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author | UbitUmarov | 2019-01-25 01:50:33 +0000 |
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committer | UbitUmarov | 2019-01-25 01:50:33 +0000 |
commit | f474c10f716f73c293286ba28a0e162d2baec6e4 (patch) | |
tree | 522af2d9531206ee039b93c3d18085190b85b000 /OpenSim | |
parent | update libomv with a few more 'useless' changes (diff) | |
download | opensim-SC-f474c10f716f73c293286ba28a0e162d2baec6e4.zip opensim-SC-f474c10f716f73c293286ba28a0e162d2baec6e4.tar.gz opensim-SC-f474c10f716f73c293286ba28a0e162d2baec6e4.tar.bz2 opensim-SC-f474c10f716f73c293286ba28a0e162d2baec6e4.tar.xz |
change threads confusing names
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs | 2 | ||||
-rw-r--r-- | OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs | 6 |
2 files changed, 2 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs b/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs index 24e2526..9187979 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/GetAssetsModule.cs | |||
@@ -170,7 +170,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
170 | for (uint i = 0; i < 3; i++) | 170 | for (uint i = 0; i < 3; i++) |
171 | { | 171 | { |
172 | m_workerThreads[i] = WorkManager.StartThread(DoAssetRequests, | 172 | m_workerThreads[i] = WorkManager.StartThread(DoAssetRequests, |
173 | String.Format("GetAssetWorker{0}", i), | 173 | String.Format("GetCapsAssetWorker{0}", i), |
174 | ThreadPriority.Normal, | 174 | ThreadPriority.Normal, |
175 | true, | 175 | true, |
176 | false, | 176 | false, |
diff --git a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs index 205426e..b636a7b 100644 --- a/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs +++ b/OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs | |||
@@ -136,11 +136,7 @@ namespace OpenSim.Services.Connectors | |||
136 | 136 | ||
137 | for (int i = 0 ; i < 2 ; i++) | 137 | for (int i = 0 ; i < 2 ; i++) |
138 | { | 138 | { |
139 | m_fetchThreads[i] = WorkManager.StartThread(AssetRequestProcessor, | 139 | m_fetchThreads[i] = WorkManager.StartThread(AssetRequestProcessor, String.Format("GetAssetsWorker{0}", i)); |
140 | String.Format("GetTextureWorker{0}", i), | ||
141 | ThreadPriority.Normal, | ||
142 | true, | ||
143 | false); | ||
144 | } | 140 | } |
145 | } | 141 | } |
146 | 142 | ||