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authorMic Bowman2014-12-29 18:46:33 -0800
committerMic Bowman2014-12-29 18:46:33 -0800
commit041a09ecb9eed43936a88312c11e9440bd3b6337 (patch)
tree302aaa42287f0171e51b461d8aa1b16f0dfc1c15 /OpenSim
parentAdd debugging code for simulating packet loss in outgoing UDP packets. The (diff)
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Enable runtime configuration of the minimum rate for adaptive
throttles. Setting adaptive_throttle_min_bps will change the minimum rate that the adapative throttles will drop to in case of network packet loss. The current rate default rate is 256kbps. The viewer can throttle rates under that amount, but the dynamic adaptation will not.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs2
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs12
-rw-r--r--OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs51
3 files changed, 46 insertions, 19 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
index 8f14806..de91856 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPClient.cs
@@ -229,7 +229,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
229 m_throttleClient 229 m_throttleClient
230 = new AdaptiveTokenBucket( 230 = new AdaptiveTokenBucket(
231 string.Format("adaptive throttle for {0} in {1}", AgentID, server.Scene.Name), 231 string.Format("adaptive throttle for {0} in {1}", AgentID, server.Scene.Name),
232 parentThrottle, 0, rates.Total, rates.AdaptiveThrottlesEnabled); 232 parentThrottle, 0, rates.Total, rates.MinimumAdaptiveThrottleRate, rates.AdaptiveThrottlesEnabled);
233 233
234 // Create an array of token buckets for this clients different throttle categories 234 // Create an array of token buckets for this clients different throttle categories
235 m_throttleCategories = new TokenBucket[THROTTLE_CATEGORY_COUNT]; 235 m_throttleCategories = new TokenBucket[THROTTLE_CATEGORY_COUNT];
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
index dd15cc7..7a2756b 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/ThrottleRates.cs
@@ -58,7 +58,14 @@ namespace OpenSim.Region.ClientStack.LindenUDP
58 58
59 /// <summary>Flag used to enable adaptive throttles</summary> 59 /// <summary>Flag used to enable adaptive throttles</summary>
60 public bool AdaptiveThrottlesEnabled; 60 public bool AdaptiveThrottlesEnabled;
61 61
62 /// <summary>
63 /// Set the minimum rate that the adaptive throttles can set. The viewer
64 /// can still throttle lower than this, but the adaptive throttles will
65 /// never decrease rates below this no matter how many packets are dropped
66 /// </summary>
67 public Int64 MinimumAdaptiveThrottleRate;
68
62 /// <summary>Amount of the texture throttle to steal for the task throttle</summary> 69 /// <summary>Amount of the texture throttle to steal for the task throttle</summary>
63 public double CannibalizeTextureRate; 70 public double CannibalizeTextureRate;
64 71
@@ -84,7 +91,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
84 Total = throttleConfig.GetInt("client_throttle_max_bps", 0); 91 Total = throttleConfig.GetInt("client_throttle_max_bps", 0);
85 92
86 AdaptiveThrottlesEnabled = throttleConfig.GetBoolean("enable_adaptive_throttles", false); 93 AdaptiveThrottlesEnabled = throttleConfig.GetBoolean("enable_adaptive_throttles", false);
87 94 MinimumAdaptiveThrottleRate = throttleConfig.GetInt("adaptive_throttle_min_bps", 32000);
95
88 CannibalizeTextureRate = (double)throttleConfig.GetFloat("CannibalizeTextureRate", 0.0f); 96 CannibalizeTextureRate = (double)throttleConfig.GetFloat("CannibalizeTextureRate", 0.0f);
89 CannibalizeTextureRate = Util.Clamp<double>(CannibalizeTextureRate,0.0, 0.9); 97 CannibalizeTextureRate = Util.Clamp<double>(CannibalizeTextureRate,0.0, 0.9);
90 } 98 }
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs b/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
index d215595..c0cdff6 100644
--- a/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
+++ b/OpenSim/Region/ClientStack/Linden/UDP/TokenBucket.cs
@@ -392,13 +392,29 @@ namespace OpenSim.Region.ClientStack.LindenUDP
392 } 392 }
393 393
394 /// <summary> 394 /// <summary>
395 /// The minimum rate for flow control. Minimum drip rate is one 395 /// The minimum rate for adaptive flow control.
396 /// packet per second. Open the throttle to 15 packets per second
397 /// or about 160kbps.
398 /// </summary> 396 /// </summary>
399 protected const Int64 m_minimumFlow = m_minimumDripRate * 15; 397 protected Int64 m_minimumFlow = 32000;
398 public Int64 MinimumFlow
399 {
400 get { return m_minimumFlow; }
401 set
402 {
403 m_minimumFlow = value;
404 TargetDripRate = Math.Max(m_minimumFlow, TargetDripRate);
405 AdjustedDripRate = Math.Max(m_minimumFlow, AdjustedDripRate);
406 }
407 }
400 408
401 public AdaptiveTokenBucket(string identifier, TokenBucket parent, Int64 requestedDripRate, Int64 maxDripRate, bool enabled) 409 /// <summary>
410 /// Constructor for the AdaptiveTokenBucket class
411 /// <param name="identifier">Unique identifier for the client</param>
412 /// <param name="parent">Parent bucket in the hierarchy</param>
413 /// <param name="requestedDripRate"></param>
414 /// <param name="maxDripRate">The ceiling rate for adaptation</param>
415 /// <param name="minDripRate">The floor rate for adaptation</param>
416 /// </summary>
417 public AdaptiveTokenBucket(string identifier, TokenBucket parent, Int64 requestedDripRate, Int64 maxDripRate, Int64 minDripRate, bool enabled)
402 : base(identifier, parent, requestedDripRate, maxDripRate) 418 : base(identifier, parent, requestedDripRate, maxDripRate)
403 { 419 {
404 AdaptiveEnabled = enabled; 420 AdaptiveEnabled = enabled;
@@ -406,34 +422,37 @@ namespace OpenSim.Region.ClientStack.LindenUDP
406 if (AdaptiveEnabled) 422 if (AdaptiveEnabled)
407 { 423 {
408// m_log.DebugFormat("[TOKENBUCKET]: Adaptive throttle enabled"); 424// m_log.DebugFormat("[TOKENBUCKET]: Adaptive throttle enabled");
425 m_minimumFlow = minDripRate;
409 TargetDripRate = m_minimumFlow; 426 TargetDripRate = m_minimumFlow;
410 AdjustedDripRate = m_minimumFlow; 427 AdjustedDripRate = m_minimumFlow;
411 } 428 }
412 } 429 }
413 430
414 // <summary> 431 /// <summary>
415 // Reliable packets sent to the client for which we never received an ack adjust the drip rate down. 432 /// Reliable packets sent to the client for which we never received an ack adjust the drip rate down.
416 // </summary> 433 /// <param name="packets">Number of packets that expired without successful delivery</param>
417 public void ExpirePackets(Int32 count) 434 /// </summary>
435 public void ExpirePackets(Int32 packets)
418 { 436 {
419 if (AdaptiveEnabled) 437 if (AdaptiveEnabled)
420 { 438 {
421 if (DebugLevel > 0) 439 if (DebugLevel > 0)
422 m_log.WarnFormat( 440 m_log.WarnFormat(
423 "[ADAPTIVEBUCKET] drop {0} by {1} expired packets for {2}", 441 "[ADAPTIVEBUCKET] drop {0} by {1} expired packets for {2}",
424 AdjustedDripRate, count, Identifier); 442 AdjustedDripRate, packets, Identifier);
425 443
426 AdjustedDripRate = (Int64) (AdjustedDripRate / Math.Pow(2,count)); 444 AdjustedDripRate = (Int64) (AdjustedDripRate / Math.Pow(2,packets));
427 } 445 }
428 } 446 }
429 447
430 // <summary> 448 /// <summary>
431 // Reliable packets acked by the client adjust the drip rate up. 449 /// Reliable packets acked by the client adjust the drip rate up.
432 // </summary> 450 /// <param name="bytes">Number of bytes acknowledged</param>
433 public void AcknowledgePackets(Int32 count) 451 /// </summary>
452 public void AcknowledgePackets(Int32 bytes)
434 { 453 {
435 if (AdaptiveEnabled) 454 if (AdaptiveEnabled)
436 AdjustedDripRate = AdjustedDripRate + count; 455 AdjustedDripRate = AdjustedDripRate + bytes;
437 } 456 }
438 } 457 }
439} \ No newline at end of file 458} \ No newline at end of file