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authorAdam Frisby2007-07-01 11:24:50 +0000
committerAdam Frisby2007-07-01 11:24:50 +0000
commit31649aa1d53b68ce8e5cc5a298f57e530309ab04 (patch)
treee4f9ba54565c33f8c87a9196e7a3024bcfe372d1 /OpenSim
parent* Small bugfix comparing equal UUIDs (diff)
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* Fixed scripting engine with a few minor updated namespace issues.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs1
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs1
2 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs
index a232b65..fc193f5 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs
@@ -51,6 +51,7 @@ namespace OpenSim.Region.Enviorment.Scripting
51 compilerParams.GenerateInMemory = true; 51 compilerParams.GenerateInMemory = true;
52 compilerParams.IncludeDebugInformation = false; 52 compilerParams.IncludeDebugInformation = false;
53 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); 53 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll");
54 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Enviroment.dll");
54 compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); 55 compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
55 compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); 56 compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
56 compilerParams.ReferencedAssemblies.Add("System.dll"); 57 compilerParams.ReferencedAssemblies.Add("System.dll");
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs
index 2d44223..e6d66eb 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs
@@ -51,6 +51,7 @@ namespace OpenSim.Region.Enviorment.Scripting
51 compilerParams.GenerateInMemory = true; 51 compilerParams.GenerateInMemory = true;
52 compilerParams.IncludeDebugInformation = false; 52 compilerParams.IncludeDebugInformation = false;
53 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); 53 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll");
54 compilerParams.ReferencedAssemblies.Add("OpenSim.Region.Enviroment.dll");
54 compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); 55 compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll");
55 compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); 56 compilerParams.ReferencedAssemblies.Add("libsecondlife.dll");
56 compilerParams.ReferencedAssemblies.Add("System.dll"); 57 compilerParams.ReferencedAssemblies.Add("System.dll");