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author | Dahlia Trimble | 2009-04-01 18:38:51 +0000 |
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committer | Dahlia Trimble | 2009-04-01 18:38:51 +0000 |
commit | 84931236290214d99eab20fc355e2fcaf2aa7470 (patch) | |
tree | 899728213972520fc7276a44bc1484c5be8c6860 /OpenSim | |
parent | Update svn properties. (diff) | |
download | opensim-SC-84931236290214d99eab20fc355e2fcaf2aa7470.zip opensim-SC-84931236290214d99eab20fc355e2fcaf2aa7470.tar.gz opensim-SC-84931236290214d99eab20fc355e2fcaf2aa7470.tar.bz2 opensim-SC-84931236290214d99eab20fc355e2fcaf2aa7470.tar.xz |
Hard code scaled image resolution to 96 dpi prior to sculpt meshing to prevent a mono 2.4 failure. Thanks to cmickeyb for pointing out the failure.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Physics/Meshing/SculptMesh.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Physics/Meshing/SculptMesh.cs b/OpenSim/Region/Physics/Meshing/SculptMesh.cs index 0e39d73..b458ed4 100644 --- a/OpenSim/Region/Physics/Meshing/SculptMesh.cs +++ b/OpenSim/Region/Physics/Meshing/SculptMesh.cs | |||
@@ -69,8 +69,8 @@ namespace PrimMesher | |||
69 | 69 | ||
70 | Bitmap scaledImage = new Bitmap(destWidth, destHeight, | 70 | Bitmap scaledImage = new Bitmap(destWidth, destHeight, |
71 | PixelFormat.Format24bppRgb); | 71 | PixelFormat.Format24bppRgb); |
72 | scaledImage.SetResolution(srcImage.HorizontalResolution, | 72 | |
73 | srcImage.VerticalResolution); | 73 | scaledImage.SetResolution(96.0f, 96.0f); |
74 | 74 | ||
75 | Graphics grPhoto = Graphics.FromImage(scaledImage); | 75 | Graphics grPhoto = Graphics.FromImage(scaledImage); |
76 | grPhoto.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.Bilinear; | 76 | grPhoto.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.Bilinear; |