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authorUbitUmarov2012-04-09 20:53:29 +0100
committerUbitUmarov2012-04-09 20:53:29 +0100
commit87fdb2ed7e27e9c161a4d10d9c5b9859dcde5b2d (patch)
tree89567ff543e05d700cf1cb0bf10be250bd4a925b /OpenSim
parentsop.AddToPhysics(..) fixed and in use. For now it seems it needs to set sop.... (diff)
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llGetMass and llGetObjectMass (and push estimation) always use object mass as in current SL ( push is what makes sense or impulse will depend on what prim it is and not object). Added llGetMassMKS() that just returns 100 x llGetMass() as it seems to be in SL.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs31
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs3
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs5
3 files changed, 30 insertions, 9 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index e71f027..2f61b70 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -3176,17 +3176,24 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
3176 } 3176 }
3177 else 3177 else
3178 { 3178 {
3179 if (m_host.IsRoot) 3179 // new SL always returns object mass
3180 { 3180// if (m_host.IsRoot)
3181// {
3181 return m_host.ParentGroup.GetMass(); 3182 return m_host.ParentGroup.GetMass();
3182 } 3183// }
3183 else 3184// else
3184 { 3185// {
3185 return m_host.GetMass(); 3186// return m_host.GetMass();
3186 } 3187// }
3187 } 3188 }
3188 } 3189 }
3189 3190
3191
3192 public LSL_Float llGetMassMKS()
3193 {
3194 return 100f * llGetMass();
3195 }
3196
3190 public void llCollisionFilter(string name, string id, int accept) 3197 public void llCollisionFilter(string name, string id, int accept)
3191 { 3198 {
3192 m_host.AddScriptLPS(1); 3199 m_host.AddScriptLPS(1);
@@ -4959,7 +4966,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
4959 { 4966 {
4960 float distance = (PusheePos - m_host.AbsolutePosition).Length(); 4967 float distance = (PusheePos - m_host.AbsolutePosition).Length();
4961 float distance_term = distance * distance * distance; // Script Energy 4968 float distance_term = distance * distance * distance; // Script Energy
4962 float pusher_mass = m_host.GetMass(); 4969 // use total object mass and not part
4970 float pusher_mass = m_host.ParentGroup.GetMass();
4963 4971
4964 float PUSH_ATTENUATION_DISTANCE = 17f; 4972 float PUSH_ATTENUATION_DISTANCE = 17f;
4965 float PUSH_ATTENUATION_SCALE = 5f; 4973 float PUSH_ATTENUATION_SCALE = 5f;
@@ -9964,9 +9972,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
9964 { 9972 {
9965 try 9973 try
9966 { 9974 {
9975 /*
9967 SceneObjectPart obj = World.GetSceneObjectPart(World.Entities[key].LocalId); 9976 SceneObjectPart obj = World.GetSceneObjectPart(World.Entities[key].LocalId);
9968 if (obj != null) 9977 if (obj != null)
9969 return (double)obj.GetMass(); 9978 return (double)obj.GetMass();
9979 */
9980 // return total object mass
9981 SceneObjectGroup obj = World.GetGroupByPrim(World.Entities[key].LocalId);
9982 if (obj != null)
9983 return (double)obj.GetMass();
9984
9970 // the object is null so the key is for an avatar 9985 // the object is null so the key is for an avatar
9971 ScenePresence avatar = World.GetScenePresence(key); 9986 ScenePresence avatar = World.GetScenePresence(key);
9972 if (avatar != null) 9987 if (avatar != null)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
index b976dc3..5c528977 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/ILSL_Api.cs
@@ -148,7 +148,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
148 LSL_Vector llGetLocalPos(); 148 LSL_Vector llGetLocalPos();
149 LSL_Rotation llGetLocalRot(); 149 LSL_Rotation llGetLocalRot();
150 LSL_Float llGetMass(); 150 LSL_Float llGetMass();
151 void llGetNextEmail(string address, string subject); 151 LSL_Float llGetMassMKS();
152 void llGetNextEmail(string address, string subject);
152 LSL_String llGetNotecardLine(string name, int line); 153 LSL_String llGetNotecardLine(string name, int line);
153 LSL_Key llGetNumberOfNotecardLines(string name); 154 LSL_Key llGetNumberOfNotecardLines(string name);
154 LSL_Integer llGetNumberOfPrims(); 155 LSL_Integer llGetNumberOfPrims();
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
index bf58d13..70c5fcd 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs
@@ -581,6 +581,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
581 return m_LSL_Functions.llGetMass(); 581 return m_LSL_Functions.llGetMass();
582 } 582 }
583 583
584 public LSL_Float llGetMassMKS()
585 {
586 return m_LSL_Functions.llGetMassMKS();
587 }
588
584 public void llGetNextEmail(string address, string subject) 589 public void llGetNextEmail(string address, string subject)
585 { 590 {
586 m_LSL_Functions.llGetNextEmail(address, subject); 591 m_LSL_Functions.llGetNextEmail(address, subject);