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authorBlueWall2012-01-09 01:37:28 -0500
committerBlueWall2012-01-09 01:37:28 -0500
commit34c42cdab026e5931ebad139b0b4fd959b99bf00 (patch)
treee745893469e78ecc250ca7b09bd7b65d996be4ff /OpenSim
parentFix a build break (diff)
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Fix HG teleport routing
Needed to breakout the ViaHGLogin check to it's own section. For some reason it would not factor in when combined with the other teleport flag types.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/ScenePresence.cs6
1 files changed, 4 insertions, 2 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
index 5695c08..6990be1 100644
--- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs
@@ -3842,9 +3842,11 @@ namespace OpenSim.Region.Framework.Scenes
3842 // If we come in via login, landmark or map, we want to 3842 // If we come in via login, landmark or map, we want to
3843 // honor landing points. If we come in via Lure, we want 3843 // honor landing points. If we come in via Lure, we want
3844 // to ignore them. 3844 // to ignore them.
3845 if ((m_teleportFlags & (TeleportFlags.ViaLogin | (TeleportFlags)Constants.TeleportFlags.ViaHGLogin | TeleportFlags.ViaRegionID)) == (TeleportFlags.ViaLogin | (TeleportFlags)Constants.TeleportFlags.ViaHGLogin | TeleportFlags.ViaRegionID) || 3845 if ((m_teleportFlags & (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID)) ==
3846 (TeleportFlags.ViaLogin | TeleportFlags.ViaRegionID) ||
3846 (m_teleportFlags & TeleportFlags.ViaLandmark) != 0 || 3847 (m_teleportFlags & TeleportFlags.ViaLandmark) != 0 ||
3847 (m_teleportFlags & TeleportFlags.ViaLocation) != 0) 3848 (m_teleportFlags & TeleportFlags.ViaLocation) != 0 ||
3849 ((m_teleportFlags & (TeleportFlags)Constants.TeleportFlags.ViaHGLogin) == (TeleportFlags)Constants.TeleportFlags.ViaHGLogin))
3848 { 3850 {
3849 // Don't restrict gods, estate managers, or land owners to 3851 // Don't restrict gods, estate managers, or land owners to
3850 // the TP point. This behaviour mimics agni. 3852 // the TP point. This behaviour mimics agni.