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author | Justin Clark-Casey (justincc) | 2010-03-30 17:04:26 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-05-20 23:32:23 +0100 |
commit | e9bac02fec9c789a6305b031f9ff5eb46f2076b4 (patch) | |
tree | a014a869cf7322cc4a934e32768cbf61c487188b /OpenSim | |
parent | Completely prevent full update packets being sent after kill object packets (diff) | |
download | opensim-SC-e9bac02fec9c789a6305b031f9ff5eb46f2076b4.zip opensim-SC-e9bac02fec9c789a6305b031f9ff5eb46f2076b4.tar.gz opensim-SC-e9bac02fec9c789a6305b031f9ff5eb46f2076b4.tar.bz2 opensim-SC-e9bac02fec9c789a6305b031f9ff5eb46f2076b4.tar.xz |
Completely prevent full update packets being sent after kill object packets
If a full update is sent after the kill, the object remains as in the linden viewer but in an undeletable and unowned state until relog
This patch prevents this by recording kills in LLClientView
Backport from master
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index eda9caa..8aa1b38 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -40,10 +40,7 @@ using OpenMetaverse.Packets; | |||
40 | using OpenMetaverse.StructuredData; | 40 | using OpenMetaverse.StructuredData; |
41 | using OpenSim.Framework; | 41 | using OpenSim.Framework; |
42 | using OpenSim.Framework.Client; | 42 | using OpenSim.Framework.Client; |
43 | <<<<<<< HEAD:OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | ||
44 | using OpenSim.Framework.Communications.Cache; | 43 | using OpenSim.Framework.Communications.Cache; |
45 | ======= | ||
46 | >>>>>>> 696d711... Completely prevent full update packets being sent after kill object packets:OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | ||
47 | using OpenSim.Framework.Statistics; | 44 | using OpenSim.Framework.Statistics; |
48 | using OpenSim.Region.Framework.Interfaces; | 45 | using OpenSim.Region.Framework.Interfaces; |
49 | using OpenSim.Region.Framework.Scenes; | 46 | using OpenSim.Region.Framework.Scenes; |