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authorMelanie Thielker2008-09-24 02:58:05 +0000
committerMelanie Thielker2008-09-24 02:58:05 +0000
commit218902bedc7f430c8401426a1cee373bfc0b5485 (patch)
treedea8a685e3663c50013c220a120bd20f7aba7e7a /OpenSim
parentUpdate svn properties, formatting cleanup. (diff)
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Decouple AsyncCommands from XEngine and the script instance. Make
all methods needed outside the API ststic. Async command processing is now wholly internal to the API. This sets the stage for the next convergence step.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs171
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/HttpRequest.cs4
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/XmlRequest.cs8
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs16
-rw-r--r--OpenSim/Region/ScriptEngine/XEngine/XEngine.cs10
8 files changed, 113 insertions, 102 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs
index 3132eb7..6a7b622 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Chat/ChatModule.cs
@@ -113,6 +113,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Chat
113 if (c.Channel == DEBUG_CHANNEL) 113 if (c.Channel == DEBUG_CHANNEL)
114 c.Type = ChatTypeEnum.DebugChannel; 114 c.Type = ChatTypeEnum.DebugChannel;
115 115
116 if (c.Message.Length > 1100)
117 c.Message = c.Message.Substring(0, 1000);
118
116 // chat works by redistributing every incoming chat 119 // chat works by redistributing every incoming chat
117 // message to each avatar in the scene 120 // message to each avatar in the scene
118 Vector3 pos = new Vector3(128, 128, 30); 121 Vector3 pos = new Vector3(128, 128, 30);
diff --git a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs
index 64e8c80..51d5006 100644
--- a/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs
+++ b/OpenSim/Region/ScriptEngine/Interfaces/IScriptEngine.cs
@@ -44,7 +44,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
44 { 44 {
45 Scene World { get; } 45 Scene World { get; }
46 IConfig Config { get; } 46 IConfig Config { get; }
47 Object AsyncCommands { get; }
48 ILog Log { get; } 47 ILog Log { get; }
49 string ScriptEngineName { get; } 48 string ScriptEngineName { get; }
50 49
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
index f331b5c..fabcc2c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/AsyncCommandManager.cs
@@ -47,66 +47,86 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
47 private static Thread cmdHandlerThread; 47 private static Thread cmdHandlerThread;
48 private static int cmdHandlerThreadCycleSleepms; 48 private static int cmdHandlerThreadCycleSleepms;
49 49
50 private static List<AsyncCommandManager> m_Managers = new List<AsyncCommandManager>(); 50 private static List<IScene> m_Scenes = new List<IScene>();
51 public IScriptEngine m_ScriptEngine; 51 private static List<IScriptEngine> m_ScriptEngines =
52 new List<IScriptEngine>();
52 53
53 private Dataserver m_Dataserver; 54 public IScriptEngine m_ScriptEngine;
54 private Timer m_Timer; 55 private IScene m_Scene;
55 private HttpRequest m_HttpRequest; 56
56 private Listener m_Listener; 57 private static Dictionary<IScene, Dataserver> m_Dataserver =
57 private SensorRepeat m_SensorRepeat; 58 new Dictionary<IScene, Dataserver>();
58 private XmlRequest m_XmlRequest; 59 private static Dictionary<IScene, Timer> m_Timer =
60 new Dictionary<IScene, Timer>();
61 private static Dictionary<IScene, Listener> m_Listener =
62 new Dictionary<IScene, Listener>();
63 private static Dictionary<IScene, HttpRequest> m_HttpRequest =
64 new Dictionary<IScene, HttpRequest>();
65 private static Dictionary<IScene, SensorRepeat> m_SensorRepeat =
66 new Dictionary<IScene, SensorRepeat>();
67 private static Dictionary<IScene, XmlRequest> m_XmlRequest =
68 new Dictionary<IScene, XmlRequest>();
59 69
60 public Dataserver DataserverPlugin 70 public Dataserver DataserverPlugin
61 { 71 {
62 get { return m_Dataserver; } 72 get { return m_Dataserver[m_Scene]; }
63 } 73 }
64 74
65 public Timer TimerPlugin 75 public Timer TimerPlugin
66 { 76 {
67 get { return m_Timer; } 77 get { return m_Timer[m_Scene]; }
68 } 78 }
69 79
70 public HttpRequest HttpRequestPlugin 80 public HttpRequest HttpRequestPlugin
71 { 81 {
72 get { return m_HttpRequest; } 82 get { return m_HttpRequest[m_Scene]; }
73 } 83 }
74 84
75 public Listener ListenerPlugin 85 public Listener ListenerPlugin
76 { 86 {
77 get { return m_Listener; } 87 get { return m_Listener[m_Scene]; }
78 } 88 }
79 89
80 public SensorRepeat SensorRepeatPlugin 90 public SensorRepeat SensorRepeatPlugin
81 { 91 {
82 get { return m_SensorRepeat; } 92 get { return m_SensorRepeat[m_Scene]; }
83 } 93 }
84 94
85 public XmlRequest XmlRequestPlugin 95 public XmlRequest XmlRequestPlugin
86 { 96 {
87 get { return m_XmlRequest; } 97 get { return m_XmlRequest[m_Scene]; }
88 } 98 }
89 99
90 public AsyncCommandManager[] Managers 100 public IScriptEngine[] ScriptEngines
91 { 101 {
92 get { return m_Managers.ToArray(); } 102 get { return m_ScriptEngines.ToArray(); }
93 } 103 }
94 104
95 public AsyncCommandManager(IScriptEngine _ScriptEngine) 105 public AsyncCommandManager(IScriptEngine _ScriptEngine)
96 { 106 {
97 m_ScriptEngine = _ScriptEngine; 107 m_ScriptEngine = _ScriptEngine;
98 if (!m_Managers.Contains(this)) 108 m_Scene = m_ScriptEngine.World;
99 m_Managers.Add(this); 109
110 if (!m_Scenes.Contains(m_Scene))
111 m_Scenes.Add(m_Scene);
112 if (!m_ScriptEngines.Contains(m_ScriptEngine))
113 m_ScriptEngines.Add(m_ScriptEngine);
100 114
101 ReadConfig(); 115 ReadConfig();
102 116
103 // Create instances of all plugins 117 // Create instances of all plugins
104 m_Dataserver = new Dataserver(this); 118 if (!m_Dataserver.ContainsKey(m_Scene))
105 m_Timer = new Timer(this); 119 m_Dataserver[m_Scene] = new Dataserver(this);
106 m_HttpRequest = new HttpRequest(this); 120 if (!m_Timer.ContainsKey(m_Scene))
107 m_Listener = new Listener(this); 121 m_Timer[m_Scene] = new Timer(this);
108 m_SensorRepeat = new SensorRepeat(this); 122 if (!m_HttpRequest.ContainsKey(m_Scene))
109 m_XmlRequest = new XmlRequest(this); 123 m_HttpRequest[m_Scene] = new HttpRequest(this);
124 if (!m_Listener.ContainsKey(m_Scene))
125 m_Listener[m_Scene] = new Listener(this);
126 if (!m_SensorRepeat.ContainsKey(m_Scene))
127 m_SensorRepeat[m_Scene] = new SensorRepeat(this);
128 if (!m_XmlRequest.ContainsKey(m_Scene))
129 m_XmlRequest[m_Scene] = new XmlRequest(this);
110 130
111 StartThread(); 131 StartThread();
112 } 132 }
@@ -127,26 +147,28 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
127 147
128 public void ReadConfig() 148 public void ReadConfig()
129 { 149 {
130 cmdHandlerThreadCycleSleepms = m_ScriptEngine.Config.GetInt("AsyncLLCommandLoopms", 100); 150// cmdHandlerThreadCycleSleepms = m_ScriptEngine.Config.GetInt("AsyncLLCommandLoopms", 100);
151 // TODO: Make this sane again
152 cmdHandlerThreadCycleSleepms = 100;
131 } 153 }
132 154
133 ~AsyncCommandManager() 155 ~AsyncCommandManager()
134 { 156 {
135 // Shut down thread 157 // Shut down thread
136 try 158// try
137 { 159// {
138 if (cmdHandlerThread != null) 160// if (cmdHandlerThread != null)
139 { 161// {
140 if (cmdHandlerThread.IsAlive == true) 162// if (cmdHandlerThread.IsAlive == true)
141 { 163// {
142 cmdHandlerThread.Abort(); 164// cmdHandlerThread.Abort();
143 //cmdHandlerThread.Join(); 165// //cmdHandlerThread.Join();
144 } 166// }
145 } 167// }
146 } 168// }
147 catch 169// catch
148 { 170// {
149 } 171// }
150 } 172 }
151 173
152 /// <summary> 174 /// <summary>
@@ -162,10 +184,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
162 { 184 {
163 Thread.Sleep(cmdHandlerThreadCycleSleepms); 185 Thread.Sleep(cmdHandlerThreadCycleSleepms);
164 186
165 foreach (AsyncCommandManager m in m_Managers) 187 DoOneCmdHandlerPass();
166 {
167 m.DoOneCmdHandlerPass();
168 }
169 } 188 }
170 } 189 }
171 catch 190 catch
@@ -174,20 +193,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
174 } 193 }
175 } 194 }
176 195
177 public void DoOneCmdHandlerPass() 196 private static void DoOneCmdHandlerPass()
178 { 197 {
179 // Check timers 198 foreach (IScene s in m_Scenes)
180 m_Timer.CheckTimerEvents(); 199 {
181 // Check HttpRequests 200 // Check timers
182 m_HttpRequest.CheckHttpRequests(); 201 m_Timer[s].CheckTimerEvents();
183 // Check XMLRPCRequests 202 // Check HttpRequests
184 m_XmlRequest.CheckXMLRPCRequests(); 203 m_HttpRequest[s].CheckHttpRequests();
185 // Check Listeners 204 // Check XMLRPCRequests
186 m_Listener.CheckListeners(); 205 m_XmlRequest[s].CheckXMLRPCRequests();
187 // Check Sensors 206 // Check Listeners
188 m_SensorRepeat.CheckSenseRepeaterEvents(); 207 m_Listener[s].CheckListeners();
189 // Check dataserver 208 // Check Sensors
190 m_Dataserver.ExpireRequests(); 209 m_SensorRepeat[s].CheckSenseRepeaterEvents();
210 // Check dataserver
211 m_Dataserver[s].ExpireRequests();
212 }
191 } 213 }
192 214
193 /// <summary> 215 /// <summary>
@@ -195,38 +217,38 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
195 /// </summary> 217 /// </summary>
196 /// <param name="localID"></param> 218 /// <param name="localID"></param>
197 /// <param name="itemID"></param> 219 /// <param name="itemID"></param>
198 public void RemoveScript(uint localID, UUID itemID) 220 public static void RemoveScript(IScene scene, uint localID, UUID itemID)
199 { 221 {
200 // Remove a specific script 222 // Remove a specific script
201 223
202 // Remove dataserver events 224 // Remove dataserver events
203 m_Dataserver.RemoveEvents(localID, itemID); 225 m_Dataserver[scene].RemoveEvents(localID, itemID);
204 226
205 // Remove from: Timers 227 // Remove from: Timers
206 m_Timer.UnSetTimerEvents(localID, itemID); 228 m_Timer[scene].UnSetTimerEvents(localID, itemID);
207 229
208 // Remove from: HttpRequest 230 // Remove from: HttpRequest
209 IHttpRequests iHttpReq = 231 IHttpRequests iHttpReq =
210 m_ScriptEngine.World.RequestModuleInterface<IHttpRequests>(); 232 scene.RequestModuleInterface<IHttpRequests>();
211 iHttpReq.StopHttpRequest(localID, itemID); 233 iHttpReq.StopHttpRequest(localID, itemID);
212 234
213 IWorldComm comms = m_ScriptEngine.World.RequestModuleInterface<IWorldComm>(); 235 IWorldComm comms = scene.RequestModuleInterface<IWorldComm>();
214 comms.DeleteListener(itemID); 236 comms.DeleteListener(itemID);
215 237
216 IXMLRPC xmlrpc = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>(); 238 IXMLRPC xmlrpc = scene.RequestModuleInterface<IXMLRPC>();
217 xmlrpc.DeleteChannels(itemID); 239 xmlrpc.DeleteChannels(itemID);
218 xmlrpc.CancelSRDRequests(itemID); 240 xmlrpc.CancelSRDRequests(itemID);
219 241
220 // Remove Sensors 242 // Remove Sensors
221 m_SensorRepeat.UnSetSenseRepeaterEvents(localID, itemID); 243 m_SensorRepeat[scene].UnSetSenseRepeaterEvents(localID, itemID);
222 244
223 } 245 }
224 246
225 public Object[] GetSerializationData(UUID itemID) 247 public static Object[] GetSerializationData(IScene scene, UUID itemID)
226 { 248 {
227 List<Object> data = new List<Object>(); 249 List<Object> data = new List<Object>();
228 250
229 Object[] listeners=m_Listener.GetSerializationData(itemID); 251 Object[] listeners=m_Listener[scene].GetSerializationData(itemID);
230 if (listeners.Length > 0) 252 if (listeners.Length > 0)
231 { 253 {
232 data.Add("listener"); 254 data.Add("listener");
@@ -234,7 +256,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
234 data.AddRange(listeners); 256 data.AddRange(listeners);
235 } 257 }
236 258
237 Object[] timers=m_Timer.GetSerializationData(itemID); 259 Object[] timers=m_Timer[scene].GetSerializationData(itemID);
238 if (timers.Length > 0) 260 if (timers.Length > 0)
239 { 261 {
240 data.Add("timer"); 262 data.Add("timer");
@@ -242,7 +264,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
242 data.AddRange(timers); 264 data.AddRange(timers);
243 } 265 }
244 266
245 Object[] sensors=m_SensorRepeat.GetSerializationData(itemID); 267 Object[] sensors=m_SensorRepeat[scene].GetSerializationData(itemID);
246 if (sensors.Length > 0) 268 if (sensors.Length > 0)
247 { 269 {
248 data.Add("sensor"); 270 data.Add("sensor");
@@ -253,8 +275,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
253 return data.ToArray(); 275 return data.ToArray();
254 } 276 }
255 277
256 public void CreateFromData(uint localID, UUID itemID, UUID hostID, 278 public static void CreateFromData(IScene scene, uint localID,
257 Object[] data) 279 UUID itemID, UUID hostID, Object[] data)
258 { 280 {
259 int idx = 0; 281 int idx = 0;
260 int len; 282 int len;
@@ -275,15 +297,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
275 switch (type) 297 switch (type)
276 { 298 {
277 case "listener": 299 case "listener":
278 m_Listener.CreateFromData(localID, itemID, hostID, 300 m_Listener[scene].CreateFromData(localID, itemID,
279 item); 301 hostID, item);
280 break; 302 break;
281 case "timer": 303 case "timer":
282 m_Timer.CreateFromData(localID, itemID, hostID, item); 304 m_Timer[scene].CreateFromData(localID, itemID,
305 hostID, item);
283 break; 306 break;
284 case "sensor": 307 case "sensor":
285 m_SensorRepeat.CreateFromData(localID, itemID, hostID, 308 m_SensorRepeat[scene].CreateFromData(localID,
286 item); 309 itemID, hostID, item);
287 break; 310 break;
288 } 311 }
289 } 312 }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 512fcd9..552d47c 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -92,7 +92,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
92 m_ScriptDistanceFactor = config.Configs["XEngine"]. 92 m_ScriptDistanceFactor = config.Configs["XEngine"].
93 GetFloat("ScriptDistanceLimitFactor", 1.0f); 93 GetFloat("ScriptDistanceLimitFactor", 1.0f);
94 94
95 AsyncCommands = (AsyncCommandManager)ScriptEngine.AsyncCommands; 95 AsyncCommands = new AsyncCommandManager(ScriptEngine);
96 } 96 }
97 97
98 private DateTime m_timer = DateTime.Now; 98 private DateTime m_timer = DateTime.Now;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/HttpRequest.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/HttpRequest.cs
index 92f603d..3d3fb05 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/HttpRequest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/HttpRequest.cs
@@ -77,9 +77,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
77 new LSL_Types.LSLString(httpInfo.response_body) 77 new LSL_Types.LSLString(httpInfo.response_body)
78 }; 78 };
79 79
80 foreach (AsyncCommandManager m in m_CmdManager.Managers) 80 foreach (IScriptEngine e in m_CmdManager.ScriptEngines)
81 { 81 {
82 if (m.m_ScriptEngine.PostObjectEvent(httpInfo.localID, 82 if (e.PostObjectEvent(httpInfo.localID,
83 new EventParams("http_response", 83 new EventParams("http_response",
84 resobj, new DetectParams[0]))) 84 resobj, new DetectParams[0])))
85 break; 85 break;
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/XmlRequest.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/XmlRequest.cs
index 3f3cf39..a7699a1 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/XmlRequest.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/XmlRequest.cs
@@ -71,9 +71,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
71 new LSL_Types.LSLString(rInfo.GetStrVal()) 71 new LSL_Types.LSLString(rInfo.GetStrVal())
72 }; 72 };
73 73
74 foreach (AsyncCommandManager m in m_CmdManager.Managers) 74 foreach (IScriptEngine e in m_CmdManager.ScriptEngines)
75 { 75 {
76 if (m.m_ScriptEngine.PostScriptEvent( 76 if (e.PostScriptEvent(
77 rInfo.GetItemID(), new EventParams( 77 rInfo.GetItemID(), new EventParams(
78 "remote_data", resobj, 78 "remote_data", resobj,
79 new DetectParams[0]))) 79 new DetectParams[0])))
@@ -100,9 +100,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
100 new LSL_Types.LSLString(srdInfo.sdata) 100 new LSL_Types.LSLString(srdInfo.sdata)
101 }; 101 };
102 102
103 foreach (AsyncCommandManager m in m_CmdManager.Managers) 103 foreach (IScriptEngine e in m_CmdManager.ScriptEngines)
104 { 104 {
105 if (m.m_ScriptEngine.PostScriptEvent( 105 if (e.PostScriptEvent(
106 srdInfo.m_itemID, new EventParams( 106 srdInfo.m_itemID, new EventParams(
107 "remote_data", resobj, 107 "remote_data", resobj,
108 new DetectParams[0]))) 108 new DetectParams[0])))
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
index 3a8c4da..14ac256 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
@@ -246,8 +246,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
246 246
247 ScriptSerializer.Deserialize(xml, this); 247 ScriptSerializer.Deserialize(xml, this);
248 248
249 AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; 249 AsyncCommandManager.CreateFromData(m_Engine.World,
250 async.CreateFromData(
251 m_LocalID, m_ItemID, m_ObjectID, 250 m_LocalID, m_ItemID, m_ObjectID,
252 PluginData); 251 PluginData);
253 252
@@ -337,6 +336,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
337 public void DestroyScriptInstance() 336 public void DestroyScriptInstance()
338 { 337 {
339 ReleaseControls(); 338 ReleaseControls();
339 AsyncCommandManager.RemoveScript(m_Engine.World, m_LocalID, m_ItemID);
340 } 340 }
341 341
342 public void RemoveState() 342 public void RemoveState()
@@ -554,8 +554,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
554 // m_Engine.Log.DebugFormat("[Script] Script {0}.{1} state set to {2}", 554 // m_Engine.Log.DebugFormat("[Script] Script {0}.{1} state set to {2}",
555 // m_PrimName, m_ScriptName, data.Params[0].ToString()); 555 // m_PrimName, m_ScriptName, data.Params[0].ToString());
556 m_State=data.Params[0].ToString(); 556 m_State=data.Params[0].ToString();
557 AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; 557 AsyncCommandManager.RemoveScript(m_Engine.World,
558 async.RemoveScript(
559 m_LocalID, m_ItemID); 558 m_LocalID, m_ItemID);
560 559
561 SceneObjectPart part = m_Engine.World.GetSceneObjectPart( 560 SceneObjectPart part = m_Engine.World.GetSceneObjectPart(
@@ -691,8 +690,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
691 SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID); 690 SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID);
692 part.GetInventoryItem(m_ItemID).PermsMask = 0; 691 part.GetInventoryItem(m_ItemID).PermsMask = 0;
693 part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero; 692 part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero;
694 AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; 693 AsyncCommandManager.RemoveScript(m_Engine.World, m_LocalID, m_ItemID);
695 async.RemoveScript(m_LocalID, m_ItemID);
696 m_EventQueue.Clear(); 694 m_EventQueue.Clear();
697 m_Script.ResetVars(); 695 m_Script.ResetVars();
698 m_State = "default"; 696 m_State = "default";
@@ -717,8 +715,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
717 SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID); 715 SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID);
718 part.GetInventoryItem(m_ItemID).PermsMask = 0; 716 part.GetInventoryItem(m_ItemID).PermsMask = 0;
719 part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero; 717 part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero;
720 AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; 718 AsyncCommandManager.RemoveScript(m_Engine.World, m_LocalID, m_ItemID);
721 async.RemoveScript(m_LocalID, m_ItemID);
722 719
723 m_EventQueue.Clear(); 720 m_EventQueue.Clear();
724 m_Script.ResetVars(); 721 m_Script.ResetVars();
@@ -775,8 +772,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
775 return; 772 return;
776 } 773 }
777 774
778 AsyncCommandManager async = (AsyncCommandManager)m_Engine.AsyncCommands; 775 PluginData = AsyncCommandManager.GetSerializationData(m_Engine.World, m_ItemID);
779 PluginData = async.GetSerializationData(m_ItemID);
780 776
781 string xml = ScriptSerializer.Serialize(this); 777 string xml = ScriptSerializer.Serialize(this);
782 778
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
index a6416c6..2e5c627 100644
--- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
+++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
@@ -76,7 +76,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
76#pragma warning restore 414 76#pragma warning restore 414
77 private int m_EventLimit; 77 private int m_EventLimit;
78 private bool m_KillTimedOutScripts; 78 private bool m_KillTimedOutScripts;
79 private AsyncCommandManager m_AsyncCommands;
80 bool m_firstStart = true; 79 bool m_firstStart = true;
81 80
82 private static List<XEngine> m_ScriptEngines = 81 private static List<XEngine> m_ScriptEngines =
@@ -142,11 +141,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
142 get { return m_ScriptConfig; } 141 get { return m_ScriptConfig; }
143 } 142 }
144 143
145 public Object AsyncCommands
146 {
147 get { return (Object)m_AsyncCommands; }
148 }
149
150 // 144 //
151 // IRegionModule functions 145 // IRegionModule functions
152 // 146 //
@@ -239,8 +233,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
239 m_Scene.EventManager.OnStopScript += OnStopScript; 233 m_Scene.EventManager.OnStopScript += OnStopScript;
240 m_Scene.EventManager.OnShutdown += OnShutdown; 234 m_Scene.EventManager.OnShutdown += OnShutdown;
241 235
242 m_AsyncCommands = new AsyncCommandManager(this);
243
244 if (m_SleepTime > 0) 236 if (m_SleepTime > 0)
245 { 237 {
246 m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoMaintenance), 238 m_ThreadPool.QueueWorkItem(new WorkItemCallback(this.DoMaintenance),
@@ -574,8 +566,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
574 if (!m_Scripts.ContainsKey(itemID)) 566 if (!m_Scripts.ContainsKey(itemID))
575 return; 567 return;
576 568
577 m_AsyncCommands.RemoveScript(localID, itemID);
578
579 IScriptInstance instance=m_Scripts[itemID]; 569 IScriptInstance instance=m_Scripts[itemID];
580 m_Scripts.Remove(itemID); 570 m_Scripts.Remove(itemID);
581 571