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authorJeff Ames2007-12-09 18:07:14 +0000
committerJeff Ames2007-12-09 18:07:14 +0000
commit696f5e27a9abf7160f1fd08139606fc7af5240cb (patch)
treede43967adb50d1439819ffd97e52d3f71c25bee6 /OpenSim
parent* Added more info to ChildAgentDataUpdate (diff)
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removed old debugging code from IM and chat modules
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Modules/ChatModule.cs4
-rw-r--r--OpenSim/Region/Environment/Modules/InstantMessageModule.cs3
2 files changed, 0 insertions, 7 deletions
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs
index 8af7b49..ef46224 100644
--- a/OpenSim/Region/Environment/Modules/ChatModule.cs
+++ b/OpenSim/Region/Environment/Modules/ChatModule.cs
@@ -167,10 +167,6 @@ namespace OpenSim.Region.Environment.Modules
167 167
168 if (e.Message.Length > 0) 168 if (e.Message.Length > 0)
169 { 169 {
170 m_log.Verbose("CHAT",
171 fromName + " (" + e.Channel + " @ " + scene.RegionInfo.RegionName + ") " + typeName + ": " +
172 e.Message);
173
174 if (m_irc.Connected) 170 if (m_irc.Connected)
175 { 171 {
176 m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message); 172 m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message);
diff --git a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs
index 2ad027a..23dd0d9 100644
--- a/OpenSim/Region/Environment/Modules/InstantMessageModule.cs
+++ b/OpenSim/Region/Environment/Modules/InstantMessageModule.cs
@@ -65,9 +65,6 @@ namespace OpenSim.Region.Environment.Modules
65 LLUUID imSessionID, uint timestamp, string fromAgentName, 65 LLUUID imSessionID, uint timestamp, string fromAgentName,
66 string message, byte dialog) 66 string message, byte dialog)
67 { 67 {
68 // TODO: Remove after debugging. Privacy implications.
69 m_log.Verbose("IM", fromAgentName + ": " + message);
70
71 foreach (Scene m_scene in m_scenes) 68 foreach (Scene m_scene in m_scenes)
72 { 69 {
73 if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence) 70 if (m_scene.Entities.ContainsKey(toAgentID) && m_scene.Entities[toAgentID] is ScenePresence)