diff options
author | Melanie | 2013-02-18 21:09:14 +0100 |
---|---|---|
committer | Melanie | 2013-02-18 21:09:14 +0100 |
commit | 8c0b9080a4fb013d559966fc8c8175fb16162c2d (patch) | |
tree | 85c27f85105afcc6f9e6427550a1090c6a43f0c3 /OpenSim | |
parent | Correctly remove https:// URLs from the http server. (diff) | |
download | opensim-SC-8c0b9080a4fb013d559966fc8c8175fb16162c2d.zip opensim-SC-8c0b9080a4fb013d559966fc8c8175fb16162c2d.tar.gz opensim-SC-8c0b9080a4fb013d559966fc8c8175fb16162c2d.tar.bz2 opensim-SC-8c0b9080a4fb013d559966fc8c8175fb16162c2d.tar.xz |
Fix an issue where the viewer would request the seed cap before
there was a handler for it.
Diffstat (limited to '')
5 files changed, 81 insertions, 34 deletions
diff --git a/OpenSim/Capabilities/Caps.cs b/OpenSim/Capabilities/Caps.cs index bc6f6f9..241fef3 100644 --- a/OpenSim/Capabilities/Caps.cs +++ b/OpenSim/Capabilities/Caps.cs | |||
@@ -30,6 +30,7 @@ using System.Collections; | |||
30 | using System.Collections.Generic; | 30 | using System.Collections.Generic; |
31 | using System.IO; | 31 | using System.IO; |
32 | using System.Reflection; | 32 | using System.Reflection; |
33 | using System.Threading; | ||
33 | using log4net; | 34 | using log4net; |
34 | using Nini.Config; | 35 | using Nini.Config; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
@@ -68,6 +69,7 @@ namespace OpenSim.Framework.Capabilities | |||
68 | private IHttpServer m_httpListener; | 69 | private IHttpServer m_httpListener; |
69 | private UUID m_agentID; | 70 | private UUID m_agentID; |
70 | private string m_regionName; | 71 | private string m_regionName; |
72 | private ManualResetEvent m_capsActive = new ManualResetEvent(false); | ||
71 | 73 | ||
72 | public UUID AgentID | 74 | public UUID AgentID |
73 | { | 75 | { |
@@ -171,5 +173,16 @@ namespace OpenSim.Framework.Capabilities | |||
171 | } | 173 | } |
172 | } | 174 | } |
173 | } | 175 | } |
176 | |||
177 | public void Activate() | ||
178 | { | ||
179 | m_capsActive.Set(); | ||
180 | } | ||
181 | |||
182 | public bool WaitForActivation() | ||
183 | { | ||
184 | // Wait for 30s. If that elapses, return false and run without caps | ||
185 | return m_capsActive.WaitOne(30000); | ||
186 | } | ||
174 | } | 187 | } |
175 | } | 188 | } |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 2bb3d38..248eab6 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -343,6 +343,9 @@ namespace OpenSim.Region.ClientStack.Linden | |||
343 | m_log.DebugFormat( | 343 | m_log.DebugFormat( |
344 | "[CAPS]: Received SEED caps request in {0} for agent {1}", m_regionName, m_HostCapsObj.AgentID); | 344 | "[CAPS]: Received SEED caps request in {0} for agent {1}", m_regionName, m_HostCapsObj.AgentID); |
345 | 345 | ||
346 | if (!m_HostCapsObj.WaitForActivation()) | ||
347 | return string.Empty; | ||
348 | |||
346 | if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint)) | 349 | if (!m_Scene.CheckClient(m_HostCapsObj.AgentID, httpRequest.RemoteIPEndPoint)) |
347 | { | 350 | { |
348 | m_log.WarnFormat( | 351 | m_log.WarnFormat( |
diff --git a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs index 7f30e5a..2eb9bfb 100644 --- a/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim.Region.CoreModules.Framework | |||
55 | /// <summary> | 55 | /// <summary> |
56 | /// Each agent has its own capabilities handler. | 56 | /// Each agent has its own capabilities handler. |
57 | /// </summary> | 57 | /// </summary> |
58 | protected Dictionary<UUID, Caps> m_capsObjects = new Dictionary<UUID, Caps>(); | 58 | protected Dictionary<uint, Caps> m_capsObjects = new Dictionary<uint, Caps>(); |
59 | 59 | ||
60 | protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>(); | 60 | protected Dictionary<UUID, string> capsPaths = new Dictionary<UUID, string>(); |
61 | protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds | 61 | protected Dictionary<UUID, Dictionary<ulong, string>> childrenSeeds |
@@ -100,7 +100,7 @@ namespace OpenSim.Region.CoreModules.Framework | |||
100 | get { return null; } | 100 | get { return null; } |
101 | } | 101 | } |
102 | 102 | ||
103 | public void CreateCaps(UUID agentId) | 103 | public void CreateCaps(UUID agentId, uint circuitCode) |
104 | { | 104 | { |
105 | int flags = m_scene.GetUserFlags(agentId); | 105 | int flags = m_scene.GetUserFlags(agentId); |
106 | if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId, flags)) | 106 | if (m_scene.RegionInfo.EstateSettings.IsBanned(agentId, flags)) |
@@ -108,9 +108,9 @@ namespace OpenSim.Region.CoreModules.Framework | |||
108 | 108 | ||
109 | String capsObjectPath = GetCapsPath(agentId); | 109 | String capsObjectPath = GetCapsPath(agentId); |
110 | 110 | ||
111 | if (m_capsObjects.ContainsKey(agentId)) | 111 | if (m_capsObjects.ContainsKey(circuitCode)) |
112 | { | 112 | { |
113 | Caps oldCaps = m_capsObjects[agentId]; | 113 | Caps oldCaps = m_capsObjects[circuitCode]; |
114 | 114 | ||
115 | m_log.DebugFormat( | 115 | m_log.DebugFormat( |
116 | "[CAPS]: Recreating caps for agent {0}. Old caps path {1}, new caps path {2}. ", | 116 | "[CAPS]: Recreating caps for agent {0}. Old caps path {1}, new caps path {2}. ", |
@@ -125,12 +125,12 @@ namespace OpenSim.Region.CoreModules.Framework | |||
125 | (MainServer.Instance == null) ? 0: MainServer.Instance.Port, | 125 | (MainServer.Instance == null) ? 0: MainServer.Instance.Port, |
126 | capsObjectPath, agentId, m_scene.RegionInfo.RegionName); | 126 | capsObjectPath, agentId, m_scene.RegionInfo.RegionName); |
127 | 127 | ||
128 | m_capsObjects[agentId] = caps; | 128 | m_capsObjects[circuitCode] = caps; |
129 | 129 | ||
130 | m_scene.EventManager.TriggerOnRegisterCaps(agentId, caps); | 130 | m_scene.EventManager.TriggerOnRegisterCaps(agentId, caps); |
131 | } | 131 | } |
132 | 132 | ||
133 | public void RemoveCaps(UUID agentId) | 133 | public void RemoveCaps(UUID agentId, uint circuitCode) |
134 | { | 134 | { |
135 | if (childrenSeeds.ContainsKey(agentId)) | 135 | if (childrenSeeds.ContainsKey(agentId)) |
136 | { | 136 | { |
@@ -139,11 +139,11 @@ namespace OpenSim.Region.CoreModules.Framework | |||
139 | 139 | ||
140 | lock (m_capsObjects) | 140 | lock (m_capsObjects) |
141 | { | 141 | { |
142 | if (m_capsObjects.ContainsKey(agentId)) | 142 | if (m_capsObjects.ContainsKey(circuitCode)) |
143 | { | 143 | { |
144 | m_capsObjects[agentId].DeregisterHandlers(); | 144 | m_capsObjects[circuitCode].DeregisterHandlers(); |
145 | m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsObjects[agentId]); | 145 | m_scene.EventManager.TriggerOnDeregisterCaps(agentId, m_capsObjects[circuitCode]); |
146 | m_capsObjects.Remove(agentId); | 146 | m_capsObjects.Remove(circuitCode); |
147 | } | 147 | } |
148 | else | 148 | else |
149 | { | 149 | { |
@@ -154,19 +154,30 @@ namespace OpenSim.Region.CoreModules.Framework | |||
154 | } | 154 | } |
155 | } | 155 | } |
156 | 156 | ||
157 | public Caps GetCapsForUser(UUID agentId) | 157 | public Caps GetCapsForUser(uint circuitCode) |
158 | { | 158 | { |
159 | lock (m_capsObjects) | 159 | lock (m_capsObjects) |
160 | { | 160 | { |
161 | if (m_capsObjects.ContainsKey(agentId)) | 161 | if (m_capsObjects.ContainsKey(circuitCode)) |
162 | { | 162 | { |
163 | return m_capsObjects[agentId]; | 163 | return m_capsObjects[circuitCode]; |
164 | } | 164 | } |
165 | } | 165 | } |
166 | 166 | ||
167 | return null; | 167 | return null; |
168 | } | 168 | } |
169 | 169 | ||
170 | public void ActivateCaps(uint circuitCode) | ||
171 | { | ||
172 | lock (m_capsObjects) | ||
173 | { | ||
174 | if (m_capsObjects.ContainsKey(circuitCode)) | ||
175 | { | ||
176 | m_capsObjects[circuitCode].Activate(); | ||
177 | } | ||
178 | } | ||
179 | } | ||
180 | |||
170 | public void SetAgentCapsSeeds(AgentCircuitData agent) | 181 | public void SetAgentCapsSeeds(AgentCircuitData agent) |
171 | { | 182 | { |
172 | capsPaths[agent.AgentID] = agent.CapsPath; | 183 | capsPaths[agent.AgentID] = agent.CapsPath; |
@@ -237,9 +248,9 @@ namespace OpenSim.Region.CoreModules.Framework | |||
237 | StringBuilder caps = new StringBuilder(); | 248 | StringBuilder caps = new StringBuilder(); |
238 | caps.AppendFormat("Region {0}:\n", m_scene.RegionInfo.RegionName); | 249 | caps.AppendFormat("Region {0}:\n", m_scene.RegionInfo.RegionName); |
239 | 250 | ||
240 | foreach (KeyValuePair<UUID, Caps> kvp in m_capsObjects) | 251 | foreach (KeyValuePair<uint, Caps> kvp in m_capsObjects) |
241 | { | 252 | { |
242 | caps.AppendFormat("** User {0}:\n", kvp.Key); | 253 | caps.AppendFormat("** Circuit {0}:\n", kvp.Key); |
243 | 254 | ||
244 | for (IDictionaryEnumerator kvp2 = kvp.Value.CapsHandlers.GetCapsDetails(false).GetEnumerator(); kvp2.MoveNext(); ) | 255 | for (IDictionaryEnumerator kvp2 = kvp.Value.CapsHandlers.GetCapsDetails(false).GetEnumerator(); kvp2.MoveNext(); ) |
245 | { | 256 | { |
diff --git a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs index 522c82d..30d404e 100644 --- a/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ICapabilitiesModule.cs | |||
@@ -40,19 +40,19 @@ namespace OpenSim.Region.Framework.Interfaces | |||
40 | /// </summary> | 40 | /// </summary> |
41 | /// <param name="agentId"></param> | 41 | /// <param name="agentId"></param> |
42 | /// <param name="capsObjectPath"></param> | 42 | /// <param name="capsObjectPath"></param> |
43 | void CreateCaps(UUID agentId); | 43 | void CreateCaps(UUID agentId, uint circuitCode); |
44 | 44 | ||
45 | /// <summary> | 45 | /// <summary> |
46 | /// Remove the caps handler for a given agent. | 46 | /// Remove the caps handler for a given agent. |
47 | /// </summary> | 47 | /// </summary> |
48 | /// <param name="agentId"></param> | 48 | /// <param name="agentId"></param> |
49 | void RemoveCaps(UUID agentId); | 49 | void RemoveCaps(UUID agentId, uint circuitCode); |
50 | 50 | ||
51 | /// <summary> | 51 | /// <summary> |
52 | /// Will return null if the agent doesn't have a caps handler registered | 52 | /// Will return null if the agent doesn't have a caps handler registered |
53 | /// </summary> | 53 | /// </summary> |
54 | /// <param name="agentId"></param> | 54 | /// <param name="agentId"></param> |
55 | Caps GetCapsForUser(UUID agentId); | 55 | Caps GetCapsForUser(uint circuitCode); |
56 | 56 | ||
57 | void SetAgentCapsSeeds(AgentCircuitData agent); | 57 | void SetAgentCapsSeeds(AgentCircuitData agent); |
58 | 58 | ||
@@ -65,5 +65,7 @@ namespace OpenSim.Region.Framework.Interfaces | |||
65 | void DropChildSeed(UUID agentID, ulong handle); | 65 | void DropChildSeed(UUID agentID, ulong handle); |
66 | 66 | ||
67 | string GetCapsPath(UUID agentId); | 67 | string GetCapsPath(UUID agentId); |
68 | |||
69 | void ActivateCaps(uint circuitCode); | ||
68 | } | 70 | } |
69 | } | 71 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index e58aadc..7fcbed4 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -3622,7 +3622,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3622 | // TODO: We shouldn't use closeChildAgents here - it's being used by the NPC module to stop | 3622 | // TODO: We shouldn't use closeChildAgents here - it's being used by the NPC module to stop |
3623 | // unnecessary operations. This should go away once NPCs have no accompanying IClientAPI | 3623 | // unnecessary operations. This should go away once NPCs have no accompanying IClientAPI |
3624 | if (closeChildAgents && CapsModule != null) | 3624 | if (closeChildAgents && CapsModule != null) |
3625 | CapsModule.RemoveCaps(agentID); | 3625 | CapsModule.RemoveCaps(agentID, avatar.ControllingClient.CircuitCode); |
3626 | 3626 | ||
3627 | // // REFACTORING PROBLEM -- well not really a problem, but just to point out that whatever | 3627 | // // REFACTORING PROBLEM -- well not really a problem, but just to point out that whatever |
3628 | // // this method is doing is HORRIBLE!!! | 3628 | // // this method is doing is HORRIBLE!!! |
@@ -3853,20 +3853,36 @@ namespace OpenSim.Region.Framework.Scenes | |||
3853 | return false; | 3853 | return false; |
3854 | } | 3854 | } |
3855 | 3855 | ||
3856 | |||
3857 | ScenePresence sp = GetScenePresence(agent.AgentID); | 3856 | ScenePresence sp = GetScenePresence(agent.AgentID); |
3858 | 3857 | ||
3859 | if (sp != null && !sp.IsChildAgent) | 3858 | // If we have noo presence here or if that presence is a zombie root |
3859 | // presence that will be kicled, we need a new CAPS object. | ||
3860 | if (sp == null || (sp != null && !sp.IsChildAgent)) | ||
3860 | { | 3861 | { |
3861 | // We have a zombie from a crashed session. | 3862 | if (CapsModule != null) |
3862 | // Or the same user is trying to be root twice here, won't work. | 3863 | { |
3863 | // Kill it. | 3864 | lock (agent) |
3864 | m_log.WarnFormat( | 3865 | { |
3865 | "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.", | 3866 | CapsModule.SetAgentCapsSeeds(agent); |
3866 | sp.Name, sp.UUID, RegionInfo.RegionName); | 3867 | CapsModule.CreateCaps(agent.AgentID, agent.circuitcode); |
3868 | } | ||
3869 | } | ||
3870 | } | ||
3871 | |||
3872 | if (sp != null) | ||
3873 | { | ||
3874 | if (!sp.IsChildAgent) | ||
3875 | { | ||
3876 | // We have a zombie from a crashed session. | ||
3877 | // Or the same user is trying to be root twice here, won't work. | ||
3878 | // Kill it. | ||
3879 | m_log.WarnFormat( | ||
3880 | "[SCENE]: Existing root scene presence detected for {0} {1} in {2} when connecting. Removing existing presence.", | ||
3881 | sp.Name, sp.UUID, RegionInfo.RegionName); | ||
3867 | 3882 | ||
3868 | sp.ControllingClient.Close(true, true); | 3883 | sp.ControllingClient.Close(true, true); |
3869 | sp = null; | 3884 | sp = null; |
3885 | } | ||
3870 | } | 3886 | } |
3871 | 3887 | ||
3872 | lock (agent) | 3888 | lock (agent) |
@@ -3907,7 +3923,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
3907 | if (vialogin || (!m_seeIntoBannedRegion)) | 3923 | if (vialogin || (!m_seeIntoBannedRegion)) |
3908 | { | 3924 | { |
3909 | if (!AuthorizeUser(agent, out reason)) | 3925 | if (!AuthorizeUser(agent, out reason)) |
3926 | { | ||
3910 | return false; | 3927 | return false; |
3928 | } | ||
3911 | } | 3929 | } |
3912 | } | 3930 | } |
3913 | catch (Exception e) | 3931 | catch (Exception e) |
@@ -3922,11 +3940,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
3922 | RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname, | 3940 | RegionInfo.RegionName, (agent.child ? "child" : "root"), agent.firstname, agent.lastname, |
3923 | agent.AgentID, agent.circuitcode); | 3941 | agent.AgentID, agent.circuitcode); |
3924 | 3942 | ||
3925 | if (CapsModule != null) | ||
3926 | { | ||
3927 | CapsModule.SetAgentCapsSeeds(agent); | ||
3928 | CapsModule.CreateCaps(agent.AgentID); | ||
3929 | } | ||
3930 | } | 3943 | } |
3931 | else | 3944 | else |
3932 | { | 3945 | { |
@@ -3952,6 +3965,11 @@ namespace OpenSim.Region.Framework.Scenes | |||
3952 | agent.teleportFlags = teleportFlags; | 3965 | agent.teleportFlags = teleportFlags; |
3953 | m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); | 3966 | m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); |
3954 | 3967 | ||
3968 | if (CapsModule != null) | ||
3969 | { | ||
3970 | CapsModule.ActivateCaps(agent.circuitcode); | ||
3971 | } | ||
3972 | |||
3955 | if (vialogin) | 3973 | if (vialogin) |
3956 | { | 3974 | { |
3957 | // CleanDroppedAttachments(); | 3975 | // CleanDroppedAttachments(); |