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authorMelanie Thielker2010-07-14 03:59:26 +0200
committerMelanie2010-07-14 03:51:00 +0100
commitcd8bb316ea1bd0fc039c63ad75500a3b9c2d4248 (patch)
tree096fe80455443a31cb546c29f076287d2fab8b6a /OpenSim
parentRevamp the permissions propagation. This MAY mess up. Please test. (diff)
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Remove getting the object capacity from the money module. It is now set
directly from the Region Info (and the region ini file)
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandObject.cs4
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs18
-rw-r--r--OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs7
3 files changed, 6 insertions, 23 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
index 3945142..2a87da2 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs
@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.World.Land
146 else 146 else
147 { 147 {
148 // Normal Calculations 148 // Normal Calculations
149 return (int)Math.Round(((float)LandData.Area / 65536.0f) * (float)m_scene.objectCapacity * (float)m_scene.RegionInfo.RegionSettings.ObjectBonus); 149 return (int)Math.Round(((float)LandData.Area / 65536.0f) * (float)m_scene.RegionInfo.ObjectCapacity * (float)m_scene.RegionInfo.RegionSettings.ObjectBonus);
150 } 150 }
151 } 151 }
152 public int GetSimulatorMaxPrimCount(ILandObject thisObject) 152 public int GetSimulatorMaxPrimCount(ILandObject thisObject)
@@ -158,7 +158,7 @@ namespace OpenSim.Region.CoreModules.World.Land
158 else 158 else
159 { 159 {
160 //Normal Calculations 160 //Normal Calculations
161 return m_scene.objectCapacity; 161 return m_scene.RegionInfo.ObjectCapacity;
162 } 162 }
163 } 163 }
164 #endregion 164 #endregion
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index f7d2d37..40176ec 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -478,8 +478,6 @@ namespace OpenSim.Region.Framework.Scenes
478 set { m_sceneGraph.RestorePresences = value; } 478 set { m_sceneGraph.RestorePresences = value; }
479 } 479 }
480 480
481 public int objectCapacity = 45000;
482
483 #endregion 481 #endregion
484 482
485 #region BinaryStats 483 #region BinaryStats
@@ -687,7 +685,7 @@ namespace OpenSim.Region.Framework.Scenes
687 StatsReporter.OnSendStatsResult += SendSimStatsPackets; 685 StatsReporter.OnSendStatsResult += SendSimStatsPackets;
688 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats; 686 StatsReporter.OnStatsIncorrect += m_sceneGraph.RecalculateStats;
689 687
690 StatsReporter.SetObjectCapacity(objectCapacity); 688 StatsReporter.SetObjectCapacity(RegionInfo.ObjectCapacity);
691 689
692 // Old 690 // Old
693 /* 691 /*
@@ -4119,20 +4117,6 @@ namespace OpenSim.Region.Framework.Scenes
4119 4117
4120 #region Other Methods 4118 #region Other Methods
4121 4119
4122 public void SetObjectCapacity(int objects)
4123 {
4124 // Region specific config overrides global
4125 //
4126 if (RegionInfo.ObjectCapacity != 0)
4127 objects = RegionInfo.ObjectCapacity;
4128
4129 if (StatsReporter != null)
4130 {
4131 StatsReporter.SetObjectCapacity(objects);
4132 }
4133 objectCapacity = objects;
4134 }
4135
4136 #endregion 4120 #endregion
4137 4121
4138 public void HandleObjectPermissionsUpdate(IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set) 4122 public void HandleObjectPermissionsUpdate(IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set)
diff --git a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
index 6f5ef9e..653f856 100644
--- a/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
+++ b/OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
@@ -138,8 +138,6 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
138 public void AddRegion(Scene scene) 138 public void AddRegion(Scene scene)
139 { 139 {
140 // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter. 140 // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter.
141 scene.SetObjectCapacity(ObjectCapacity);
142
143 if (m_enabled) 141 if (m_enabled)
144 { 142 {
145 scene.RegisterModuleInterface<IMoneyModule>(this); 143 scene.RegisterModuleInterface<IMoneyModule>(this);
@@ -252,7 +250,6 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
252 250
253 if (config == "Economy" && startupConfig != null) 251 if (config == "Economy" && startupConfig != null)
254 { 252 {
255 ObjectCapacity = startupConfig.GetInt("ObjectCapacity", 45000);
256 PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100); 253 PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100);
257 PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10); 254 PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10);
258 PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4); 255 PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4);
@@ -701,7 +698,9 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
701 698
702 if (user != null) 699 if (user != null)
703 { 700 {
704 user.SendEconomyData(EnergyEfficiency, ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate, 701 Scene s = LocateSceneClientIn(user.AgentId);
702
703 user.SendEconomyData(EnergyEfficiency, s.RegionInfo.ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate,
705 PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor, 704 PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor,
706 PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload, 705 PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload,
707 TeleportMinPrice, TeleportPriceExponent); 706 TeleportMinPrice, TeleportPriceExponent);