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authorMelanie Thielker2010-06-11 17:48:33 +0200
committerMelanie2010-06-11 17:48:41 +0100
commitc98b10fc8c5dab93e09e28acc91cdf7ebb148ee7 (patch)
treea71dfac136d8fc706a81a0164886a27ef9aa0b5c /OpenSim
parentRename CM files to LS (diff)
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Remove the cm* function namespace
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs15
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp2
2 files changed, 1 insertions, 16 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs
index 8280ca5..f8dbe03 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs
@@ -72,20 +72,5 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
72 { 72 {
73 return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target); 73 return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target);
74 } 74 }
75
76 public LSL_List cmGetWindlightScene(LSL_List rules)
77 {
78 return m_LS_Functions.lsGetWindlightScene(rules);
79 }
80
81 public int cmSetWindlightScene(LSL_List rules)
82 {
83 return m_LS_Functions.lsSetWindlightScene(rules);
84 }
85
86 public int cmSetWindlightSceneTargeted(LSL_List rules, key target)
87 {
88 return m_LS_Functions.lsSetWindlightSceneTargeted(rules, target);
89 }
90 } 75 }
91} 76}
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp
index 23138ef..f02d2d9 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OpenSim.Region.ScriptEngine.Shared.Api.Runtime.mdp
@@ -18,10 +18,10 @@
18 </DeploymentInformation> 18 </DeploymentInformation>
19 <Contents> 19 <Contents>
20 <File name="./CM_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 20 <File name="./CM_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
21 <File name="./CM_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
22 <File name="./Executor.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 21 <File name="./Executor.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
23 <File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 22 <File name="./LSL_Constants.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
24 <File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 23 <File name="./LSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
24 <File name="./LS_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
25 <File name="./MOD_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 25 <File name="./MOD_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
26 <File name="./OSSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 26 <File name="./OSSL_Stub.cs" subtype="Code" buildaction="Compile" dependson="" data="" />
27 <File name="./ScriptBase.cs" subtype="Code" buildaction="Compile" dependson="" data="" /> 27 <File name="./ScriptBase.cs" subtype="Code" buildaction="Compile" dependson="" data="" />