diff options
author | SignpostMarv | 2012-10-05 14:01:29 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-10-29 23:38:57 +0000 |
commit | 375fb6658909f619f3210590743c228834d0d2c0 (patch) | |
tree | a4d1ab6427536a075989ccaf452dfab42c9fec45 /OpenSim | |
parent | Converting the ISoundModule implementation from an IRegionModule to an INonSh... (diff) | |
download | opensim-SC-375fb6658909f619f3210590743c228834d0d2c0.zip opensim-SC-375fb6658909f619f3210590743c228834d0d2c0.tar.gz opensim-SC-375fb6658909f619f3210590743c228834d0d2c0.tar.bz2 opensim-SC-375fb6658909f619f3210590743c228834d0d2c0.tar.xz |
making the max distance for sounds to be heard from their origin a configurable option exposed via a public field on ISoundModule (with private setter in the implementation)
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Interfaces/ISoundModule.cs | 2 |
2 files changed, 11 insertions, 3 deletions
diff --git a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs index 9fd0a36..ff052ba 100644 --- a/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs +++ b/OpenSim/Region/CoreModules/World/Sound/SoundModuleNonShared.cs | |||
@@ -48,13 +48,19 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
48 | 48 | ||
49 | public bool Enabled { get; private set; } | 49 | public bool Enabled { get; private set; } |
50 | 50 | ||
51 | public float MaxDistance { get; private set; } | ||
52 | |||
51 | #region INonSharedRegionModule | 53 | #region INonSharedRegionModule |
52 | 54 | ||
53 | public void Initialise(IConfigSource configSource) | 55 | public void Initialise(IConfigSource configSource) |
54 | { | 56 | { |
55 | IConfig config = configSource.Configs["Sounds"]; | 57 | IConfig config = configSource.Configs["Sounds"]; |
56 | 58 | ||
57 | Enabled = (config != null && config.GetString("Module", "SoundModuleNonShared") == "SoundModuleNonShared"); | 59 | if (config == null) |
60 | return; | ||
61 | |||
62 | Enabled = config.GetString("Module", "SoundModuleNonShared") == "SoundModuleNonShared"; | ||
63 | MaxDistance = config.GetFloat("MaxDistance", 100.0f); | ||
58 | } | 64 | } |
59 | 65 | ||
60 | public void AddRegion(Scene scene) { } | 66 | public void AddRegion(Scene scene) { } |
@@ -109,7 +115,7 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
109 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) | 115 | m_scene.ForEachRootScenePresence(delegate(ScenePresence sp) |
110 | { | 116 | { |
111 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); | 117 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); |
112 | if (dis > 100.0) // Max audio distance | 118 | if (dis > MaxDistance) // Max audio distance |
113 | return; | 119 | return; |
114 | 120 | ||
115 | if (grp.IsAttachment) | 121 | if (grp.IsAttachment) |
@@ -158,7 +164,7 @@ namespace OpenSim.Region.CoreModules.World.Sound | |||
158 | { | 164 | { |
159 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); | 165 | double dis = Util.GetDistanceTo(sp.AbsolutePosition, position); |
160 | 166 | ||
161 | if (dis > 100.0) // Max audio distance | 167 | if (dis > MaxDistance) // Max audio distance |
162 | return; | 168 | return; |
163 | 169 | ||
164 | float thisSpGain; | 170 | float thisSpGain; |
diff --git a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs index 6117a80..4c558cc 100644 --- a/OpenSim/Region/Framework/Interfaces/ISoundModule.cs +++ b/OpenSim/Region/Framework/Interfaces/ISoundModule.cs | |||
@@ -32,6 +32,8 @@ namespace OpenSim.Region.Framework.Interfaces | |||
32 | { | 32 | { |
33 | public interface ISoundModule | 33 | public interface ISoundModule |
34 | { | 34 | { |
35 | float MaxDistance { get; } | ||
36 | |||
35 | void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags, float radius); | 37 | void PlayAttachedSound(UUID soundID, UUID ownerID, UUID objectID, double gain, Vector3 position, byte flags, float radius); |
36 | 38 | ||
37 | void TriggerSound( | 39 | void TriggerSound( |