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authorAdam Frisby2009-02-22 12:39:46 +0000
committerAdam Frisby2009-02-22 12:39:46 +0000
commit3cd5ffa82a3f511594746ebde129ed180693b7c8 (patch)
treedc6f66dab37d8bfbfe84b65ee58a95ad4e7b77aa /OpenSim
parentPart 1 of refactoring the userserver. Changed it so instead of subclassing th... (diff)
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* Fixes an assumption whereby Scene assumes that each client is capable of producing a circuit. This affects non-Linden derived viewers who do not utilize circuits.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index 0caec5b..659aaa6 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -2114,6 +2114,14 @@ namespace OpenSim.Region.Framework.Scenes
2114 public void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance) 2114 public void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance)
2115 { 2115 {
2116 AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode); 2116 AgentCircuitData aCircuit = m_authenticateHandler.GetAgentCircuitData(client.CircuitCode);
2117
2118 if(aCircuit == null)
2119 {
2120 m_log.DebugFormat("[APPEARANCE] Client did not supply a circuit. Non-Linden? Creating default appearance.");
2121 appearance = new AvatarAppearance(client.AgentId);
2122 return;
2123 }
2124
2117 appearance = aCircuit.Appearance; 2125 appearance = aCircuit.Appearance;
2118 if (appearance == null) 2126 if (appearance == null)
2119 { 2127 {