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author | Melanie Thielker | 2009-07-29 23:13:08 +0000 |
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committer | Melanie Thielker | 2009-07-29 23:13:08 +0000 |
commit | 07579fa402e46873aed8b59a71644dbe25ccc8bc (patch) | |
tree | 922766e7cdbb63dd4ac96a5189ecf483137e5af2 /OpenSim | |
parent | * An attempt to fix mantis #3955 (diff) | |
download | opensim-SC-07579fa402e46873aed8b59a71644dbe25ccc8bc.zip opensim-SC-07579fa402e46873aed8b59a71644dbe25ccc8bc.tar.gz opensim-SC-07579fa402e46873aed8b59a71644dbe25ccc8bc.tar.bz2 opensim-SC-07579fa402e46873aed8b59a71644dbe25ccc8bc.tar.xz |
Add basic support ofr detached request handling to the HTTP server.
Groundwork to finish HTTP IN.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs index f7a2044..d268457 100644 --- a/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs +++ b/OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs | |||
@@ -355,7 +355,7 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
355 | { | 355 | { |
356 | //m_log.Debug("[BASE HTTP SERVER]: Found Stream Handler"); | 356 | //m_log.Debug("[BASE HTTP SERVER]: Found Stream Handler"); |
357 | // Okay, so this is bad, but should be considered temporary until everything is IStreamHandler. | 357 | // Okay, so this is bad, but should be considered temporary until everything is IStreamHandler. |
358 | byte[] buffer; | 358 | byte[] buffer = null; |
359 | 359 | ||
360 | response.ContentType = requestHandler.ContentType; // Lets do this defaulting before in case handler has varying content type. | 360 | response.ContentType = requestHandler.ContentType; // Lets do this defaulting before in case handler has varying content type. |
361 | 361 | ||
@@ -428,6 +428,12 @@ namespace OpenSim.Framework.Servers.HttpServer | |||
428 | 428 | ||
429 | request.InputStream.Close(); | 429 | request.InputStream.Close(); |
430 | 430 | ||
431 | // HTTP IN support. The script engine taes it from here | ||
432 | // Nothing to worry about for us. | ||
433 | // | ||
434 | if (buffer == null) | ||
435 | return; | ||
436 | |||
431 | if (!response.SendChunked) | 437 | if (!response.SendChunked) |
432 | response.ContentLength64 = buffer.LongLength; | 438 | response.ContentLength64 = buffer.LongLength; |
433 | 439 | ||