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authorMelanie Thielker2015-08-19 23:34:13 +0200
committerMelanie Thielker2015-08-19 23:34:13 +0200
commit35cbe76f279663725507c4703e52fb3f32349fea (patch)
tree8d0159b426cfa5c02df07f76c002dbbb7b5deeee /OpenSim
parentFix a possible nullref caused by accessing m_data rather than Data (diff)
parentAdd explicit initialization because mono 3 doesn't like what mono 2 allows (diff)
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Merge branch 'master' of opensimulator.org:/var/git/opensim
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs2
-rw-r--r--OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index 3fb3c32..7719f07 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -8002,7 +8002,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
8002 8002
8003 protected void SetEntityParams(List<ISceneEntity> entities, LSL_List rules, string originFunc) 8003 protected void SetEntityParams(List<ISceneEntity> entities, LSL_List rules, string originFunc)
8004 { 8004 {
8005 LSL_List remaining; 8005 LSL_List remaining = new LSL_List();
8006 uint rulesParsed = 0; 8006 uint rulesParsed = 0;
8007 8007
8008 foreach (ISceneEntity entity in entities) 8008 foreach (ISceneEntity entity in entities)
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
index b3f298a..e799714 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
@@ -2473,7 +2473,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
2473 // on the ILSL_Api interface. 2473 // on the ILSL_Api interface.
2474 LSL_Api LSL_Api = (LSL_Api)m_LSL_Api; 2474 LSL_Api LSL_Api = (LSL_Api)m_LSL_Api;
2475 LSL_List retVal = new LSL_List(); 2475 LSL_List retVal = new LSL_List();
2476 LSL_List remaining; 2476 LSL_List remaining = new LSL_List();
2477 List<SceneObjectPart> parts = LSL_Api.GetLinkParts(linknumber); 2477 List<SceneObjectPart> parts = LSL_Api.GetLinkParts(linknumber);
2478 foreach (SceneObjectPart part in parts) 2478 foreach (SceneObjectPart part in parts)
2479 { 2479 {