aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim
diff options
context:
space:
mode:
authorHomer Horwitz2009-01-02 17:22:24 +0000
committerHomer Horwitz2009-01-02 17:22:24 +0000
commit09378da12776ba025b492a31bd030acfe73f0d12 (patch)
treeec8e599431d937e444a2e00aa324710c2403ba4f /OpenSim
parentGet build working on MonoDevelop again. (diff)
downloadopensim-SC-09378da12776ba025b492a31bd030acfe73f0d12.zip
opensim-SC-09378da12776ba025b492a31bd030acfe73f0d12.tar.gz
opensim-SC-09378da12776ba025b492a31bd030acfe73f0d12.tar.bz2
opensim-SC-09378da12776ba025b492a31bd030acfe73f0d12.tar.xz
Use only one (static) (de-)serializer for (de-)serializing SOPs.
That improves performance drastically, at least for Mono, as the (de-)serializers can then be optimized (and won't use reflection anymore). On my system, before this change de-/serialization took ~9s/9s, whereas after the change it takes ~.5/.2s.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs25
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectPart.cs8
2 files changed, 27 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
index 2f6a61a..18818e7 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs
@@ -401,9 +401,9 @@ namespace OpenSim.Region.Environment.Scenes
401 { 401 {
402 SetRootPart(part); 402 SetRootPart(part);
403 } 403 }
404 404
405 public SceneObjectGroup(string xmlData, bool isOriginalXmlFormat) 405 public SceneObjectGroup(string xmlData, bool isOriginalXmlFormat)
406 : this(UUID.Zero, xmlData, isOriginalXmlFormat) 406 : this(UUID.Zero, xmlData, isOriginalXmlFormat)
407 { 407 {
408 } 408 }
409 409
@@ -423,7 +423,10 @@ namespace OpenSim.Region.Environment.Scenes
423 { 423 {
424 if (!isOriginalXmlFormat) 424 if (!isOriginalXmlFormat)
425 throw new Exception("This constructor must specify the xml is in OpenSim's original format"); 425 throw new Exception("This constructor must specify the xml is in OpenSim's original format");
426 426
427 m_log.DebugFormat("[SOG]: Starting deserialization of SOG");
428 int time = System.Environment.TickCount;
429
427 // libomv.types changes UUID to Guid 430 // libomv.types changes UUID to Guid
428 xmlData = xmlData.Replace("<UUID>", "<Guid>"); 431 xmlData = xmlData.Replace("<UUID>", "<Guid>");
429 xmlData = xmlData.Replace("</UUID>", "</Guid>"); 432 xmlData = xmlData.Replace("</UUID>", "</Guid>");
@@ -475,6 +478,7 @@ namespace OpenSim.Region.Environment.Scenes
475 478
476 reader.Close(); 479 reader.Close();
477 sr.Close(); 480 sr.Close();
481 m_log.DebugFormat("[SOG]: Finished deserialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time);
478 } 482 }
479 483
480 /// <summary> 484 /// <summary>
@@ -487,6 +491,9 @@ namespace OpenSim.Region.Environment.Scenes
487 491
488 protected void SetFromXml(string xmlData) 492 protected void SetFromXml(string xmlData)
489 { 493 {
494 m_log.DebugFormat("[SOG]: Starting deserialization of SOG");
495 int time = System.Environment.TickCount;
496
490 // libomv.types changes UUID to Guid 497 // libomv.types changes UUID to Guid
491 xmlData = xmlData.Replace("<UUID>", "<Guid>"); 498 xmlData = xmlData.Replace("<UUID>", "<Guid>");
492 xmlData = xmlData.Replace("</UUID>", "</Guid>"); 499 xmlData = xmlData.Replace("</UUID>", "</Guid>");
@@ -531,6 +538,8 @@ namespace OpenSim.Region.Environment.Scenes
531 538
532 reader.Close(); 539 reader.Close();
533 sr.Close(); 540 sr.Close();
541
542 m_log.DebugFormat("[SOG]: Finished deserialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time);
534 } 543 }
535 544
536 protected virtual SceneObjectPart CreatePartFromXml(XmlTextReader reader) 545 protected virtual SceneObjectPart CreatePartFromXml(XmlTextReader reader)
@@ -714,6 +723,9 @@ namespace OpenSim.Region.Environment.Scenes
714 723
715 public void ToXml(XmlTextWriter writer) 724 public void ToXml(XmlTextWriter writer)
716 { 725 {
726 m_log.DebugFormat("[SOG]: Starting serialization of {0}", Name);
727 int time = System.Environment.TickCount;
728
717 writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty); 729 writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
718 writer.WriteStartElement(String.Empty, "RootPart", String.Empty); 730 writer.WriteStartElement(String.Empty, "RootPart", String.Empty);
719 m_rootPart.ToXml(writer); 731 m_rootPart.ToXml(writer);
@@ -735,6 +747,9 @@ namespace OpenSim.Region.Environment.Scenes
735 747
736 writer.WriteEndElement(); 748 writer.WriteEndElement();
737 writer.WriteEndElement(); 749 writer.WriteEndElement();
750
751 m_log.DebugFormat("[SOG]: Finished serialization of SOG {0}, {1}ms", Name, System.Environment.TickCount - time);
752
738 } 753 }
739 754
740 public string ToXmlString2() 755 public string ToXmlString2()
@@ -752,6 +767,9 @@ namespace OpenSim.Region.Environment.Scenes
752 767
753 public void ToXml2(XmlTextWriter writer) 768 public void ToXml2(XmlTextWriter writer)
754 { 769 {
770 m_log.DebugFormat("[SOG]: Starting serialization of SOG {0} to XML2", Name);
771 int time = System.Environment.TickCount;
772
755 writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty); 773 writer.WriteStartElement(String.Empty, "SceneObjectGroup", String.Empty);
756 m_rootPart.ToXml(writer); 774 m_rootPart.ToXml(writer);
757 writer.WriteStartElement(String.Empty, "OtherParts", String.Empty); 775 writer.WriteStartElement(String.Empty, "OtherParts", String.Empty);
@@ -769,6 +787,7 @@ namespace OpenSim.Region.Environment.Scenes
769 787
770 writer.WriteEndElement(); 788 writer.WriteEndElement();
771 writer.WriteEndElement(); 789 writer.WriteEndElement();
790 m_log.DebugFormat("[SOG]: Finished serialization of SOG {0} to XML2, {1}ms", Name, System.Environment.TickCount - time);
772 } 791 }
773 792
774 /// <summary> 793 /// <summary>
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
index e8f7011..e864090 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs
@@ -96,7 +96,11 @@ namespace OpenSim.Region.Environment.Scenes
96 public class SceneObjectPart : IScriptHost, ISerializable 96 public class SceneObjectPart : IScriptHost, ISerializable
97 { 97 {
98 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 98 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
99 99
100 // use only one serializer to give the runtime a chance to optimize it (it won't do that if you
101 // use a new instance every time)
102 private static XmlSerializer serializer = new XmlSerializer(typeof (SceneObjectPart));
103
100 #region Fields 104 #region Fields
101 105
102 [XmlIgnore] 106 [XmlIgnore]
@@ -1619,7 +1623,6 @@ if (m_shape != null) {
1619 /// <returns></returns> 1623 /// <returns></returns>
1620 public static SceneObjectPart FromXml(UUID fromUserInventoryItemId, XmlReader xmlReader) 1624 public static SceneObjectPart FromXml(UUID fromUserInventoryItemId, XmlReader xmlReader)
1621 { 1625 {
1622 XmlSerializer serializer = new XmlSerializer(typeof (SceneObjectPart));
1623 SceneObjectPart part = (SceneObjectPart)serializer.Deserialize(xmlReader); 1626 SceneObjectPart part = (SceneObjectPart)serializer.Deserialize(xmlReader);
1624 part.m_fromUserInventoryItemID = fromUserInventoryItemId; 1627 part.m_fromUserInventoryItemID = fromUserInventoryItemId;
1625 1628
@@ -3186,7 +3189,6 @@ if (m_shape != null) {
3186 /// <param name="xmlWriter"></param> 3189 /// <param name="xmlWriter"></param>
3187 public void ToXml(XmlWriter xmlWriter) 3190 public void ToXml(XmlWriter xmlWriter)
3188 { 3191 {
3189 XmlSerializer serializer = new XmlSerializer(typeof (SceneObjectPart));
3190 serializer.Serialize(xmlWriter, this); 3192 serializer.Serialize(xmlWriter, this);
3191 } 3193 }
3192 3194