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authorMelanie2011-10-25 02:26:56 +0100
committerMelanie2011-10-25 02:26:56 +0100
commite2de57ca29116fd1dae77065104d7f431da711fc (patch)
treead5ed1720690812044cbfc7fb6072283b4e144c7 /OpenSim
parentMerge commit '730460169f2a45e934b42b2464f7c7472f7fac48' into bigmerge (diff)
parentImplement osNpcSit(). This is still in development so don't trust it (diff)
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Merge commit '0c041ce12f393367e2754e88d9b8dad5e45f88c4' into bigmerge
Conflicts: OpenSim/Region/Framework/Scenes/ScenePresence.cs
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Interfaces/INPCModule.cs9
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectPart.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs10
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs18
-rw-r--r--OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs24
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs11
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs1
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs5
11 files changed, 74 insertions, 15 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/INPCModule.cs b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
index 5e5c4a1..9dd8c79 100644
--- a/OpenSim/Region/Framework/Interfaces/INPCModule.cs
+++ b/OpenSim/Region/Framework/Interfaces/INPCModule.cs
@@ -95,6 +95,15 @@ namespace OpenSim.Region.Framework.Interfaces
95 bool Say(UUID agentID, Scene scene, string text); 95 bool Say(UUID agentID, Scene scene, string text);
96 96
97 /// <summary> 97 /// <summary>
98 /// Sit the NPC.
99 /// </summary>
100 /// <param name="agentID"></param>
101 /// <param name="partID"></param>
102 /// <param name="scene"></param>
103 /// <returns>true if the sit succeeded, false if not</returns>
104 bool Sit(UUID agentID, UUID partID, Scene scene);
105
106 /// <summary>
98 /// Delete an NPC. 107 /// Delete an NPC.
99 /// </summary> 108 /// </summary>
100 /// <param name="agentID">The UUID of the NPC</param> 109 /// <param name="agentID">The UUID of the NPC</param>
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index fae1618..5381f63 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -493,8 +493,8 @@ namespace OpenSim.Region.Framework.Scenes
493 { 493 {
494 foreach (ScenePresence av in m_linkedAvatars) 494 foreach (ScenePresence av in m_linkedAvatars)
495 { 495 {
496 SceneObjectPart p; 496 SceneObjectPart p = m_scene.GetSceneObjectPart(av.ParentID);
497 if (m_parts.TryGetValue(av.LinkedPrim, out p)) 497 if (m_parts.TryGetValue(p.UUID, out p))
498 { 498 {
499 Vector3 offset = p.GetWorldPosition() - av.ParentPosition; 499 Vector3 offset = p.GetWorldPosition() - av.ParentPosition;
500 av.AbsolutePosition += offset; 500 av.AbsolutePosition += offset;
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index d7435c6..89b98af 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -776,7 +776,7 @@ namespace OpenSim.Region.Framework.Scenes
776 List<ScenePresence> avs = ParentGroup.GetLinkedAvatars(); 776 List<ScenePresence> avs = ParentGroup.GetLinkedAvatars();
777 foreach (ScenePresence av in avs) 777 foreach (ScenePresence av in avs)
778 { 778 {
779 if (av.LinkedPrim == m_uuid) 779 if (av.ParentID == m_localId)
780 { 780 {
781 Vector3 offset = (m_offsetPosition - oldpos); 781 Vector3 offset = (m_offsetPosition - oldpos);
782 av.AbsolutePosition += offset; 782 av.AbsolutePosition += offset;
@@ -1260,14 +1260,12 @@ namespace OpenSim.Region.Framework.Scenes
1260 set { m_occupied = value; } 1260 set { m_occupied = value; }
1261 } 1261 }
1262 1262
1263
1264 public UUID SitTargetAvatar 1263 public UUID SitTargetAvatar
1265 { 1264 {
1266 get { return m_sitTargetAvatar; } 1265 get { return m_sitTargetAvatar; }
1267 set { m_sitTargetAvatar = value; } 1266 set { m_sitTargetAvatar = value; }
1268 } 1267 }
1269 1268
1270
1271 public virtual UUID RegionID 1269 public virtual UUID RegionID
1272 { 1270 {
1273 get 1271 get
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index bdfad40..bb65322 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -671,19 +671,12 @@ namespace OpenSim.Region.Framework.Scenes
671 private uint m_parentID; 671 private uint m_parentID;
672 672
673 673
674 private UUID m_linkedPrim;
675
676 public uint ParentID 674 public uint ParentID
677 { 675 {
678 get { return m_parentID; } 676 get { return m_parentID; }
679 set { m_parentID = value; } 677 set { m_parentID = value; }
680 } 678 }
681 679
682 public UUID LinkedPrim
683 {
684 get { return m_linkedPrim; }
685 set { m_linkedPrim = value; }
686 }
687 680
688 public float Health 681 public float Health
689 { 682 {
@@ -2056,7 +2049,6 @@ namespace OpenSim.Region.Framework.Scenes
2056 2049
2057 m_parentPosition = Vector3.Zero; 2050 m_parentPosition = Vector3.Zero;
2058 m_parentID = 0; 2051 m_parentID = 0;
2059 m_linkedPrim = UUID.Zero;
2060 m_offsetRotation = new Quaternion(0.0f, 0.0f, 0.0f, 1.0f); 2052 m_offsetRotation = new Quaternion(0.0f, 0.0f, 0.0f, 1.0f);
2061 SendAvatarDataToAllAgents(); 2053 SendAvatarDataToAllAgents();
2062 m_requestedSitTargetID = 0; 2054 m_requestedSitTargetID = 0;
@@ -2513,7 +2505,6 @@ namespace OpenSim.Region.Framework.Scenes
2513 } 2505 }
2514 */ 2506 */
2515 2507
2516
2517 public void HandleAgentSit(IClientAPI remoteClient, UUID agentID) 2508 public void HandleAgentSit(IClientAPI remoteClient, UUID agentID)
2518 { 2509 {
2519 if (!String.IsNullOrEmpty(m_nextSitAnimation)) 2510 if (!String.IsNullOrEmpty(m_nextSitAnimation))
@@ -2616,7 +2607,6 @@ namespace OpenSim.Region.Framework.Scenes
2616 m_parentID = m_requestedSitTargetID; 2607 m_parentID = m_requestedSitTargetID;
2617 } 2608 }
2618 2609
2619 m_linkedPrim = part.UUID;
2620 if (part.GetAvatarOnSitTarget() != UUID) 2610 if (part.GetAvatarOnSitTarget() != UUID)
2621 { 2611 {
2622 m_offsetRotation = m_offsetRotation / part.RotationOffset; 2612 m_offsetRotation = m_offsetRotation / part.RotationOffset;
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
index bcd9e94..be73639 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
@@ -199,6 +199,24 @@ namespace OpenSim.Region.OptionalModules.World.NPC
199 return false; 199 return false;
200 } 200 }
201 201
202 public bool Sit(UUID agentID, UUID partID, Scene scene)
203 {
204 lock (m_avatars)
205 {
206 if (m_avatars.ContainsKey(agentID))
207 {
208 ScenePresence sp;
209 scene.TryGetScenePresence(agentID, out sp);
210 sp.HandleAgentRequestSit(m_avatars[agentID], agentID, partID, Vector3.Zero);
211 sp.HandleAgentSit(m_avatars[agentID], agentID);
212
213 return true;
214 }
215 }
216
217 return false;
218 }
219
202 public bool DeleteNPC(UUID agentID, Scene scene) 220 public bool DeleteNPC(UUID agentID, Scene scene)
203 { 221 {
204 lock (m_avatars) 222 lock (m_avatars)
diff --git a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
index 49c06bc..c5be0b6 100644
--- a/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
+++ b/OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
@@ -229,5 +229,29 @@ namespace OpenSim.Region.OptionalModules.World.NPC.Tests
229 Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on second move"); 229 Assert.That(distanceToTarget, Is.LessThan(1), "NPC not within 1 unit of target position on second move");
230 Assert.That(npc.AbsolutePosition, Is.EqualTo(targetPos)); 230 Assert.That(npc.AbsolutePosition, Is.EqualTo(targetPos));
231 } 231 }
232
233 [Test]
234 public void TestSit()
235 {
236 TestHelpers.InMethod();
237// log4net.Config.XmlConfigurator.Configure();
238
239 ScenePresence sp = SceneHelpers.AddScenePresence(scene, TestHelpers.ParseTail(0x1));
240
241 Vector3 startPos = new Vector3(128, 128, 30);
242 INPCModule npcModule = scene.RequestModuleInterface<INPCModule>();
243 UUID npcId = npcModule.CreateNPC("John", "Smith", startPos, scene, sp.Appearance);
244
245 ScenePresence npc = scene.GetScenePresence(npcId);
246 SceneObjectPart part = SceneHelpers.AddSceneObject(scene);
247
248 // We must have a non Vector3.Zero sit target position otherwise part.SitTargetAvatar doesn't get set!
249 part.SitTargetPosition = new Vector3(0, 0, 1);
250 npcModule.Sit(npc.UUID, part.UUID, scene);
251
252 // Assertions?
253 Assert.That(part.SitTargetAvatar, Is.EqualTo(npcId));
254 Assert.That(npc.ParentID, Is.EqualTo(part.LocalId));
255 }
232 } 256 }
233} \ No newline at end of file 257} \ No newline at end of file
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index fc45b82..ffcb004 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -687,6 +687,7 @@ namespace OpenSim.Region.Physics.OdePlugin
687 /// <param name="g2">another geometry or space</param> 687 /// <param name="g2">another geometry or space</param>
688 private void near(IntPtr space, IntPtr g1, IntPtr g2) 688 private void near(IntPtr space, IntPtr g1, IntPtr g2)
689 { 689 {
690// m_log.DebugFormat("[PHYSICS]: Colliding {0} and {1} in {2}", g1, g2, space);
690 // no lock here! It's invoked from within Simulate(), which is thread-locked 691 // no lock here! It's invoked from within Simulate(), which is thread-locked
691 692
692 // Test if we're colliding a geom with a space. 693 // Test if we're colliding a geom with a space.
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index b19f8cf..bfe62c7 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2359,6 +2359,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2359 } 2359 }
2360 } 2360 }
2361 2361
2362 public void osNpcSit(LSL_Key npc, LSL_Key target, int options)
2363 {
2364 CheckThreatLevel(ThreatLevel.High, "osNpcSit");
2365
2366 INPCModule module = World.RequestModuleInterface<INPCModule>();
2367 if (module != null)
2368 {
2369 module.Sit(new UUID(npc.m_string), new UUID(target.m_string), World);
2370 }
2371 }
2372
2362 public void osNpcRemove(LSL_Key npc) 2373 public void osNpcRemove(LSL_Key npc)
2363 { 2374 {
2364 CheckThreatLevel(ThreatLevel.High, "osNpcRemove"); 2375 CheckThreatLevel(ThreatLevel.High, "osNpcRemove");
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
index 5ddba60..8fe43dd 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
@@ -178,6 +178,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
178 void osNpcSetRot(LSL_Key npc, rotation rot); 178 void osNpcSetRot(LSL_Key npc, rotation rot);
179 void osNpcStopMoveToTarget(LSL_Key npc); 179 void osNpcStopMoveToTarget(LSL_Key npc);
180 void osNpcSay(key npc, string message); 180 void osNpcSay(key npc, string message);
181 void osNpcSit(key npc, key target, int options);
181 void osNpcRemove(key npc); 182 void osNpcRemove(key npc);
182 183
183 LSL_Key osOwnerSaveAppearance(string notecard); 184 LSL_Key osOwnerSaveAppearance(string notecard);
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
index 864d59c..be51650 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
@@ -603,6 +603,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
603 public const int OS_NPC_NO_FLY = 1; 603 public const int OS_NPC_NO_FLY = 1;
604 public const int OS_NPC_LAND_AT_TARGET = 2; 604 public const int OS_NPC_LAND_AT_TARGET = 2;
605 605
606 public const int OS_NPC_SIT_IMMEDIATE = 0;
607
606 public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED"; 608 public const string URL_REQUEST_GRANTED = "URL_REQUEST_GRANTED";
607 public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED"; 609 public const string URL_REQUEST_DENIED = "URL_REQUEST_DENIED";
608 610
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
index bbc8cc6..38391df 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs
@@ -528,6 +528,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
528 m_OSSL_Functions.osNpcSay(npc, message); 528 m_OSSL_Functions.osNpcSay(npc, message);
529 } 529 }
530 530
531 public void osNpcSit(LSL_Key npc, LSL_Key target, int options)
532 {
533 m_OSSL_Functions.osNpcSit(npc, target, options);
534 }
535
531 public void osNpcRemove(key npc) 536 public void osNpcRemove(key npc)
532 { 537 {
533 m_OSSL_Functions.osNpcRemove(npc); 538 m_OSSL_Functions.osNpcRemove(npc);