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authorJohn Hurliman2009-10-06 14:07:04 -0700
committerJohn Hurliman2009-10-06 14:07:04 -0700
commiteb205ef4f02852ccb62103d307e70de80270f795 (patch)
tree1278c5c003e531dbfb537d3fabb790cfd92bead2 /OpenSim
parent* Added a sanity check for Mono before trying to enumerate over an empty Sort... (diff)
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Added a debug line for nebadon
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index b25be8e..ceff28b 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1446,6 +1446,9 @@ namespace OpenSim.Region.Framework.Scenes
1446 m_log.Info("[SCENE]: Loading objects from datastore"); 1446 m_log.Info("[SCENE]: Loading objects from datastore");
1447 1447
1448 List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID); 1448 List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(regionID);
1449
1450 m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count + " objects from the datastore");
1451
1449 foreach (SceneObjectGroup group in PrimsFromDB) 1452 foreach (SceneObjectGroup group in PrimsFromDB)
1450 { 1453 {
1451 if (group.RootPart == null) 1454 if (group.RootPart == null)