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authorJustin Clark-Casey (justincc)2012-03-29 03:19:45 +0100
committerJustin Clark-Casey (justincc)2012-03-29 03:19:45 +0100
commit012b01f224dac8259eb0978aa7ef5a098924b7c8 (patch)
tree2f4f0619c5cdfd416ea61205cb2002fd18fc23fb /OpenSim
parentMerge branch 'master' of ssh://opensimulator.org/var/git/opensim (diff)
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Add simple regression test for logging in with offline friends. Don't expect to receive any in this instance.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs47
1 files changed, 46 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs
index 682fbab..34c68cc 100644
--- a/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Friends/Tests/FriendModuleTests.cs
@@ -44,6 +44,22 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests
44 private FriendsModule m_fm; 44 private FriendsModule m_fm;
45 private TestScene m_scene; 45 private TestScene m_scene;
46 46
47 [TestFixtureSetUp]
48 public void FixtureInit()
49 {
50 // Don't allow tests to be bamboozled by asynchronous events. Execute everything on the same thread.
51 Util.FireAndForgetMethod = FireAndForgetMethod.RegressionTest;
52 }
53
54 [TestFixtureTearDown]
55 public void TearDown()
56 {
57 // We must set this back afterwards, otherwise later tests will fail since they're expecting multiple
58 // threads. Possibly, later tests should be rewritten so none of them require async stuff (which regression
59 // tests really shouldn't).
60 Util.FireAndForgetMethod = Util.DefaultFireAndForgetMethod;
61 }
62
47 [SetUp] 63 [SetUp]
48 public void Init() 64 public void Init()
49 { 65 {
@@ -62,7 +78,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests
62 } 78 }
63 79
64 [Test] 80 [Test]
65 public void TestNoFriends() 81 public void TestLoginWithNoFriends()
66 { 82 {
67 TestHelpers.InMethod(); 83 TestHelpers.InMethod();
68// log4net.Config.XmlConfigurator.Configure(); 84// log4net.Config.XmlConfigurator.Configure();
@@ -76,6 +92,35 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends.Tests
76 } 92 }
77 93
78 [Test] 94 [Test]
95 public void TestLoginWithOfflineFriends()
96 {
97 TestHelpers.InMethod();
98// log4net.Config.XmlConfigurator.Configure();
99
100 UUID user1Id = TestHelpers.ParseTail(0x1);
101 UUID user2Id = TestHelpers.ParseTail(0x2);
102
103// UserAccountHelpers.CreateUserWithInventory(m_scene, user1Id);
104// UserAccountHelpers.CreateUserWithInventory(m_scene, user2Id);
105//
106// m_fm.AddFriendship(user1Id, user2Id);
107
108 ScenePresence sp1 = SceneHelpers.AddScenePresence(m_scene, user1Id);
109 ScenePresence sp2 = SceneHelpers.AddScenePresence(m_scene, user2Id);
110
111 m_fm.AddFriendship(sp1.ControllingClient, user2Id);
112
113 m_scene.RemoveClient(sp1.UUID, true);
114 m_scene.RemoveClient(sp2.UUID, true);
115
116 ScenePresence sp1Redux = SceneHelpers.AddScenePresence(m_scene, user1Id);
117
118 // We don't expect to receive notifications of offline friends on login, just online.
119 Assert.That(((TestClient)sp1Redux.ControllingClient).ReceivedOfflineNotifications.Count, Is.EqualTo(0));
120 Assert.That(((TestClient)sp1Redux.ControllingClient).ReceivedOnlineNotifications.Count, Is.EqualTo(0));
121 }
122
123 [Test]
79 public void TestAddFriendshipWhileOnline() 124 public void TestAddFriendshipWhileOnline()
80 { 125 {
81 TestHelpers.InMethod(); 126 TestHelpers.InMethod();