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author | UbitUmarov | 2018-05-06 23:28:36 +0100 |
---|---|---|
committer | UbitUmarov | 2018-05-06 23:28:36 +0100 |
commit | 00cc17c2390c8d558774bc237bdff7141d8209eb (patch) | |
tree | f0610109429a0d4632d449b96d6ba79476ef094d /OpenSim | |
parent | remove some debug lines (diff) | |
download | opensim-SC-00cc17c2390c8d558774bc237bdff7141d8209eb.zip opensim-SC-00cc17c2390c8d558774bc237bdff7141d8209eb.tar.gz opensim-SC-00cc17c2390c8d558774bc237bdff7141d8209eb.tar.bz2 opensim-SC-00cc17c2390c8d558774bc237bdff7141d8209eb.tar.xz |
breaking map (warp3d)
Diffstat (limited to '')
4 files changed, 38 insertions, 39 deletions
diff --git a/OpenSim/Framework/Util.cs b/OpenSim/Framework/Util.cs index c103c5c..c5c4ab3 100644 --- a/OpenSim/Framework/Util.cs +++ b/OpenSim/Framework/Util.cs | |||
@@ -30,6 +30,8 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.Data; | 31 | using System.Data; |
32 | using System.Diagnostics; | 32 | using System.Diagnostics; |
33 | using System.Drawing; | ||
34 | using System.Drawing.Imaging; | ||
33 | using System.Globalization; | 35 | using System.Globalization; |
34 | using System.IO; | 36 | using System.IO; |
35 | using System.IO.Compression; | 37 | using System.IO.Compression; |
@@ -3442,6 +3444,34 @@ namespace OpenSim.Framework | |||
3442 | m_log.ErrorFormat("{0} Failed XML ({1} bytes) = {2}", message, length, xml); | 3444 | m_log.ErrorFormat("{0} Failed XML ({1} bytes) = {2}", message, length, xml); |
3443 | } | 3445 | } |
3444 | 3446 | ||
3447 | /// <summary> | ||
3448 | /// Performs a high quality image resize | ||
3449 | /// </summary> | ||
3450 | /// <param name="image">Image to resize</param> | ||
3451 | /// <param name="width">New width</param> | ||
3452 | /// <param name="height">New height</param> | ||
3453 | /// <returns>Resized image</returns> | ||
3454 | public static Bitmap ResizeImageSolid(Image image, int width, int height) | ||
3455 | { | ||
3456 | Bitmap result = new Bitmap(width, height, PixelFormat.Format24bppRgb); | ||
3457 | |||
3458 | using (ImageAttributes atrib = new ImageAttributes()) | ||
3459 | using (Graphics graphics = Graphics.FromImage(result)) | ||
3460 | { | ||
3461 | atrib.SetWrapMode(System.Drawing.Drawing2D.WrapMode.TileFlipXY); | ||
3462 | atrib.SetWrapMode(System.Drawing.Drawing2D.WrapMode.TileFlipXY); | ||
3463 | graphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality; | ||
3464 | graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; | ||
3465 | graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; | ||
3466 | graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.None; | ||
3467 | |||
3468 | graphics.DrawImage(image,new Rectangle(0,0, result.Width, result.Height), | ||
3469 | 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, atrib); | ||
3470 | } | ||
3471 | |||
3472 | return result; | ||
3473 | } | ||
3474 | |||
3445 | } | 3475 | } |
3446 | 3476 | ||
3447 | /* don't like this code | 3477 | /* don't like this code |
@@ -3606,5 +3636,6 @@ namespace OpenSim.Framework | |||
3606 | { | 3636 | { |
3607 | rng.GetBytes(buff); | 3637 | rng.GetBytes(buff); |
3608 | } | 3638 | } |
3639 | |||
3609 | } | 3640 | } |
3610 | } | 3641 | } |
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/TerrainSplat.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/TerrainSplat.cs index 8b9e0d3..622b16c 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/TerrainSplat.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/TerrainSplat.cs | |||
@@ -161,7 +161,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
161 | if(detailTexture[i].PixelFormat != PixelFormat.Format24bppRgb || | 161 | if(detailTexture[i].PixelFormat != PixelFormat.Format24bppRgb || |
162 | detailTexture[i].Width != 16 || detailTexture[i].Height != 16) | 162 | detailTexture[i].Width != 16 || detailTexture[i].Height != 16) |
163 | using(Bitmap origBitmap = detailTexture[i]) | 163 | using(Bitmap origBitmap = detailTexture[i]) |
164 | detailTexture[i] = ImageUtils.ResizeImageSolid(origBitmap, 16, 16); | 164 | detailTexture[i] = Util.ResizeImageSolid(origBitmap, 16, 16); |
165 | 165 | ||
166 | // Save the decoded and resized texture to the cache | 166 | // Save the decoded and resized texture to the cache |
167 | byte[] data; | 167 | byte[] data; |
@@ -260,7 +260,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
260 | if(detailTexture[i].Width != 16 || detailTexture[i].Height != 16) | 260 | if(detailTexture[i].Width != 16 || detailTexture[i].Height != 16) |
261 | { | 261 | { |
262 | using(Bitmap origBitmap = detailTexture[i]) | 262 | using(Bitmap origBitmap = detailTexture[i]) |
263 | detailTexture[i] = ImageUtils.ResizeImageSolid(origBitmap, 16, 16); | 263 | detailTexture[i] = Util.ResizeImageSolid(origBitmap, 16, 16); |
264 | } | 264 | } |
265 | } | 265 | } |
266 | } | 266 | } |
diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs index ca95b67..eefd0af 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs | |||
@@ -296,8 +296,8 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
296 | int npointsx = (int)(regionsx / diff); | 296 | int npointsx = (int)(regionsx / diff); |
297 | int npointsy = (int)(regionsy / diff); | 297 | int npointsy = (int)(regionsy / diff); |
298 | 298 | ||
299 | float invsx = 1.0f / (npointsx); | 299 | float invsx = 1.0f / (npointsx * diff); |
300 | float invsy = 1.0f / (npointsy); | 300 | float invsy = 1.0f / (npointsy * diff); |
301 | 301 | ||
302 | npointsx++; | 302 | npointsx++; |
303 | npointsy++; | 303 | npointsy++; |
@@ -387,9 +387,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
387 | texture = new warp_Texture(image); | 387 | texture = new warp_Texture(image); |
388 | 388 | ||
389 | warp_Material material = new warp_Material(texture); | 389 | warp_Material material = new warp_Material(texture); |
390 | // material.setReflectivity(50); | ||
391 | renderer.Scene.addMaterial("TerrainColor", material); | 390 | renderer.Scene.addMaterial("TerrainColor", material); |
392 | // renderer.Scene.material("TerrainColor").setReflectivity(0); // reduces tile seams a bit thanks lkalif | ||
393 | renderer.SetObjectMaterial("Terrain", "TerrainColor"); | 391 | renderer.SetObjectMaterial("Terrain", "TerrainColor"); |
394 | } | 392 | } |
395 | 393 | ||
@@ -775,32 +773,5 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap | |||
775 | { | 773 | { |
776 | return Utils.Lerp(Utils.Lerp(v00, v01, xPercent), Utils.Lerp(v10, v11, xPercent), yPercent); | 774 | return Utils.Lerp(Utils.Lerp(v00, v01, xPercent), Utils.Lerp(v10, v11, xPercent), yPercent); |
777 | } | 775 | } |
778 | |||
779 | /// <summary> | ||
780 | /// Performs a high quality image resize | ||
781 | /// </summary> | ||
782 | /// <param name="image">Image to resize</param> | ||
783 | /// <param name="width">New width</param> | ||
784 | /// <param name="height">New height</param> | ||
785 | /// <returns>Resized image</returns> | ||
786 | public static Bitmap ResizeImageSolid(Image image, int width, int height) | ||
787 | { | ||
788 | Bitmap result = new Bitmap(width, height, PixelFormat.Format24bppRgb); | ||
789 | |||
790 | using (ImageAttributes atrib = new ImageAttributes()) | ||
791 | using (Graphics graphics = Graphics.FromImage(result)) | ||
792 | { | ||
793 | atrib.SetWrapMode(System.Drawing.Drawing2D.WrapMode.TileFlipXY); | ||
794 | graphics.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality; | ||
795 | graphics.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; | ||
796 | graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; | ||
797 | graphics.PixelOffsetMode = System.Drawing.Drawing2D.PixelOffsetMode.None; | ||
798 | |||
799 | graphics.DrawImage(image,new Rectangle(0,0, result.Width, result.Height), | ||
800 | 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, atrib); | ||
801 | } | ||
802 | |||
803 | return result; | ||
804 | } | ||
805 | } | 776 | } |
806 | } | 777 | } |
diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index 4b14c71..e899343 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | |||
@@ -1427,8 +1427,9 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1427 | 1427 | ||
1428 | Bitmap mapTexture = new Bitmap(spanX, spanY); | 1428 | Bitmap mapTexture = new Bitmap(spanX, spanY); |
1429 | ImageAttributes gatrib = new ImageAttributes(); | 1429 | ImageAttributes gatrib = new ImageAttributes(); |
1430 | Graphics g = Graphics.FromImage(mapTexture); | ||
1431 | gatrib.SetWrapMode(System.Drawing.Drawing2D.WrapMode.TileFlipXY); | 1430 | gatrib.SetWrapMode(System.Drawing.Drawing2D.WrapMode.TileFlipXY); |
1431 | |||
1432 | Graphics g = Graphics.FromImage(mapTexture); | ||
1432 | g.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality; | 1433 | g.CompositingQuality = System.Drawing.Drawing2D.CompositingQuality.HighQuality; |
1433 | g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; | 1434 | g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic; |
1434 | g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; | 1435 | g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality; |
@@ -1687,11 +1688,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap | |||
1687 | if(mb > Constants.RegionSize && mb > 0) | 1688 | if(mb > Constants.RegionSize && mb > 0) |
1688 | { | 1689 | { |
1689 | float scale = (float)Constants.RegionSize/(float)mb; | 1690 | float scale = (float)Constants.RegionSize/(float)mb; |
1690 | Size newsize = new Size(); | 1691 | using(Bitmap scaledbmp = Util.ResizeImageSolid(mapbmp, (int)(bx * scale), (int)(by * scale))) |
1691 | newsize.Width = (int)(bx * scale); | ||
1692 | newsize.Height = (int)(by * scale); | ||
1693 | |||
1694 | using(Bitmap scaledbmp = new Bitmap(mapbmp,newsize)) | ||
1695 | data = OpenJPEG.EncodeFromImage(scaledbmp, false); | 1692 | data = OpenJPEG.EncodeFromImage(scaledbmp, false); |
1696 | } | 1693 | } |
1697 | else | 1694 | else |