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authorJustin Clark-Casey (justincc)2010-08-31 22:16:23 +0100
committerJustin Clark-Casey (justincc)2010-08-31 22:16:23 +0100
commit9c1c378aa1b8c4f7738514614cdf8e8b870e7263 (patch)
tree75cfe0e4342eda279ef10b2c6fc638f4f2dda429 /OpenSim
parentreinsert functionality to debug log more levels of incoming and outgoing clie... (diff)
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Add ScenePresence.GetAttachments(uint attachmentPoint)
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs21
1 files changed, 21 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index fbb3177..339d0c4 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3383,6 +3383,27 @@ namespace OpenSim.Region.Framework.Scenes
3383 m_attachments.Add(gobj); 3383 m_attachments.Add(gobj);
3384 } 3384 }
3385 } 3385 }
3386
3387 /// <summary>
3388 /// Get the scene object attached to the given point.
3389 /// </summary>
3390 /// <param name="attachmentPoint"></param>
3391 /// <returns>Returns an empty list if there were no attachments at the point.</returns>
3392 public List<SceneObjectGroup> GetAttachments(uint attachmentPoint)
3393 {
3394 List<SceneObjectGroup> attachments = new List<SceneObjectGroup>();
3395
3396 lock (m_attachments)
3397 {
3398 foreach (SceneObjectGroup so in m_attachments)
3399 {
3400 if (attachmentPoint == so.RootPart.AttachmentPoint)
3401 attachments.Add(so);
3402 }
3403 }
3404
3405 return attachments;
3406 }
3386 3407
3387 public bool HasAttachments() 3408 public bool HasAttachments()
3388 { 3409 {