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author | Justin Clark-Casey (justincc) | 2013-03-15 22:33:39 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-03-15 22:33:39 +0000 |
commit | bd0c1d9b6ac23b0fca8228fcf48da842b114773e (patch) | |
tree | c81e33130e72bd5e2521145c3435729e9400f60e /OpenSim | |
parent | Fix bug in AssetService where requesting data only for an asset would throw a... (diff) | |
download | opensim-SC-bd0c1d9b6ac23b0fca8228fcf48da842b114773e.zip opensim-SC-bd0c1d9b6ac23b0fca8228fcf48da842b114773e.tar.gz opensim-SC-bd0c1d9b6ac23b0fca8228fcf48da842b114773e.tar.bz2 opensim-SC-bd0c1d9b6ac23b0fca8228fcf48da842b114773e.tar.xz |
Migrate assets from chained asset service to xassetservice as they are requested.
This shrinks the asset database over time as duplicate assets are fetched.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Services/AssetService/XAssetService.cs | 48 |
1 files changed, 20 insertions, 28 deletions
diff --git a/OpenSim/Services/AssetService/XAssetService.cs b/OpenSim/Services/AssetService/XAssetService.cs index 7dd48c9..8a2ca7c 100644 --- a/OpenSim/Services/AssetService/XAssetService.cs +++ b/OpenSim/Services/AssetService/XAssetService.cs | |||
@@ -106,11 +106,20 @@ namespace OpenSim.Services.AssetService | |||
106 | AssetBase asset = m_Database.GetAsset(assetID); | 106 | AssetBase asset = m_Database.GetAsset(assetID); |
107 | 107 | ||
108 | if (asset != null) | 108 | if (asset != null) |
109 | { | ||
109 | return asset; | 110 | return asset; |
111 | } | ||
110 | else if (HasChainedAssetService) | 112 | else if (HasChainedAssetService) |
111 | return m_ChainedAssetService.Get(id); | 113 | { |
112 | else | 114 | asset = m_ChainedAssetService.Get(id); |
113 | return null; | 115 | |
116 | if (asset != null) | ||
117 | MigrateFromChainedService(asset); | ||
118 | |||
119 | return asset; | ||
120 | } | ||
121 | |||
122 | return null; | ||
114 | } | 123 | } |
115 | catch (Exception e) | 124 | catch (Exception e) |
116 | { | 125 | { |
@@ -127,42 +136,23 @@ namespace OpenSim.Services.AssetService | |||
127 | public virtual AssetMetadata GetMetadata(string id) | 136 | public virtual AssetMetadata GetMetadata(string id) |
128 | { | 137 | { |
129 | // m_log.DebugFormat("[XASSET SERVICE]: Get asset metadata for {0}", id); | 138 | // m_log.DebugFormat("[XASSET SERVICE]: Get asset metadata for {0}", id); |
130 | |||
131 | UUID assetID; | ||
132 | 139 | ||
133 | if (!UUID.TryParse(id, out assetID)) | 140 | AssetBase asset = Get(id); |
134 | return null; | ||
135 | 141 | ||
136 | AssetBase asset = m_Database.GetAsset(assetID); | ||
137 | if (asset != null) | 142 | if (asset != null) |
138 | { | ||
139 | return asset.Metadata; | 143 | return asset.Metadata; |
140 | } | ||
141 | else if (HasChainedAssetService) | ||
142 | { | ||
143 | return m_ChainedAssetService.GetMetadata(id); | ||
144 | } | ||
145 | else | 144 | else |
146 | { | ||
147 | return null; | 145 | return null; |
148 | } | ||
149 | } | 146 | } |
150 | 147 | ||
151 | public virtual byte[] GetData(string id) | 148 | public virtual byte[] GetData(string id) |
152 | { | 149 | { |
153 | // m_log.DebugFormat("[XASSET SERVICE]: Get asset data for {0}", id); | 150 | // m_log.DebugFormat("[XASSET SERVICE]: Get asset data for {0}", id); |
154 | 151 | ||
155 | UUID assetID; | 152 | AssetBase asset = Get(id); |
156 | |||
157 | if (!UUID.TryParse(id, out assetID)) | ||
158 | return null; | ||
159 | |||
160 | AssetBase asset = m_Database.GetAsset(assetID); | ||
161 | 153 | ||
162 | if (asset != null) | 154 | if (asset != null) |
163 | return asset.Data; | 155 | return asset.Data; |
164 | else if (HasChainedAssetService) | ||
165 | return m_ChainedAssetService.GetData(id); | ||
166 | else | 156 | else |
167 | return null; | 157 | return null; |
168 | } | 158 | } |
@@ -176,10 +166,7 @@ namespace OpenSim.Services.AssetService | |||
176 | if (!UUID.TryParse(id, out assetID)) | 166 | if (!UUID.TryParse(id, out assetID)) |
177 | return false; | 167 | return false; |
178 | 168 | ||
179 | AssetBase asset = m_Database.GetAsset(assetID); | 169 | AssetBase asset = Get(id); |
180 | |||
181 | if (asset == null && HasChainedAssetService) | ||
182 | asset = m_ChainedAssetService.Get(id); | ||
183 | 170 | ||
184 | //m_log.DebugFormat("[XASSET SERVICE]: Got asset {0}", asset); | 171 | //m_log.DebugFormat("[XASSET SERVICE]: Got asset {0}", asset); |
185 | 172 | ||
@@ -223,5 +210,10 @@ namespace OpenSim.Services.AssetService | |||
223 | 210 | ||
224 | return m_Database.Delete(id); | 211 | return m_Database.Delete(id); |
225 | } | 212 | } |
213 | |||
214 | private void MigrateFromChainedService(AssetBase asset) | ||
215 | { | ||
216 | Util.FireAndForget(o => { Store(asset); m_ChainedAssetService.Delete(asset.ID); }); | ||
217 | } | ||
226 | } | 218 | } |
227 | } \ No newline at end of file | 219 | } \ No newline at end of file |