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authorBlueWall2011-05-24 16:33:51 -0400
committerBlueWall2011-05-24 16:33:51 -0400
commitef3f6b4e63a49430bebbc929cb61d018a0a0d37c (patch)
tree51b42c26237deaaf4c0b59a51da857a2f47fd2c9 /OpenSim
parentMake client event handlers for money only work on root agents (diff)
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Revert "Make client event handlers for money only work on root agents"
This reverts commit a8913141c081202eb1f988901a4ac0988bbd72a2. Pulling this back until some testing under various money modules can be done. Need to be able to make purchases as a child agent.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs36
1 files changed, 6 insertions, 30 deletions
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
index 952e797..b84a34d 100644
--- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
+++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
@@ -177,37 +177,9 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
177 scene.EventManager.OnClientClosed += ClientLoggedOut; 177 scene.EventManager.OnClientClosed += ClientLoggedOut;
178 scene.EventManager.OnValidateLandBuy += ValidateLandBuy; 178 scene.EventManager.OnValidateLandBuy += ValidateLandBuy;
179 scene.EventManager.OnLandBuy += processLandBuy; 179 scene.EventManager.OnLandBuy += processLandBuy;
180 scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
181 } 180 }
182 } 181 }
183 182
184 void OnMakeRootAgent(ScenePresence presence)
185 {
186 // Do this only for root agents
187 // Some implementations register $$ for
188 // child agents, then that never goes away
189 // We will send a zero balance when they are
190 // made root.
191 //
192 // Modules overriding this should only deal with
193 // root agents as well.
194 //
195 IClientAPI client = presence.ControllingClient;
196
197 client.OnEconomyDataRequest += EconomyDataRequestHandler;
198 client.OnMoneyBalanceRequest += SendMoneyBalance;
199 client.OnRequestPayPrice += requestPayPrice;
200 client.OnObjectBuy += ObjectBuy;
201 client.OnLogout += ClientClosed;
202
203 client.SendMoneyBalance (UUID.Random(), true, new byte[0], 0);
204 }
205
206 void HandleSceneEventManagerOnMakeRootAgent (ScenePresence presence)
207 {
208
209 }
210
211 public void RemoveRegion(Scene scene) 183 public void RemoveRegion(Scene scene)
212 { 184 {
213 } 185 }
@@ -305,9 +277,13 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
305 private void OnNewClient(IClientAPI client) 277 private void OnNewClient(IClientAPI client)
306 { 278 {
307 GetClientFunds(client); 279 GetClientFunds(client);
308 // Moved the event registrations to fire them when
309 // the agent becomes root
310 280
281 // Subscribe to Money messages
282 client.OnEconomyDataRequest += EconomyDataRequestHandler;
283 client.OnMoneyBalanceRequest += SendMoneyBalance;
284 client.OnRequestPayPrice += requestPayPrice;
285 client.OnObjectBuy += ObjectBuy;
286 client.OnLogout += ClientClosed;
311 } 287 }
312 288
313 /// <summary> 289 /// <summary>