GroupsService.cs
@@ -723,12 +723,12 @@ namespace OpenSim.Groups
723 723
724 #region Actions without permission checks 724 #region Actions without permission checks
725 725
726 private void _AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID) 726 protected void _AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
727 { 727 {
728 _AddAgentToGroup(RequestingAgentID, AgentID, GroupID, RoleID, string.Empty); 728 _AddAgentToGroup(RequestingAgentID, AgentID, GroupID, RoleID, string.Empty);
729 } 729 }
730 730
731 public void _RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID) 731 protected void _RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID)
732 { 732 {
733 // 1. Delete membership 733 // 1. Delete membership
734 m_Database.DeleteMember(GroupID, AgentID); 734 m_Database.DeleteMember(GroupID, AgentID);
@@ -780,7 +780,7 @@ namespace OpenSim.Groups
780 780
781 } 781 }
782 782
783 private bool _AddOrUpdateGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, bool add) 783 protected bool _AddOrUpdateGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, bool add)
784 { 784 {
785 RoleData data = m_Database.RetrieveRole(groupID, roleID); 785 RoleData data = m_Database.RetrieveRole(groupID, roleID);
786 786
@@ -810,12 +810,12 @@ namespace OpenSim.Groups
810 return m_Database.StoreRole(data); 810 return m_Database.StoreRole(data);
811 } 811 }
812 812
813 private void _RemoveGroupRole(UUID groupID, UUID roleID) 813 protected void _RemoveGroupRole(UUID groupID, UUID roleID)
814 { 814 {
815 m_Database.DeleteRole(groupID, roleID); 815 m_Database.DeleteRole(groupID, roleID);
816 } 816 }
817 817
818 private void _AddAgentToGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID) 818 protected void _AddAgentToGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
819 { 819 {
820 RoleMembershipData data = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID); 820 RoleMembershipData data = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID);
821 if (data != null) 821 if (data != null)
@@ -840,7 +840,7 @@ namespace OpenSim.Groups
840 840
841 } 841 }
842 842
843 private List<GroupRolesData> _GetGroupRoles(UUID groupID) 843 protected List<GroupRolesData> _GetGroupRoles(UUID groupID)
844 { 844 {
845 List<GroupRolesData> roles = new List<GroupRolesData>(); 845 List<GroupRolesData> roles = new List<GroupRolesData>();
846 846
@@ -865,7 +865,7 @@ namespace OpenSim.Groups
865 return roles; 865 return roles;
866 } 866 }
867 867
868 private List<ExtendedGroupRoleMembersData> _GetGroupRoleMembers(UUID GroupID, bool isInGroup) 868 protected List<ExtendedGroupRoleMembersData> _GetGroupRoleMembers(UUID GroupID, bool isInGroup)
869 { 869 {
870 List<ExtendedGroupRoleMembersData> rmembers = new List<ExtendedGroupRoleMembersData>(); 870 List<ExtendedGroupRoleMembersData> rmembers = new List<ExtendedGroupRoleMembersData>();
871 871