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authorDan Lake2011-11-10 15:23:16 -0800
committerDan Lake2011-11-10 15:23:16 -0800
commit8fbaa10ade53718f0c0756bf2ecf875aca9ca3d7 (patch)
tree9f4d358822f4e6b3b7f69e2e1a7648206ceb8e6c /OpenSim
parentCleaned UpdatePermissions calls on SOP and SOG to eliminate redundant propert... (diff)
parentImplement nudging support for strafing motion (diff)
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Merge branch 'master' of git://opensimulator.org/git/opensim
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Application/OpenSim.cs31
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
2 files changed, 32 insertions, 5 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs
index 9fe284f..beb75a8 100644
--- a/OpenSim/Region/Application/OpenSim.cs
+++ b/OpenSim/Region/Application/OpenSim.cs
@@ -31,6 +31,7 @@ using System.Collections.Generic;
31using System.IO; 31using System.IO;
32using System.Reflection; 32using System.Reflection;
33using System.Text; 33using System.Text;
34using System.Text.RegularExpressions;
34using System.Timers; 35using System.Timers;
35using log4net; 36using log4net;
36using Nini.Config; 37using Nini.Config;
@@ -56,7 +57,16 @@ namespace OpenSim
56 protected bool m_gui = false; 57 protected bool m_gui = false;
57 protected string m_consoleType = "local"; 58 protected string m_consoleType = "local";
58 protected uint m_consolePort = 0; 59 protected uint m_consolePort = 0;
59 protected string m_custom_prompt; 60
61 /// <summary>
62 /// Prompt to use for simulator command line.
63 /// </summary>
64 private string m_consolePrompt;
65
66 /// <summary>
67 /// Regex for parsing out special characters in the prompt.
68 /// </summary>
69 private Regex m_consolePromptRegex = new Regex(@"([^\\])\\(\w)", RegexOptions.Compiled);
60 70
61 private string m_timedScript = "disabled"; 71 private string m_timedScript = "disabled";
62 private Timer m_scriptTimer; 72 private Timer m_scriptTimer;
@@ -111,7 +121,7 @@ namespace OpenSim
111 Util.FireAndForgetMethod = asyncCallMethod; 121 Util.FireAndForgetMethod = asyncCallMethod;
112 122
113 stpMaxThreads = startupConfig.GetInt("MaxPoolThreads", 15); 123 stpMaxThreads = startupConfig.GetInt("MaxPoolThreads", 15);
114 m_custom_prompt = startupConfig.GetString("custom_prompt", "Region"); 124 m_consolePrompt = startupConfig.GetString("console_prompt", @"Region (\R) ");
115 } 125 }
116 126
117 if (Util.FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool) 127 if (Util.FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool)
@@ -835,7 +845,22 @@ namespace OpenSim
835 845
836 string regionName = (m_sceneManager.CurrentScene == null ? "root" : m_sceneManager.CurrentScene.RegionInfo.RegionName); 846 string regionName = (m_sceneManager.CurrentScene == null ? "root" : m_sceneManager.CurrentScene.RegionInfo.RegionName);
837 MainConsole.Instance.Output(String.Format("Currently selected region is {0}", regionName)); 847 MainConsole.Instance.Output(String.Format("Currently selected region is {0}", regionName));
838 m_console.DefaultPrompt = String.Format("{0} ({1}) ", m_custom_prompt, regionName); 848
849// m_log.DebugFormat("Original prompt is {0}", m_consolePrompt);
850 string prompt = m_consolePrompt;
851
852 // Replace "\R" with the region name
853 // Replace "\\" with "\"
854 prompt = m_consolePromptRegex.Replace(prompt, m =>
855 {
856// m_log.DebugFormat("Matched {0}", m.Groups[2].Value);
857 if (m.Groups[2].Value == "R")
858 return m.Groups[1].Value + regionName;
859 else
860 return m.Groups[0].Value;
861 });
862
863 m_console.DefaultPrompt = prompt;
839 m_console.ConsoleScene = m_sceneManager.CurrentScene; 864 m_console.ConsoleScene = m_sceneManager.CurrentScene;
840 } 865 }
841 866
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index fc5141f..e662492 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -1509,7 +1509,8 @@ namespace OpenSim.Region.Framework.Scenes
1509 1509
1510 if ((MovementFlag & (byte)(uint)DCF) == 0) 1510 if ((MovementFlag & (byte)(uint)DCF) == 0)
1511 { 1511 {
1512 if (DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_FORWARD_NUDGE || DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_BACKWARD_NUDGE) 1512 if (DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_FORWARD_NUDGE || DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_BACKWARD_NUDGE ||
1513 DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_LEFT_NUDGE || DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_RIGHT_NUDGE)
1513 { 1514 {
1514 MovementFlag |= (byte)nudgehack; 1515 MovementFlag |= (byte)nudgehack;
1515 } 1516 }
@@ -1522,7 +1523,8 @@ namespace OpenSim.Region.Framework.Scenes
1522 else 1523 else
1523 { 1524 {
1524 if ((MovementFlag & (byte)(uint)DCF) != 0 || 1525 if ((MovementFlag & (byte)(uint)DCF) != 0 ||
1525 ((DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_FORWARD_NUDGE || DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_BACKWARD_NUDGE) 1526 ((DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_FORWARD_NUDGE || DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_BACKWARD_NUDGE ||
1527 DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_LEFT_NUDGE || DCF == Dir_ControlFlags.DIR_CONTROL_FLAG_RIGHT_NUDGE)
1526 && ((MovementFlag & (byte)nudgehack) == nudgehack)) 1528 && ((MovementFlag & (byte)nudgehack) == nudgehack))
1527 ) // This or is for Nudge forward 1529 ) // This or is for Nudge forward
1528 { 1530 {