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author | Sean Dague | 2009-02-05 16:12:51 +0000 |
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committer | Sean Dague | 2009-02-05 16:12:51 +0000 |
commit | efcf00ee60c48b81d88ea48e31162e4fd97575f5 (patch) | |
tree | 5a1e9502c7e124120857ce9a83d1081e039f3dad /OpenSim | |
parent | * Add the second version of the experimental ObjectAdd Cap. It will handle ... (diff) | |
download | opensim-SC-efcf00ee60c48b81d88ea48e31162e4fd97575f5.zip opensim-SC-efcf00ee60c48b81d88ea48e31162e4fd97575f5.tar.gz opensim-SC-efcf00ee60c48b81d88ea48e31162e4fd97575f5.tar.bz2 opensim-SC-efcf00ee60c48b81d88ea48e31162e4fd97575f5.tar.xz |
From: Christopher Yeoh <yeohc@au1.ibm.com>
This patch fixes the problem where if an object containing a script is
deleted at the same time as an object containing the same script is
rezzed, it can result in the assembly file being deleted after the
second object script initialisation has found it but not started using
it yet, resulting in the script not starting up.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | 63 |
1 files changed, 46 insertions, 17 deletions
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 7a52205..f0f867b 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -100,6 +100,9 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
100 | private Dictionary<UUID, string> m_Assemblies = | 100 | private Dictionary<UUID, string> m_Assemblies = |
101 | new Dictionary<UUID, string>(); | 101 | new Dictionary<UUID, string>(); |
102 | 102 | ||
103 | private Dictionary<string, int> m_AddingAssemblies = | ||
104 | new Dictionary<string, int>(); | ||
105 | |||
103 | // This will list AppDomains by script asset | 106 | // This will list AppDomains by script asset |
104 | 107 | ||
105 | private Dictionary<UUID, AppDomain> m_AppDomains = | 108 | private Dictionary<UUID, AppDomain> m_AppDomains = |
@@ -509,8 +512,16 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
509 | 512 | ||
510 | try | 513 | try |
511 | { | 514 | { |
512 | assembly = m_Compiler.PerformScriptCompile(script, | 515 | lock (m_AddingAssemblies) |
513 | assetID.ToString()); | 516 | { |
517 | assembly = m_Compiler.PerformScriptCompile(script, | ||
518 | assetID.ToString()); | ||
519 | if (!m_AddingAssemblies.ContainsKey(assembly)) { | ||
520 | m_AddingAssemblies[assembly] = 1; | ||
521 | } else { | ||
522 | m_AddingAssemblies[assembly]++; | ||
523 | } | ||
524 | } | ||
514 | } | 525 | } |
515 | catch (Exception e) | 526 | catch (Exception e) |
516 | { | 527 | { |
@@ -592,6 +603,10 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
592 | m_log.ErrorFormat("[XEngine] Exception creating app domain:\n {0}", e.ToString()); | 603 | m_log.ErrorFormat("[XEngine] Exception creating app domain:\n {0}", e.ToString()); |
593 | m_ScriptErrorMessage += "Exception creating app domain:\n"; | 604 | m_ScriptErrorMessage += "Exception creating app domain:\n"; |
594 | m_ScriptFailCount++; | 605 | m_ScriptFailCount++; |
606 | lock (m_AddingAssemblies) | ||
607 | { | ||
608 | m_AddingAssemblies[assembly]--; | ||
609 | } | ||
595 | return false; | 610 | return false; |
596 | } | 611 | } |
597 | } | 612 | } |
@@ -626,6 +641,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
626 | if (!m_Assemblies.ContainsKey(assetID)) | 641 | if (!m_Assemblies.ContainsKey(assetID)) |
627 | m_Assemblies[assetID] = assembly; | 642 | m_Assemblies[assetID] = assembly; |
628 | 643 | ||
644 | lock (m_AddingAssemblies) | ||
645 | { | ||
646 | m_AddingAssemblies[assembly]--; | ||
647 | } | ||
648 | |||
629 | if (instance!=null) | 649 | if (instance!=null) |
630 | instance.Init(); | 650 | instance.Init(); |
631 | } | 651 | } |
@@ -710,24 +730,33 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
710 | assetIDList.Remove(i.AssetID); | 730 | assetIDList.Remove(i.AssetID); |
711 | } | 731 | } |
712 | 732 | ||
713 | foreach (UUID assetID in assetIDList) | 733 | lock (m_AddingAssemblies) |
714 | { | 734 | { |
715 | // m_log.DebugFormat("[XEngine] Removing unreferenced assembly {0}", m_Assemblies[assetID]); | 735 | foreach (UUID assetID in assetIDList) |
716 | try | ||
717 | { | ||
718 | if (File.Exists(m_Assemblies[assetID])) | ||
719 | File.Delete(m_Assemblies[assetID]); | ||
720 | |||
721 | if (File.Exists(m_Assemblies[assetID]+".state")) | ||
722 | File.Delete(m_Assemblies[assetID]+".state"); | ||
723 | |||
724 | if (File.Exists(m_Assemblies[assetID]+".mdb")) | ||
725 | File.Delete(m_Assemblies[assetID]+".mdb"); | ||
726 | } | ||
727 | catch (Exception) | ||
728 | { | 736 | { |
737 | // Do not remove assembly files if another instance of the script | ||
738 | // is currently initialising | ||
739 | if (!m_AddingAssemblies.ContainsKey(m_Assemblies[assetID]) | ||
740 | || m_AddingAssemblies[m_Assemblies[assetID]] == 0) | ||
741 | { | ||
742 | // m_log.DebugFormat("[XEngine] Removing unreferenced assembly {0}", m_Assemblies[assetID]); | ||
743 | try | ||
744 | { | ||
745 | if (File.Exists(m_Assemblies[assetID])) | ||
746 | File.Delete(m_Assemblies[assetID]); | ||
747 | |||
748 | if (File.Exists(m_Assemblies[assetID]+".state")) | ||
749 | File.Delete(m_Assemblies[assetID]+".state"); | ||
750 | |||
751 | if (File.Exists(m_Assemblies[assetID]+".mdb")) | ||
752 | File.Delete(m_Assemblies[assetID]+".mdb"); | ||
753 | } | ||
754 | catch (Exception) | ||
755 | { | ||
756 | } | ||
757 | m_Assemblies.Remove(assetID); | ||
758 | } | ||
729 | } | 759 | } |
730 | m_Assemblies.Remove(assetID); | ||
731 | } | 760 | } |
732 | } | 761 | } |
733 | 762 | ||