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authorMelanie Thielker2008-08-19 07:11:58 +0000
committerMelanie Thielker2008-08-19 07:11:58 +0000
commit29530f30296271f2d5641091e45d5f396a7d4dec (patch)
treec0c01f8eabe0b8c3b0db20b3eb3c3c68018d450c /OpenSim
parent* This reverts a change where m_regions[RegionHandle] was replaced instead of... (diff)
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Attachment persistence!!! Patch #9170 (Mantis #1171)
Attachments now persist across logouts. Mostly untested.
Diffstat (limited to '')
-rw-r--r--OpenSim/Framework/AvatarAppearance.cs14
-rw-r--r--OpenSim/Framework/Communications/Cache/CachedUserInfo.cs7
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs19
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs37
4 files changed, 61 insertions, 16 deletions
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs
index 3459504..81cf372 100644
--- a/OpenSim/Framework/AvatarAppearance.cs
+++ b/OpenSim/Framework/AvatarAppearance.cs
@@ -528,22 +528,26 @@ namespace OpenSim.Framework
528 m_attachments[attachpoint][1] = asset; 528 m_attachments[attachpoint][1] = asset;
529 } 529 }
530 530
531 public void DetachAttachment(LLUUID itemID) 531 public int GetAttachpoint(LLUUID itemID)
532 { 532 {
533 int attachpoint = 0;
534
535 foreach (KeyValuePair<int, LLUUID[]> kvp in m_attachments) 533 foreach (KeyValuePair<int, LLUUID[]> kvp in m_attachments)
536 { 534 {
537 if(kvp.Value[0] == itemID) 535 if(kvp.Value[0] == itemID)
538 { 536 {
539 attachpoint = kvp.Key; 537 return kvp.Key;
540 break;
541 } 538 }
542 } 539 }
540 return 0;
541 }
542
543 public void DetachAttachment(LLUUID itemID)
544 {
545 int attachpoint = GetAttachpoint(itemID);
543 546
544 if(attachpoint > 0) 547 if(attachpoint > 0)
545 m_attachments.Remove(attachpoint); 548 m_attachments.Remove(attachpoint);
546 } 549 }
550
547 string GetAttachmentsString() 551 string GetAttachmentsString()
548 { 552 {
549 List<string> strings = new List<string>(); 553 List<string> strings = new List<string>();
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index c337907..a7d6349 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -47,11 +47,15 @@ namespace OpenSim.Framework.Communications.Cache
47 internal delegate void SendInventoryDescendentsDelegate( 47 internal delegate void SendInventoryDescendentsDelegate(
48 IClientAPI client, LLUUID folderID, bool fetchFolders, bool fetchItems); 48 IClientAPI client, LLUUID folderID, bool fetchFolders, bool fetchItems);
49 49
50 public delegate void OnItemReceivedDelegate(LLUUID itemID);
51
50 /// <summary> 52 /// <summary>
51 /// Stores user profile and inventory data received from backend services for a particular user. 53 /// Stores user profile and inventory data received from backend services for a particular user.
52 /// </summary> 54 /// </summary>
53 public class CachedUserInfo 55 public class CachedUserInfo
54 { 56 {
57 public event OnItemReceivedDelegate OnItemReceived;
58
55 private static readonly ILog m_log 59 private static readonly ILog m_log
56 = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 60 = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
57 61
@@ -306,6 +310,9 @@ namespace OpenSim.Framework.Communications.Cache
306 { 310 {
307 folder.Items[itemInfo.ID] = itemInfo; 311 folder.Items[itemInfo.ID] = itemInfo;
308 } 312 }
313
314 if (OnItemReceived != null)
315 OnItemReceived(itemInfo.ID);
309 } 316 }
310 317
311 /// <summary> 318 /// <summary>
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 784d04c..e145f4a 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -2308,15 +2308,6 @@ namespace OpenSim.Region.Environment.Scenes
2308 EventManager.TriggerStopScript(part.LocalId, itemID); 2308 EventManager.TriggerStopScript(part.LocalId, itemID);
2309 } 2309 }
2310 2310
2311// public void TestFunction()
2312// {
2313// IInventoryModule imod = RequestModuleInterface<IInventoryModule>();
2314// if (imod == null)
2315// return;
2316//
2317// imod.TestFunction();
2318// }
2319
2320 public void RezSingleAttachment(IClientAPI remoteClient, LLUUID itemID, 2311 public void RezSingleAttachment(IClientAPI remoteClient, LLUUID itemID,
2321 uint AttachmentPt, uint ItemFlags, uint NextOwnerMask) 2312 uint AttachmentPt, uint ItemFlags, uint NextOwnerMask)
2322 { 2313 {
@@ -2328,13 +2319,21 @@ namespace OpenSim.Region.Environment.Scenes
2328 return; 2319 return;
2329 } 2320 }
2330 2321
2322 RezSingleAttachment(att, remoteClient, itemID, AttachmentPt,
2323 ItemFlags, NextOwnerMask);
2324 }
2325
2326 public void RezSingleAttachment(SceneObjectGroup att,
2327 IClientAPI remoteClient, LLUUID itemID, uint AttachmentPt,
2328 uint ItemFlags, uint NextOwnerMask)
2329 {
2331 if (att.RootPart != null) 2330 if (att.RootPart != null)
2332 AttachmentPt = att.RootPart.AttachmentPoint; 2331 AttachmentPt = att.RootPart.AttachmentPoint;
2333 2332
2334 ScenePresence presence; 2333 ScenePresence presence;
2335 if(TryGetAvatar(remoteClient.AgentId, out presence)) 2334 if(TryGetAvatar(remoteClient.AgentId, out presence))
2336 { 2335 {
2337 presence.Appearance.SetAttachment((int)AttachmentPt, itemID, att.GetFromAssetID()); 2336 presence.Appearance.SetAttachment((int)AttachmentPt, itemID, att.UUID);
2338 IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>(); 2337 IAvatarFactory ava = RequestModuleInterface<IAvatarFactory>();
2339 if(ava != null) 2338 if(ava != null)
2340 { 2339 {
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 5669af6..af7ae47 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -36,6 +36,7 @@ using libsecondlife.Packets;
36using log4net; 36using log4net;
37using OpenSim.Framework; 37using OpenSim.Framework;
38using OpenSim.Framework.Communications.Cache; 38using OpenSim.Framework.Communications.Cache;
39using OpenSim.Region.Environment.Interfaces;
39using OpenSim.Region.Environment.Types; 40using OpenSim.Region.Environment.Types;
40using OpenSim.Region.Physics.Manager; 41using OpenSim.Region.Physics.Manager;
41 42
@@ -416,7 +417,8 @@ namespace OpenSim.Region.Environment.Scenes
416 RegisterToEvents(); 417 RegisterToEvents();
417 SetDirectionVectors(); 418 SetDirectionVectors();
418 419
419 420 CachedUserInfo userInfo = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(m_uuid);
421 userInfo.OnItemReceived += ItemReceived;
420 } 422 }
421 423
422 public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams, 424 public ScenePresence(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams,
@@ -604,6 +606,12 @@ namespace OpenSim.Region.Environment.Scenes
604 /// </summary> 606 /// </summary>
605 public void MakeRootAgent(LLVector3 pos, bool isFlying) 607 public void MakeRootAgent(LLVector3 pos, bool isFlying)
606 { 608 {
609 IAvatarFactory ava = m_scene.RequestModuleInterface<IAvatarFactory>();
610 if(ava != null)
611 {
612 ava.TryGetAvatarAppearance(m_uuid, out m_appearance);
613 }
614
607// m_log.DebugFormat( 615// m_log.DebugFormat(
608// "[SCENE PRESENCE]: Upgrading child agent {0}, {1} to a root agent in {2} at pos {3}", 616// "[SCENE PRESENCE]: Upgrading child agent {0}, {1} to a root agent in {2} at pos {3}",
609// Name, UUID, m_scene.RegionInfo.RegionName, pos); 617// Name, UUID, m_scene.RegionInfo.RegionName, pos);
@@ -2862,5 +2870,32 @@ namespace OpenSim.Region.Environment.Scenes
2862 //DIR_CONTROL_FLAG_DOWN_NUDGE = AgentManager.ControlFlags.AGENT_CONTROL_NUDGE_UP_NEG 2870 //DIR_CONTROL_FLAG_DOWN_NUDGE = AgentManager.ControlFlags.AGENT_CONTROL_NUDGE_UP_NEG
2863 return flags; 2871 return flags;
2864 } 2872 }
2873
2874 private void ItemReceived(LLUUID itemID)
2875 {
2876 int attachpoint = m_appearance.GetAttachpoint(itemID);
2877 if (attachpoint == 0)
2878 return;
2879
2880 SceneObjectPart att = m_scene.GetSceneObjectPart(m_appearance.GetAttachedAsset(attachpoint));
2881
2882
2883 // If this is null, then we have just rezzed in. Non null means
2884 // we're crossing
2885 //
2886 if (att != null)
2887 {
2888 System.Console.WriteLine("Attach from world {0}", itemID.ToString());
2889 // Attach from world
2890 if(att.ParentGroup != null)
2891 m_scene.RezSingleAttachment(att.ParentGroup, ControllingClient, itemID, (uint)attachpoint, 0, 0);
2892 }
2893 else
2894 {
2895 System.Console.WriteLine("Rez attachment {0}", itemID.ToString());
2896 // Rez from inventory
2897 m_scene.RezSingleAttachment(ControllingClient, itemID, (uint)attachpoint, 0, 0);
2898 }
2899 }
2865 } 2900 }
2866} 2901}