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authorJustin Clarke Casey2009-03-06 20:44:31 +0000
committerJustin Clarke Casey2009-03-06 20:44:31 +0000
commitf12619b78665a6f6b148c870d36b528428cf78b4 (patch)
treea34dd0b82497fa347cdbe10ee2237dccd6fd5230 /OpenSim
parent* Improve memory usage when writing OARs (diff)
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* refactor: Remove GetLandOwner function from Scene
* Simplify since the land is never null
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs13
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs39
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs24
3 files changed, 34 insertions, 42 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index aa0218b..5cb9724 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -3019,19 +3019,6 @@ namespace OpenSim.Region.Framework.Scenes
3019 m_eventManager.TriggerOnPluginConsole(args); 3019 m_eventManager.TriggerOnPluginConsole(args);
3020 } 3020 }
3021 3021
3022 public UUID GetLandOwner(float x, float y)
3023 {
3024 ILandObject land = LandChannel.GetLandObject(x, y);
3025 if (land == null)
3026 {
3027 return UUID.Zero;
3028 }
3029 else
3030 {
3031 return land.landData.OwnerID;
3032 }
3033 }
3034
3035 public LandData GetLandData(float x, float y) 3022 public LandData GetLandData(float x, float y)
3036 { 3023 {
3037 return LandChannel.GetLandObject(x, y).landData; 3024 return LandChannel.GetLandObject(x, y).landData;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index fad456f..517453e 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -3706,8 +3706,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3706 ScenePresence presence = World.GetScenePresence(agentId); 3706 ScenePresence presence = World.GetScenePresence(agentId);
3707 if (presence != null) 3707 if (presence != null)
3708 { 3708 {
3709 // agent must be over the owners land 3709 // agent must be over the owners land
3710 if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y)) 3710 if (m_host.OwnerID
3711 == World.LandChannel.GetLandObject(
3712 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
3711 { 3713 {
3712 presence.ControllingClient.SendTeleportLocationStart(); 3714 presence.ControllingClient.SendTeleportLocationStart();
3713 World.TeleportClientHome(agentId, presence.ControllingClient); 3715 World.TeleportClientHome(agentId, presence.ControllingClient);
@@ -5182,7 +5184,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5182 if (presence != null) 5184 if (presence != null)
5183 { 5185 {
5184 // agent must be over the owners land 5186 // agent must be over the owners land
5185 if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y)) 5187 if (m_host.OwnerID
5188 == World.LandChannel.GetLandObject(
5189 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
5186 World.TeleportClientHome(agentId, presence.ControllingClient); 5190 World.TeleportClientHome(agentId, presence.ControllingClient);
5187 } 5191 }
5188 } 5192 }
@@ -5265,29 +5269,34 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
5265 { 5269 {
5266 m_host.AddScriptLPS(1); 5270 m_host.AddScriptLPS(1);
5267 UUID key = new UUID(); 5271 UUID key = new UUID();
5268 if (UUID.TryParse(id,out key)) 5272 if (UUID.TryParse(id, out key))
5269 { 5273 {
5270 ScenePresence presence = World.GetScenePresence(key); 5274 ScenePresence presence = World.GetScenePresence(key);
5271 if (presence != null) // object is an avatar 5275 if (presence != null) // object is an avatar
5272 { 5276 {
5273 if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y)) 5277 if (m_host.OwnerID
5278 == World.LandChannel.GetLandObject(
5279 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
5274 return 1; 5280 return 1;
5275 } 5281 }
5276 else // object is not an avatar 5282 else // object is not an avatar
5277 { 5283 {
5278 SceneObjectPart obj = World.GetSceneObjectPart(key); 5284 SceneObjectPart obj = World.GetSceneObjectPart(key);
5279 if (obj != null) 5285 if (obj != null)
5280 if (m_host.OwnerID == World.GetLandOwner(obj.AbsolutePosition.X, obj.AbsolutePosition.Y)) 5286 if (m_host.OwnerID
5287 == World.LandChannel.GetLandObject(
5288 obj.AbsolutePosition.X, obj.AbsolutePosition.Y).landData.OwnerID)
5281 return 1; 5289 return 1;
5282 } 5290 }
5283 } 5291 }
5292
5284 return 0; 5293 return 0;
5285 } 5294 }
5286 5295
5287 public LSL_String llGetLandOwnerAt(LSL_Vector pos) 5296 public LSL_String llGetLandOwnerAt(LSL_Vector pos)
5288 { 5297 {
5289 m_host.AddScriptLPS(1); 5298 m_host.AddScriptLPS(1);
5290 return World.GetLandOwner((float)pos.x, (float)pos.y).ToString(); 5299 return World.LandChannel.GetLandObject((float)pos.x, (float)pos.y).landData.OwnerID.ToString();
5291 } 5300 }
5292 5301
5293 /// <summary> 5302 /// <summary>
@@ -6812,17 +6821,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
6812 public void llSetParcelMusicURL(string url) 6821 public void llSetParcelMusicURL(string url)
6813 { 6822 {
6814 m_host.AddScriptLPS(1); 6823 m_host.AddScriptLPS(1);
6815 UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); 6824
6816 if (landowner == UUID.Zero) 6825 ILandObject land = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
6817 { 6826
6818 return; 6827 if (land.landData.OwnerID != m_host.ObjectOwner)
6819 }
6820 if (landowner != m_host.ObjectOwner)
6821 {
6822 return; 6828 return;
6823 }
6824 6829
6825 World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).SetMusicUrl(url); 6830 land.SetMusicUrl(url);
6826 6831
6827 // ScriptSleep(2000); 6832 // ScriptSleep(2000);
6828 } 6833 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index 17732e6..e96dd26 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -503,12 +503,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
503 if (presence != null) 503 if (presence != null)
504 { 504 {
505 // agent must be over owners land to avoid abuse 505 // agent must be over owners land to avoid abuse
506 if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y)) 506 if (m_host.OwnerID
507 == World.LandChannel.GetLandObject(
508 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
507 { 509 {
508 presence.ControllingClient.SendTeleportLocationStart(); 510 presence.ControllingClient.SendTeleportLocationStart();
509 World.RequestTeleportLocation(presence.ControllingClient, regionName, 511 World.RequestTeleportLocation(presence.ControllingClient, regionName,
510 new Vector3((float)position.x, (float)position.y, (float)position.z), 512 new Vector3((float)position.x, (float)position.y, (float)position.z),
511 new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); 513 new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation);
514
512 ScriptSleep(5000); 515 ScriptSleep(5000);
513 } 516 }
514 } 517 }
@@ -532,7 +535,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
532 if (presence != null) 535 if (presence != null)
533 { 536 {
534 // agent must be over owners land to avoid abuse 537 // agent must be over owners land to avoid abuse
535 if (m_host.OwnerID == World.GetLandOwner(presence.AbsolutePosition.X, presence.AbsolutePosition.Y)) 538 if (m_host.OwnerID
539 == World.LandChannel.GetLandObject(
540 presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID)
536 { 541 {
537 presence.ControllingClient.SendTeleportLocationStart(); 542 presence.ControllingClient.SendTeleportLocationStart();
538 World.RequestTeleportLocation(presence.ControllingClient, regionHandle, 543 World.RequestTeleportLocation(presence.ControllingClient, regionHandle,
@@ -777,19 +782,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
777 CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelMediaURL"); 782 CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelMediaURL");
778 783
779 m_host.AddScriptLPS(1); 784 m_host.AddScriptLPS(1);
780 UUID landowner = World.GetLandOwner(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); 785
786 ILandObject land
787 = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y);
781 788
782 if (landowner == UUID.Zero) 789 if (land.landData.OwnerID != m_host.ObjectOwner)
783 {
784 return;
785 }
786
787 if (landowner != m_host.ObjectOwner)
788 {
789 return; 790 return;
790 }
791 791
792 World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).SetMediaUrl(url); 792 land.SetMediaUrl(url);
793 } 793 }
794 794
795 public string osGetScriptEngineName() 795 public string osGetScriptEngineName()