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authorJustin Clarke Casey2009-04-03 17:14:51 +0000
committerJustin Clarke Casey2009-04-03 17:14:51 +0000
commit5146cb7a72d7f41dd9a3c022b48a75138259d977 (patch)
tree0b1045b389dc49083cebf64798b80a7ea326cd42 /OpenSim
parentAdded one more delegate to Caps, and a few guards, so that these objects can ... (diff)
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* refactor: Call StatsReporter methods directly rather than through Scene (as WebStatsModule was doing)
* Assume that StatsReporter is always present (possibly as a no-op impl) rather than doing null checks
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/Agent/TextureDownload/TextureDownloadModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs2
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs28
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs27
-rw-r--r--OpenSim/Region/Framework/Scenes/SimStatsReporter.cs11
5 files changed, 26 insertions, 44 deletions
diff --git a/OpenSim/Region/CoreModules/Agent/TextureDownload/TextureDownloadModule.cs b/OpenSim/Region/CoreModules/Agent/TextureDownload/TextureDownloadModule.cs
index 124f0f6..f976087 100644
--- a/OpenSim/Region/CoreModules/Agent/TextureDownload/TextureDownloadModule.cs
+++ b/OpenSim/Region/CoreModules/Agent/TextureDownload/TextureDownloadModule.cs
@@ -291,7 +291,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureDownload
291 { 291 {
292 sender.Sending = false; 292 sender.Sending = false;
293 //m_log.DebugFormat("[TEXTURE]: Removing download stat for {0}", sender.assetID); 293 //m_log.DebugFormat("[TEXTURE]: Removing download stat for {0}", sender.assetID);
294 m_scene.AddPendingDownloads(-1); 294 m_scene.StatsReporter.AddPendingDownloads(-1);
295 } 295 }
296 } 296 }
297} 297}
diff --git a/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs b/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs
index ae71fda..e4a2b21 100644
--- a/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs
+++ b/OpenSim/Region/CoreModules/Agent/TextureDownload/UserTextureDownloadService.cs
@@ -147,7 +147,7 @@ namespace OpenSim.Region.CoreModules.Agent.TextureDownload
147 return; 147 return;
148 } 148 }
149 149
150 m_scene.AddPendingDownloads(1); 150 m_scene.StatsReporter.AddPendingDownloads(1);
151 151
152 TextureSender.TextureSender requestHandler = new TextureSender.TextureSender(m_client, e.DiscardLevel, e.PacketNumber); 152 TextureSender.TextureSender requestHandler = new TextureSender.TextureSender(m_client, e.DiscardLevel, e.PacketNumber);
153 m_textureSenders.Add(e.RequestedAssetID, requestHandler); 153 m_textureSenders.Add(e.RequestedAssetID, requestHandler);
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index c9e13ac..5f68ccb 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -1970,12 +1970,11 @@ namespace OpenSim.Region.Framework.Scenes
1970 client.OnUnackedTerrain += TerrainUnAcked; 1970 client.OnUnackedTerrain += TerrainUnAcked;
1971 client.OnObjectOwner += ObjectOwner; 1971 client.OnObjectOwner += ObjectOwner;
1972 1972
1973 IGodsModule godsModule = RequestModuleInterface<IGodsModule>(); 1973 IGodsModule godsModule = RequestModuleInterface<IGodsModule>();
1974 client.OnGodKickUser += godsModule.KickUser; 1974 client.OnGodKickUser += godsModule.KickUser;
1975 client.OnRequestGodlikePowers += godsModule.RequestGodlikePowers; 1975 client.OnRequestGodlikePowers += godsModule.RequestGodlikePowers;
1976 1976
1977 if (StatsReporter != null) 1977 client.OnNetworkStatsUpdate += StatsReporter.AddPacketsStats;
1978 client.OnNetworkStatsUpdate += StatsReporter.AddPacketsFromClientStats;
1979 1978
1980 // EventManager.TriggerOnNewClient(client); 1979 // EventManager.TriggerOnNewClient(client);
1981 } 1980 }
@@ -2793,29 +2792,6 @@ namespace OpenSim.Region.Framework.Scenes
2793 m_sceneGridService.RemoveUserFriend(ownerID, ExfriendID); 2792 m_sceneGridService.RemoveUserFriend(ownerID, ExfriendID);
2794 } 2793 }
2795 2794
2796 public void AddPacketStats(int inPackets, int outPackets, int unAckedBytes)
2797 {
2798 StatsReporter.AddInPackets(inPackets);
2799 StatsReporter.AddOutPackets(outPackets);
2800 StatsReporter.AddunAckedBytes(unAckedBytes);
2801 }
2802
2803 public void AddAgentTime(int ms)
2804 {
2805 StatsReporter.addFrameMS(ms);
2806 StatsReporter.addAgentMS(ms);
2807 }
2808
2809 public void AddAgentUpdates(int count)
2810 {
2811 StatsReporter.AddAgentUpdates(count);
2812 }
2813
2814 public void AddPendingDownloads(int count)
2815 {
2816 StatsReporter.addPendingDownload(count);
2817 }
2818
2819 #endregion 2795 #endregion
2820 2796
2821 public void HandleObjectPermissionsUpdate(IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set) 2797 public void HandleObjectPermissionsUpdate(IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set)
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 8b68d4f..58a2f2a 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -799,7 +799,7 @@ namespace OpenSim.Region.Framework.Scenes
799 break; 799 break;
800 } 800 }
801 801
802 m_scene.AddAgentTime(Environment.TickCount - m_perfMonMS); 802 m_scene.StatsReporter.AddAgentTime(Environment.TickCount - m_perfMonMS);
803 } 803 }
804 804
805 #region Status Methods 805 #region Status Methods
@@ -1382,7 +1382,7 @@ namespace OpenSim.Region.Framework.Scenes
1382 1382
1383 m_scene.EventManager.TriggerOnClientMovement(this); 1383 m_scene.EventManager.TriggerOnClientMovement(this);
1384 1384
1385 m_scene.AddAgentTime(Environment.TickCount - m_perfMonMS); 1385 m_scene.StatsReporter.AddAgentTime(Environment.TickCount - m_perfMonMS);
1386 } 1386 }
1387 1387
1388 public void DoAutoPilot(uint not_used, Vector3 Pos, IClientAPI remote_client) 1388 public void DoAutoPilot(uint not_used, Vector3 Pos, IClientAPI remote_client)
@@ -2068,7 +2068,7 @@ namespace OpenSim.Region.Framework.Scenes
2068 newVelocity.Z = direc.Z; 2068 newVelocity.Z = direc.Z;
2069 m_forcesList.Add(newVelocity); 2069 m_forcesList.Add(newVelocity);
2070 2070
2071 m_scene.AddAgentTime(Environment.TickCount - m_perfMonMS); 2071 m_scene.StatsReporter.AddAgentTime(Environment.TickCount - m_perfMonMS);
2072 } 2072 }
2073 2073
2074 #endregion 2074 #endregion
@@ -2140,8 +2140,8 @@ namespace OpenSim.Region.Framework.Scenes
2140 remoteClient.SendAvatarTerseUpdate(m_regionHandle, (ushort)(m_scene.TimeDilation * ushort.MaxValue), LocalId, new Vector3(pos.X, pos.Y, pos.Z), 2140 remoteClient.SendAvatarTerseUpdate(m_regionHandle, (ushort)(m_scene.TimeDilation * ushort.MaxValue), LocalId, new Vector3(pos.X, pos.Y, pos.Z),
2141 new Vector3(vel.X, vel.Y, vel.Z), rot); 2141 new Vector3(vel.X, vel.Y, vel.Z), rot);
2142 2142
2143 m_scene.AddAgentTime(Environment.TickCount - m_perfMonMS); 2143 m_scene.StatsReporter.AddAgentTime(Environment.TickCount - m_perfMonMS);
2144 m_scene.AddAgentUpdates(1); 2144 m_scene.StatsReporter.AddAgentUpdates(1);
2145 } 2145 }
2146 } 2146 }
2147 2147
@@ -2158,7 +2158,7 @@ namespace OpenSim.Region.Framework.Scenes
2158 lastPhysPos = AbsolutePosition; 2158 lastPhysPos = AbsolutePosition;
2159 lastPhysRot = m_bodyRot; 2159 lastPhysRot = m_bodyRot;
2160 2160
2161 m_scene.AddAgentTime(Environment.TickCount - m_perfMonMS); 2161 m_scene.StatsReporter.AddAgentTime(Environment.TickCount - m_perfMonMS);
2162 2162
2163 } 2163 }
2164 2164
@@ -2199,7 +2199,7 @@ namespace OpenSim.Region.Framework.Scenes
2199 2199
2200 m_controllingClient.SendCoarseLocationUpdate(AvatarUUIDs, CoarseLocations); 2200 m_controllingClient.SendCoarseLocationUpdate(AvatarUUIDs, CoarseLocations);
2201 2201
2202 m_scene.AddAgentTime(Environment.TickCount - m_perfMonMS); 2202 m_scene.StatsReporter.AddAgentTime(Environment.TickCount - m_perfMonMS);
2203 } 2203 }
2204 2204
2205 public void CoarseLocationChange() 2205 public void CoarseLocationChange()
@@ -2231,7 +2231,7 @@ namespace OpenSim.Region.Framework.Scenes
2231 remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid, 2231 remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_grouptitle, m_uuid,
2232 LocalId, m_pos, m_appearance.Texture.GetBytes(), 2232 LocalId, m_pos, m_appearance.Texture.GetBytes(),
2233 m_parentID, rot); 2233 m_parentID, rot);
2234 m_scene.AddAgentUpdates(1); 2234 m_scene.StatsReporter.AddAgentUpdates(1);
2235 } 2235 }
2236 2236
2237 /// <summary> 2237 /// <summary>
@@ -2260,8 +2260,9 @@ namespace OpenSim.Region.Framework.Scenes
2260 } 2260 }
2261 } 2261 }
2262 } 2262 }
2263 m_scene.AddAgentUpdates(avatars.Count); 2263
2264 m_scene.AddAgentTime(Environment.TickCount - m_perfMonMS); 2264 m_scene.StatsReporter.AddAgentUpdates(avatars.Count);
2265 m_scene.StatsReporter.AddAgentTime(Environment.TickCount - m_perfMonMS);
2265 2266
2266 //SendAnimPack(); 2267 //SendAnimPack();
2267 } 2268 }
@@ -2277,8 +2278,8 @@ namespace OpenSim.Region.Framework.Scenes
2277 SendFullUpdateToOtherClient(avatar); 2278 SendFullUpdateToOtherClient(avatar);
2278 2279
2279 } 2280 }
2280 m_scene.AddAgentUpdates(avatars.Count); 2281 m_scene.StatsReporter.AddAgentUpdates(avatars.Count);
2281 m_scene.AddAgentTime(Environment.TickCount - m_perfMonMS); 2282 m_scene.StatsReporter.AddAgentTime(Environment.TickCount - m_perfMonMS);
2282 2283
2283 SendAnimPack(); 2284 SendAnimPack();
2284 } 2285 }
@@ -2333,7 +2334,7 @@ namespace OpenSim.Region.Framework.Scenes
2333 } 2334 }
2334 }); 2335 });
2335 2336
2336 m_scene.AddAgentTime(Environment.TickCount - m_perfMonMS); 2337 m_scene.StatsReporter.AddAgentTime(Environment.TickCount - m_perfMonMS);
2337 } 2338 }
2338 2339
2339 /// <summary> 2340 /// <summary>
diff --git a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
index 039e9a7..91e1f2c 100644
--- a/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
+++ b/OpenSim/Region/Framework/Scenes/SimStatsReporter.cs
@@ -407,7 +407,7 @@ namespace OpenSim.Region.Framework.Scenes
407// private static readonly log4net.ILog m_log 407// private static readonly log4net.ILog m_log
408// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 408// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
409 409
410 public void addPendingDownload(int count) 410 public void AddPendingDownloads(int count)
411 { 411 {
412 m_pendingDownloads += count; 412 m_pendingDownloads += count;
413 if (m_pendingDownloads < 0) m_pendingDownloads = 0; 413 if (m_pendingDownloads < 0) m_pendingDownloads = 0;
@@ -437,13 +437,18 @@ namespace OpenSim.Region.Framework.Scenes
437 return lastReportedSimFPS; 437 return lastReportedSimFPS;
438 } 438 }
439 439
440 public void AddPacketsFromClientStats(int inPackets, int outPackets, int unAckedBytes) 440 public void AddPacketsStats(int inPackets, int outPackets, int unAckedBytes)
441 { 441 {
442 AddInPackets(inPackets); 442 AddInPackets(inPackets);
443 AddOutPackets(outPackets); 443 AddOutPackets(outPackets);
444 AddunAckedBytes(unAckedBytes); 444 AddunAckedBytes(unAckedBytes);
445
446 } 445 }
446
447 public void AddAgentTime(int ms)
448 {
449 addFrameMS(ms);
450 addAgentMS(ms);
451 }
447 452
448 #endregion 453 #endregion
449 } 454 }