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authordiva2008-12-22 06:47:53 +0000
committerdiva2008-12-22 06:47:53 +0000
commit9056ad63d55e49b82363aa672a0d577a77a1cf44 (patch)
treea9ffc5bb7697fe5d070cfaab168475f0f632e536 /OpenSim
parentOne more check on closing EQs. (diff)
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One more small mod in EQ: there is no need to subscribe to the OnLogout event, because things in the EQ get shutdown OnClientClosed.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs
index f12cf4e..35766bd 100644
--- a/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs
+++ b/OpenSim/Region/Environment/Modules/Framework/EventQueueGetModule.cs
@@ -196,7 +196,7 @@ namespace OpenSim.Region.Environment.Modules.Framework
196 196
197 private void OnNewClient(IClientAPI client) 197 private void OnNewClient(IClientAPI client)
198 { 198 {
199 client.OnLogout += ClientClosed; 199 //client.OnLogout += ClientClosed;
200 } 200 }
201 201
202 private void ClientClosed(IClientAPI client) 202 private void ClientClosed(IClientAPI client)