diff options
author | MW | 2007-04-11 09:45:48 +0000 |
---|---|---|
committer | MW | 2007-04-11 09:45:48 +0000 |
commit | ffd7a6b8c22cd21e355f77fea20b145424e3d912 (patch) | |
tree | 94deb515b2b7cb5233fc8fc8d9d531e1a789b7c7 /OpenSim | |
parent | (no commit message) (diff) | |
download | opensim-SC-ffd7a6b8c22cd21e355f77fea20b145424e3d912.zip opensim-SC-ffd7a6b8c22cd21e355f77fea20b145424e3d912.tar.gz opensim-SC-ffd7a6b8c22cd21e355f77fea20b145424e3d912.tar.bz2 opensim-SC-ffd7a6b8c22cd21e355f77fea20b145424e3d912.tar.xz |
Changed so that a bin\ScriptEngines\ directory will be searched for scripting Engines.
Added the work in progress JVM scripting engine.
Diffstat (limited to '')
49 files changed, 2722 insertions, 883 deletions
diff --git a/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build b/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build index a3019ee..fa90bb6 100644 --- a/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build +++ b/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build | |||
@@ -1,42 +1,42 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Framework.Console" default="build"> | 2 | <project name="OpenSim.Framework.Console" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Framework.Console" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Framework.Console" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AssemblyInfo.cs" /> | 14 | <include name="AssemblyInfo.cs" /> |
15 | <include name="ConsoleBase.cs" /> | 15 | <include name="ConsoleBase.cs" /> |
16 | <include name="ConsoleCallbacksBase.cs" /> | 16 | <include name="ConsoleCallbacksBase.cs" /> |
17 | <include name="MainConsole.cs" /> | 17 | <include name="MainConsole.cs" /> |
18 | </sources> | 18 | </sources> |
19 | <references basedir="${project::get-base-directory()}"> | 19 | <references basedir="${project::get-base-directory()}"> |
20 | <lib> | 20 | <lib> |
21 | <include name="${project::get-base-directory()}" /> | 21 | <include name="${project::get-base-directory()}" /> |
22 | <include name="${project::get-base-directory()}/${build.dir}" /> | 22 | <include name="${project::get-base-directory()}/${build.dir}" /> |
23 | </lib> | 23 | </lib> |
24 | <include name="System.dll" /> | 24 | <include name="System.dll" /> |
25 | </references> | 25 | </references> |
26 | </csc> | 26 | </csc> |
27 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | 27 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> |
28 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | 28 | <mkdir dir="${project::get-base-directory()}/../bin/"/> |
29 | <copy todir="${project::get-base-directory()}/../bin/"> | 29 | <copy todir="${project::get-base-directory()}/../bin/"> |
30 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 30 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
31 | <include name="*.dll"/> | 31 | <include name="*.dll"/> |
32 | <include name="*.exe"/> | 32 | <include name="*.exe"/> |
33 | </fileset> | 33 | </fileset> |
34 | </copy> | 34 | </copy> |
35 | </target> | 35 | </target> |
36 | <target name="clean"> | 36 | <target name="clean"> |
37 | <delete dir="${bin.dir}" failonerror="false" /> | 37 | <delete dir="${bin.dir}" failonerror="false" /> |
38 | <delete dir="${obj.dir}" failonerror="false" /> | 38 | <delete dir="${obj.dir}" failonerror="false" /> |
39 | </target> | 39 | </target> |
40 | <target name="doc" description="Creates documentation."> | 40 | <target name="doc" description="Creates documentation."> |
41 | </target> | 41 | </target> |
42 | </project> | 42 | </project> |
diff --git a/OpenSim.Framework/OpenSim.Framework.csproj b/OpenSim.Framework/OpenSim.Framework.csproj index 4ce5af0..68b7ef0 100644 --- a/OpenSim.Framework/OpenSim.Framework.csproj +++ b/OpenSim.Framework/OpenSim.Framework.csproj | |||
@@ -111,6 +111,12 @@ | |||
111 | <Compile Include="ILocalStorage.cs"> | 111 | <Compile Include="ILocalStorage.cs"> |
112 | <SubType>Code</SubType> | 112 | <SubType>Code</SubType> |
113 | </Compile> | 113 | </Compile> |
114 | <Compile Include="IScriptAPI.cs"> | ||
115 | <SubType>Code</SubType> | ||
116 | </Compile> | ||
117 | <Compile Include="IScriptEngine.cs"> | ||
118 | <SubType>Code</SubType> | ||
119 | </Compile> | ||
114 | <Compile Include="IUserConfig.cs"> | 120 | <Compile Include="IUserConfig.cs"> |
115 | <SubType>Code</SubType> | 121 | <SubType>Code</SubType> |
116 | </Compile> | 122 | </Compile> |
@@ -129,6 +135,9 @@ | |||
129 | <Compile Include="NeighbourInfo.cs"> | 135 | <Compile Include="NeighbourInfo.cs"> |
130 | <SubType>Code</SubType> | 136 | <SubType>Code</SubType> |
131 | </Compile> | 137 | </Compile> |
138 | <Compile Include="OSVector3.cs"> | ||
139 | <SubType>Code</SubType> | ||
140 | </Compile> | ||
132 | <Compile Include="PrimData.cs"> | 141 | <Compile Include="PrimData.cs"> |
133 | <SubType>Code</SubType> | 142 | <SubType>Code</SubType> |
134 | </Compile> | 143 | </Compile> |
diff --git a/OpenSim.Framework/OpenSim.Framework.dll.build b/OpenSim.Framework/OpenSim.Framework.dll.build index b351625..fb7fbd4 100644 --- a/OpenSim.Framework/OpenSim.Framework.dll.build +++ b/OpenSim.Framework/OpenSim.Framework.dll.build | |||
@@ -1,67 +1,70 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Framework" default="build"> | 2 | <project name="OpenSim.Framework" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Framework" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Framework" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentCiruitData.cs" /> | 14 | <include name="AgentCiruitData.cs" /> |
15 | <include name="AgentInventory.cs" /> | 15 | <include name="AgentInventory.cs" /> |
16 | <include name="AssetBase.cs" /> | 16 | <include name="AssetBase.cs" /> |
17 | <include name="BlockingQueue.cs" /> | 17 | <include name="BlockingQueue.cs" /> |
18 | <include name="HeightMapGenHills.cs" /> | 18 | <include name="HeightMapGenHills.cs" /> |
19 | <include name="IAssetServer.cs" /> | 19 | <include name="IAssetServer.cs" /> |
20 | <include name="IConfig.cs" /> | 20 | <include name="IConfig.cs" /> |
21 | <include name="IGenericConfig.cs" /> | 21 | <include name="IGenericConfig.cs" /> |
22 | <include name="IGridConfig.cs" /> | 22 | <include name="IGridConfig.cs" /> |
23 | <include name="IGridServer.cs" /> | 23 | <include name="IGridServer.cs" /> |
24 | <include name="ILocalStorage.cs" /> | 24 | <include name="ILocalStorage.cs" /> |
25 | <include name="IUserConfig.cs" /> | 25 | <include name="IScriptAPI.cs" /> |
26 | <include name="IUserServer.cs" /> | 26 | <include name="IScriptEngine.cs" /> |
27 | <include name="LocalGridBase.cs" /> | 27 | <include name="IUserConfig.cs" /> |
28 | <include name="Login.cs" /> | 28 | <include name="IUserServer.cs" /> |
29 | <include name="LoginService.cs" /> | 29 | <include name="LocalGridBase.cs" /> |
30 | <include name="NeighbourInfo.cs" /> | 30 | <include name="Login.cs" /> |
31 | <include name="PrimData.cs" /> | 31 | <include name="LoginService.cs" /> |
32 | <include name="RemoteGridBase.cs" /> | 32 | <include name="NeighbourInfo.cs" /> |
33 | <include name="SimProfile.cs" /> | 33 | <include name="OSVector3.cs" /> |
34 | <include name="SimProfileBase.cs" /> | 34 | <include name="PrimData.cs" /> |
35 | <include name="UserProfile.cs" /> | 35 | <include name="RemoteGridBase.cs" /> |
36 | <include name="UserProfileManager.cs" /> | 36 | <include name="SimProfile.cs" /> |
37 | <include name="UserProfileManagerBase.cs" /> | 37 | <include name="SimProfileBase.cs" /> |
38 | <include name="Util.cs" /> | 38 | <include name="UserProfile.cs" /> |
39 | <include name="Properties/AssemblyInfo.cs" /> | 39 | <include name="UserProfileManager.cs" /> |
40 | </sources> | 40 | <include name="UserProfileManagerBase.cs" /> |
41 | <references basedir="${project::get-base-directory()}"> | 41 | <include name="Util.cs" /> |
42 | <lib> | 42 | <include name="Properties/AssemblyInfo.cs" /> |
43 | <include name="${project::get-base-directory()}" /> | 43 | </sources> |
44 | <include name="${project::get-base-directory()}/${build.dir}" /> | 44 | <references basedir="${project::get-base-directory()}"> |
45 | </lib> | 45 | <lib> |
46 | <include name="System.dll" /> | 46 | <include name="${project::get-base-directory()}" /> |
47 | <include name="System.Xml.dll" /> | 47 | <include name="${project::get-base-directory()}/${build.dir}" /> |
48 | <include name="../bin/libsecondlife.dll" /> | 48 | </lib> |
49 | <include name="../bin/Db4objects.Db4o.dll" /> | 49 | <include name="System.dll" /> |
50 | </references> | 50 | <include name="System.Xml.dll" /> |
51 | </csc> | 51 | <include name="../bin/libsecondlife.dll" /> |
52 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | 52 | <include name="../bin/Db4objects.Db4o.dll" /> |
53 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | 53 | </references> |
54 | <copy todir="${project::get-base-directory()}/../bin/"> | 54 | </csc> |
55 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 55 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> |
56 | <include name="*.dll"/> | 56 | <mkdir dir="${project::get-base-directory()}/../bin/"/> |
57 | <include name="*.exe"/> | 57 | <copy todir="${project::get-base-directory()}/../bin/"> |
58 | </fileset> | 58 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
59 | </copy> | 59 | <include name="*.dll"/> |
60 | </target> | 60 | <include name="*.exe"/> |
61 | <target name="clean"> | 61 | </fileset> |
62 | <delete dir="${bin.dir}" failonerror="false" /> | 62 | </copy> |
63 | <delete dir="${obj.dir}" failonerror="false" /> | 63 | </target> |
64 | </target> | 64 | <target name="clean"> |
65 | <target name="doc" description="Creates documentation."> | 65 | <delete dir="${bin.dir}" failonerror="false" /> |
66 | </target> | 66 | <delete dir="${obj.dir}" failonerror="false" /> |
67 | </project> | 67 | </target> |
68 | <target name="doc" description="Creates documentation."> | ||
69 | </target> | ||
70 | </project> | ||
diff --git a/OpenSim.Framework/UserProfileManager.cs b/OpenSim.Framework/UserProfileManager.cs index 3f0d665..bf11910 100644 --- a/OpenSim.Framework/UserProfileManager.cs +++ b/OpenSim.Framework/UserProfileManager.cs | |||
@@ -185,8 +185,6 @@ namespace OpenSim.Framework.User | |||
185 | response.Value = responseData; | 185 | response.Value = responseData; |
186 | // TheUser.SendDataToSim(SimInfo); | 186 | // TheUser.SendDataToSim(SimInfo); |
187 | 187 | ||
188 | |||
189 | |||
190 | } | 188 | } |
191 | catch (Exception E) | 189 | catch (Exception E) |
192 | { | 190 | { |
diff --git a/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build b/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build index 6335985..f34e4ac 100644 --- a/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build +++ b/OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build | |||
@@ -1,42 +1,42 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.GenericConfig.Xml" default="build"> | 2 | <project name="OpenSim.GenericConfig.Xml" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.GenericConfig.Xml" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.GenericConfig.Xml" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="XmlConfig.cs" /> | 14 | <include name="XmlConfig.cs" /> |
15 | <include name="Properties/AssemblyInfo.cs" /> | 15 | <include name="Properties/AssemblyInfo.cs" /> |
16 | </sources> | 16 | </sources> |
17 | <references basedir="${project::get-base-directory()}"> | 17 | <references basedir="${project::get-base-directory()}"> |
18 | <lib> | 18 | <lib> |
19 | <include name="${project::get-base-directory()}" /> | 19 | <include name="${project::get-base-directory()}" /> |
20 | <include name="${project::get-base-directory()}/${build.dir}" /> | 20 | <include name="${project::get-base-directory()}/${build.dir}" /> |
21 | </lib> | 21 | </lib> |
22 | <include name="System.dll" /> | 22 | <include name="System.dll" /> |
23 | <include name="System.Xml.dll" /> | 23 | <include name="System.Xml.dll" /> |
24 | <include name="../../bin/OpenSim.Framework.dll" /> | 24 | <include name="../../bin/OpenSim.Framework.dll" /> |
25 | </references> | 25 | </references> |
26 | </csc> | 26 | </csc> |
27 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> | 27 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> |
28 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> | 28 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> |
29 | <copy todir="${project::get-base-directory()}/../../bin/"> | 29 | <copy todir="${project::get-base-directory()}/../../bin/"> |
30 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 30 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
31 | <include name="*.dll"/> | 31 | <include name="*.dll"/> |
32 | <include name="*.exe"/> | 32 | <include name="*.exe"/> |
33 | </fileset> | 33 | </fileset> |
34 | </copy> | 34 | </copy> |
35 | </target> | 35 | </target> |
36 | <target name="clean"> | 36 | <target name="clean"> |
37 | <delete dir="${bin.dir}" failonerror="false" /> | 37 | <delete dir="${bin.dir}" failonerror="false" /> |
38 | <delete dir="${obj.dir}" failonerror="false" /> | 38 | <delete dir="${obj.dir}" failonerror="false" /> |
39 | </target> | 39 | </target> |
40 | <target name="doc" description="Creates documentation."> | 40 | <target name="doc" description="Creates documentation."> |
41 | </target> | 41 | </target> |
42 | </project> | 42 | </project> |
diff --git a/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build b/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build index c7a1966..6bf398e 100644 --- a/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build +++ b/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build | |||
@@ -1,46 +1,46 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.GridInterfaces.Local" default="build"> | 2 | <project name="OpenSim.GridInterfaces.Local" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.GridInterfaces.Local" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.GridInterfaces.Local" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AssemblyInfo.cs" /> | 14 | <include name="AssemblyInfo.cs" /> |
15 | <include name="LocalAssetServer.cs" /> | 15 | <include name="LocalAssetServer.cs" /> |
16 | <include name="LocalGridServer.cs" /> | 16 | <include name="LocalGridServer.cs" /> |
17 | </sources> | 17 | </sources> |
18 | <references basedir="${project::get-base-directory()}"> | 18 | <references basedir="${project::get-base-directory()}"> |
19 | <lib> | 19 | <lib> |
20 | <include name="${project::get-base-directory()}" /> | 20 | <include name="${project::get-base-directory()}" /> |
21 | <include name="${project::get-base-directory()}/${build.dir}" /> | 21 | <include name="${project::get-base-directory()}/${build.dir}" /> |
22 | </lib> | 22 | </lib> |
23 | <include name="System.dll" /> | 23 | <include name="System.dll" /> |
24 | <include name="System.Xml.dll" /> | 24 | <include name="System.Xml.dll" /> |
25 | <include name="../../bin/Db4objects.Db4o.dll" /> | 25 | <include name="../../bin/Db4objects.Db4o.dll" /> |
26 | <include name="../../bin/libsecondlife.dll" /> | 26 | <include name="../../bin/libsecondlife.dll" /> |
27 | <include name="../../bin/OpenSim.Framework.dll" /> | 27 | <include name="../../bin/OpenSim.Framework.dll" /> |
28 | <include name="../../bin/OpenSim.Framework.Console.dll" /> | 28 | <include name="../../bin/OpenSim.Framework.Console.dll" /> |
29 | </references> | 29 | </references> |
30 | </csc> | 30 | </csc> |
31 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> | 31 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> |
32 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> | 32 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> |
33 | <copy todir="${project::get-base-directory()}/../../bin/"> | 33 | <copy todir="${project::get-base-directory()}/../../bin/"> |
34 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 34 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
35 | <include name="*.dll"/> | 35 | <include name="*.dll"/> |
36 | <include name="*.exe"/> | 36 | <include name="*.exe"/> |
37 | </fileset> | 37 | </fileset> |
38 | </copy> | 38 | </copy> |
39 | </target> | 39 | </target> |
40 | <target name="clean"> | 40 | <target name="clean"> |
41 | <delete dir="${bin.dir}" failonerror="false" /> | 41 | <delete dir="${bin.dir}" failonerror="false" /> |
42 | <delete dir="${obj.dir}" failonerror="false" /> | 42 | <delete dir="${obj.dir}" failonerror="false" /> |
43 | </target> | 43 | </target> |
44 | <target name="doc" description="Creates documentation."> | 44 | <target name="doc" description="Creates documentation."> |
45 | </target> | 45 | </target> |
46 | </project> | 46 | </project> |
diff --git a/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build b/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build index 4788f32..dd6db18 100644 --- a/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build +++ b/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build | |||
@@ -1,45 +1,45 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.GridInterfaces.Remote" default="build"> | 2 | <project name="OpenSim.GridInterfaces.Remote" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.GridInterfaces.Remote" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.GridInterfaces.Remote" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AssemblyInfo.cs" /> | 14 | <include name="AssemblyInfo.cs" /> |
15 | <include name="RemoteAssetServer.cs" /> | 15 | <include name="RemoteAssetServer.cs" /> |
16 | <include name="RemoteGridServer.cs" /> | 16 | <include name="RemoteGridServer.cs" /> |
17 | </sources> | 17 | </sources> |
18 | <references basedir="${project::get-base-directory()}"> | 18 | <references basedir="${project::get-base-directory()}"> |
19 | <lib> | 19 | <lib> |
20 | <include name="${project::get-base-directory()}" /> | 20 | <include name="${project::get-base-directory()}" /> |
21 | <include name="${project::get-base-directory()}/${build.dir}" /> | 21 | <include name="${project::get-base-directory()}/${build.dir}" /> |
22 | </lib> | 22 | </lib> |
23 | <include name="System.dll" /> | 23 | <include name="System.dll" /> |
24 | <include name="System.Xml.dll" /> | 24 | <include name="System.Xml.dll" /> |
25 | <include name="../../bin/libsecondlife.dll" /> | 25 | <include name="../../bin/libsecondlife.dll" /> |
26 | <include name="../../bin/OpenSim.Framework.dll" /> | 26 | <include name="../../bin/OpenSim.Framework.dll" /> |
27 | <include name="../../bin/OpenSim.Framework.Console.dll" /> | 27 | <include name="../../bin/OpenSim.Framework.Console.dll" /> |
28 | </references> | 28 | </references> |
29 | </csc> | 29 | </csc> |
30 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> | 30 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> |
31 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> | 31 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> |
32 | <copy todir="${project::get-base-directory()}/../../bin/"> | 32 | <copy todir="${project::get-base-directory()}/../../bin/"> |
33 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 33 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
34 | <include name="*.dll"/> | 34 | <include name="*.dll"/> |
35 | <include name="*.exe"/> | 35 | <include name="*.exe"/> |
36 | </fileset> | 36 | </fileset> |
37 | </copy> | 37 | </copy> |
38 | </target> | 38 | </target> |
39 | <target name="clean"> | 39 | <target name="clean"> |
40 | <delete dir="${bin.dir}" failonerror="false" /> | 40 | <delete dir="${bin.dir}" failonerror="false" /> |
41 | <delete dir="${obj.dir}" failonerror="false" /> | 41 | <delete dir="${obj.dir}" failonerror="false" /> |
42 | </target> | 42 | </target> |
43 | <target name="doc" description="Creates documentation."> | 43 | <target name="doc" description="Creates documentation."> |
44 | </target> | 44 | </target> |
45 | </project> | 45 | </project> |
diff --git a/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build b/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build index 7b063a3..3497a55 100644 --- a/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build +++ b/OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build | |||
@@ -1,42 +1,42 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Physics.BasicPhysicsPlugin" default="build"> | 2 | <project name="OpenSim.Physics.BasicPhysicsPlugin" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Physics.BasicPhysicsPlugin" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Physics.BasicPhysicsPlugin" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AssemblyInfo.cs" /> | 14 | <include name="AssemblyInfo.cs" /> |
15 | <include name="BasicPhysicsPlugin.cs" /> | 15 | <include name="BasicPhysicsPlugin.cs" /> |
16 | </sources> | 16 | </sources> |
17 | <references basedir="${project::get-base-directory()}"> | 17 | <references basedir="${project::get-base-directory()}"> |
18 | <lib> | 18 | <lib> |
19 | <include name="${project::get-base-directory()}" /> | 19 | <include name="${project::get-base-directory()}" /> |
20 | <include name="${project::get-base-directory()}/${build.dir}" /> | 20 | <include name="${project::get-base-directory()}/${build.dir}" /> |
21 | </lib> | 21 | </lib> |
22 | <include name="System.dll" /> | 22 | <include name="System.dll" /> |
23 | <include name="../../bin/Axiom.MathLib.dll" /> | 23 | <include name="../../bin/Axiom.MathLib.dll" /> |
24 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> | 24 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> |
25 | </references> | 25 | </references> |
26 | </csc> | 26 | </csc> |
27 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" /> | 27 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" /> |
28 | <mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/> | 28 | <mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/> |
29 | <copy todir="${project::get-base-directory()}/../../bin/Physics/"> | 29 | <copy todir="${project::get-base-directory()}/../../bin/Physics/"> |
30 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 30 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
31 | <include name="*.dll"/> | 31 | <include name="*.dll"/> |
32 | <include name="*.exe"/> | 32 | <include name="*.exe"/> |
33 | </fileset> | 33 | </fileset> |
34 | </copy> | 34 | </copy> |
35 | </target> | 35 | </target> |
36 | <target name="clean"> | 36 | <target name="clean"> |
37 | <delete dir="${bin.dir}" failonerror="false" /> | 37 | <delete dir="${bin.dir}" failonerror="false" /> |
38 | <delete dir="${obj.dir}" failonerror="false" /> | 38 | <delete dir="${obj.dir}" failonerror="false" /> |
39 | </target> | 39 | </target> |
40 | <target name="doc" description="Creates documentation."> | 40 | <target name="doc" description="Creates documentation."> |
41 | </target> | 41 | </target> |
42 | </project> | 42 | </project> |
diff --git a/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build b/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build index 1554485..4b5ee51 100644 --- a/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build +++ b/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build | |||
@@ -1,47 +1,47 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Physics.Manager" default="build"> | 2 | <project name="OpenSim.Physics.Manager" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Physics.Manager" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Physics.Manager" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AssemblyInfo.cs" /> | 14 | <include name="AssemblyInfo.cs" /> |
15 | <include name="PhysicsActor.cs" /> | 15 | <include name="PhysicsActor.cs" /> |
16 | <include name="PhysicsManager.cs" /> | 16 | <include name="PhysicsManager.cs" /> |
17 | <include name="PhysicsScene.cs" /> | 17 | <include name="PhysicsScene.cs" /> |
18 | <include name="PhysicsVector.cs" /> | 18 | <include name="PhysicsVector.cs" /> |
19 | </sources> | 19 | </sources> |
20 | <references basedir="${project::get-base-directory()}"> | 20 | <references basedir="${project::get-base-directory()}"> |
21 | <lib> | 21 | <lib> |
22 | <include name="${project::get-base-directory()}" /> | 22 | <include name="${project::get-base-directory()}" /> |
23 | <include name="${project::get-base-directory()}/${build.dir}" /> | 23 | <include name="${project::get-base-directory()}/${build.dir}" /> |
24 | </lib> | 24 | </lib> |
25 | <include name="System.dll" /> | 25 | <include name="System.dll" /> |
26 | <include name="System.Xml.dll" /> | 26 | <include name="System.Xml.dll" /> |
27 | <include name="../../bin/Axiom.MathLib.dll" /> | 27 | <include name="../../bin/Axiom.MathLib.dll" /> |
28 | <include name="../../bin/OpenSim.Framework.dll" /> | 28 | <include name="../../bin/OpenSim.Framework.dll" /> |
29 | <include name="../../bin/OpenSim.Framework.Console.dll" /> | 29 | <include name="../../bin/OpenSim.Framework.Console.dll" /> |
30 | </references> | 30 | </references> |
31 | </csc> | 31 | </csc> |
32 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> | 32 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> |
33 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> | 33 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> |
34 | <copy todir="${project::get-base-directory()}/../../bin/"> | 34 | <copy todir="${project::get-base-directory()}/../../bin/"> |
35 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 35 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
36 | <include name="*.dll"/> | 36 | <include name="*.dll"/> |
37 | <include name="*.exe"/> | 37 | <include name="*.exe"/> |
38 | </fileset> | 38 | </fileset> |
39 | </copy> | 39 | </copy> |
40 | </target> | 40 | </target> |
41 | <target name="clean"> | 41 | <target name="clean"> |
42 | <delete dir="${bin.dir}" failonerror="false" /> | 42 | <delete dir="${bin.dir}" failonerror="false" /> |
43 | <delete dir="${obj.dir}" failonerror="false" /> | 43 | <delete dir="${obj.dir}" failonerror="false" /> |
44 | </target> | 44 | </target> |
45 | <target name="doc" description="Creates documentation."> | 45 | <target name="doc" description="Creates documentation."> |
46 | </target> | 46 | </target> |
47 | </project> | 47 | </project> |
diff --git a/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build b/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build index 098472a..f25361a 100644 --- a/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build +++ b/OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build | |||
@@ -1,43 +1,43 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Physics.OdePlugin" default="build"> | 2 | <project name="OpenSim.Physics.OdePlugin" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Physics.OdePlugin" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Physics.OdePlugin" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AssemblyInfo.cs" /> | 14 | <include name="AssemblyInfo.cs" /> |
15 | <include name="OdePlugin.cs" /> | 15 | <include name="OdePlugin.cs" /> |
16 | </sources> | 16 | </sources> |
17 | <references basedir="${project::get-base-directory()}"> | 17 | <references basedir="${project::get-base-directory()}"> |
18 | <lib> | 18 | <lib> |
19 | <include name="${project::get-base-directory()}" /> | 19 | <include name="${project::get-base-directory()}" /> |
20 | <include name="${project::get-base-directory()}/${build.dir}" /> | 20 | <include name="${project::get-base-directory()}/${build.dir}" /> |
21 | </lib> | 21 | </lib> |
22 | <include name="System.dll" /> | 22 | <include name="System.dll" /> |
23 | <include name="../../bin/Axiom.MathLib.dll" /> | 23 | <include name="../../bin/Axiom.MathLib.dll" /> |
24 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> | 24 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> |
25 | <include name="../../bin/Ode.NET.dll" /> | 25 | <include name="../../bin/Ode.NET.dll" /> |
26 | </references> | 26 | </references> |
27 | </csc> | 27 | </csc> |
28 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" /> | 28 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" /> |
29 | <mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/> | 29 | <mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/> |
30 | <copy todir="${project::get-base-directory()}/../../bin/Physics/"> | 30 | <copy todir="${project::get-base-directory()}/../../bin/Physics/"> |
31 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 31 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
32 | <include name="*.dll"/> | 32 | <include name="*.dll"/> |
33 | <include name="*.exe"/> | 33 | <include name="*.exe"/> |
34 | </fileset> | 34 | </fileset> |
35 | </copy> | 35 | </copy> |
36 | </target> | 36 | </target> |
37 | <target name="clean"> | 37 | <target name="clean"> |
38 | <delete dir="${bin.dir}" failonerror="false" /> | 38 | <delete dir="${bin.dir}" failonerror="false" /> |
39 | <delete dir="${obj.dir}" failonerror="false" /> | 39 | <delete dir="${obj.dir}" failonerror="false" /> |
40 | </target> | 40 | </target> |
41 | <target name="doc" description="Creates documentation."> | 41 | <target name="doc" description="Creates documentation."> |
42 | </target> | 42 | </target> |
43 | </project> | 43 | </project> |
diff --git a/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build b/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build index 3ae7013..5ab70bb 100644 --- a/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build +++ b/OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build | |||
@@ -1,43 +1,43 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Physics.PhysXPlugin" default="build"> | 2 | <project name="OpenSim.Physics.PhysXPlugin" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Physics.PhysXPlugin" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Physics.PhysXPlugin" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AssemblyInfo.cs" /> | 14 | <include name="AssemblyInfo.cs" /> |
15 | <include name="PhysXPlugin.cs" /> | 15 | <include name="PhysXPlugin.cs" /> |
16 | </sources> | 16 | </sources> |
17 | <references basedir="${project::get-base-directory()}"> | 17 | <references basedir="${project::get-base-directory()}"> |
18 | <lib> | 18 | <lib> |
19 | <include name="${project::get-base-directory()}" /> | 19 | <include name="${project::get-base-directory()}" /> |
20 | <include name="${project::get-base-directory()}/${build.dir}" /> | 20 | <include name="${project::get-base-directory()}/${build.dir}" /> |
21 | </lib> | 21 | </lib> |
22 | <include name="System.dll" /> | 22 | <include name="System.dll" /> |
23 | <include name="../../bin/Axiom.MathLib.dll" /> | 23 | <include name="../../bin/Axiom.MathLib.dll" /> |
24 | <include name="../../bin/PhysX_Wrapper_Dotnet.dll" /> | 24 | <include name="../../bin/PhysX_Wrapper_Dotnet.dll" /> |
25 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> | 25 | <include name="../../bin/OpenSim.Physics.Manager.dll" /> |
26 | </references> | 26 | </references> |
27 | </csc> | 27 | </csc> |
28 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" /> | 28 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" /> |
29 | <mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/> | 29 | <mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/> |
30 | <copy todir="${project::get-base-directory()}/../../bin/Physics/"> | 30 | <copy todir="${project::get-base-directory()}/../../bin/Physics/"> |
31 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 31 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
32 | <include name="*.dll"/> | 32 | <include name="*.dll"/> |
33 | <include name="*.exe"/> | 33 | <include name="*.exe"/> |
34 | </fileset> | 34 | </fileset> |
35 | </copy> | 35 | </copy> |
36 | </target> | 36 | </target> |
37 | <target name="clean"> | 37 | <target name="clean"> |
38 | <delete dir="${bin.dir}" failonerror="false" /> | 38 | <delete dir="${bin.dir}" failonerror="false" /> |
39 | <delete dir="${obj.dir}" failonerror="false" /> | 39 | <delete dir="${obj.dir}" failonerror="false" /> |
40 | </target> | 40 | </target> |
41 | <target name="doc" description="Creates documentation."> | 41 | <target name="doc" description="Creates documentation."> |
42 | </target> | 42 | </target> |
43 | </project> | 43 | </project> |
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.csproj b/OpenSim.RegionServer/OpenSim.RegionServer.csproj index d7058e8..2535d66 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.csproj +++ b/OpenSim.RegionServer/OpenSim.RegionServer.csproj | |||
@@ -199,6 +199,9 @@ | |||
199 | <Compile Include="world\WorldPacketHandlers.cs"> | 199 | <Compile Include="world\WorldPacketHandlers.cs"> |
200 | <SubType>Code</SubType> | 200 | <SubType>Code</SubType> |
201 | </Compile> | 201 | </Compile> |
202 | <Compile Include="world\WorldScripting.cs"> | ||
203 | <SubType>Code</SubType> | ||
204 | </Compile> | ||
202 | <Compile Include="world\scripting\IScript.cs"> | 205 | <Compile Include="world\scripting\IScript.cs"> |
203 | <SubType>Code</SubType> | 206 | <SubType>Code</SubType> |
204 | </Compile> | 207 | </Compile> |
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index cd900f5..ac93c19 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -1,82 +1,83 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.RegionServer" default="build"> | 2 | <project name="OpenSim.RegionServer" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentAssetUpload.cs" /> | 14 | <include name="AgentAssetUpload.cs" /> |
15 | <include name="ConsoleCmds.cs" /> | 15 | <include name="ConsoleCmds.cs" /> |
16 | <include name="Grid.cs" /> | 16 | <include name="Grid.cs" /> |
17 | <include name="OpenSimMain.cs" /> | 17 | <include name="OpenSimMain.cs" /> |
18 | <include name="OpenSimNetworkHandler.cs" /> | 18 | <include name="OpenSimNetworkHandler.cs" /> |
19 | <include name="PacketServer.cs" /> | 19 | <include name="PacketServer.cs" /> |
20 | <include name="QueItem.cs" /> | 20 | <include name="QueItem.cs" /> |
21 | <include name="RegionInfo.cs" /> | 21 | <include name="RegionInfo.cs" /> |
22 | <include name="SimClient.cs" /> | 22 | <include name="SimClient.cs" /> |
23 | <include name="SimConsole.cs" /> | 23 | <include name="SimConsole.cs" /> |
24 | <include name="VersionInfo.cs" /> | 24 | <include name="VersionInfo.cs" /> |
25 | <include name="Assets/AssetCache.cs" /> | 25 | <include name="Assets/AssetCache.cs" /> |
26 | <include name="Assets/InventoryCache.cs" /> | 26 | <include name="Assets/InventoryCache.cs" /> |
27 | <include name="CAPS/AdminWebFront.cs" /> | 27 | <include name="CAPS/AdminWebFront.cs" /> |
28 | <include name="types/Mesh.cs" /> | 28 | <include name="types/Mesh.cs" /> |
29 | <include name="types/Triangle.cs" /> | 29 | <include name="types/Triangle.cs" /> |
30 | <include name="world/Avatar.cs" /> | 30 | <include name="world/Avatar.cs" /> |
31 | <include name="world/AvatarAnimations.cs" /> | 31 | <include name="world/AvatarAnimations.cs" /> |
32 | <include name="world/AvatarClient.cs" /> | 32 | <include name="world/AvatarClient.cs" /> |
33 | <include name="world/AvatarUpdate.cs" /> | 33 | <include name="world/AvatarUpdate.cs" /> |
34 | <include name="world/Entity.cs" /> | 34 | <include name="world/Entity.cs" /> |
35 | <include name="world/Primitive.cs" /> | 35 | <include name="world/Primitive.cs" /> |
36 | <include name="world/Primitive2.cs" /> | 36 | <include name="world/Primitive2.cs" /> |
37 | <include name="world/ScriptEngine.cs" /> | 37 | <include name="world/ScriptEngine.cs" /> |
38 | <include name="world/SurfacePatch.cs" /> | 38 | <include name="world/SurfacePatch.cs" /> |
39 | <include name="world/World.cs" /> | 39 | <include name="world/World.cs" /> |
40 | <include name="world/WorldPacketHandlers.cs" /> | 40 | <include name="world/WorldPacketHandlers.cs" /> |
41 | <include name="world/scripting/IScript.cs" /> | 41 | <include name="world/WorldScripting.cs" /> |
42 | <include name="world/scripting/IScriptContext.cs" /> | 42 | <include name="world/scripting/IScript.cs" /> |
43 | <include name="world/scripting/IScriptEntity.cs" /> | 43 | <include name="world/scripting/IScriptContext.cs" /> |
44 | <include name="world/scripting/IScriptHandler.cs" /> | 44 | <include name="world/scripting/IScriptEntity.cs" /> |
45 | <include name="world/scripting/Script.cs" /> | 45 | <include name="world/scripting/IScriptHandler.cs" /> |
46 | <include name="world/scripting/ScriptFactory.cs" /> | 46 | <include name="world/scripting/Script.cs" /> |
47 | <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> | 47 | <include name="world/scripting/ScriptFactory.cs" /> |
48 | </sources> | 48 | <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> |
49 | <references basedir="${project::get-base-directory()}"> | 49 | </sources> |
50 | <lib> | 50 | <references basedir="${project::get-base-directory()}"> |
51 | <include name="${project::get-base-directory()}" /> | 51 | <lib> |
52 | <include name="${project::get-base-directory()}/${build.dir}" /> | 52 | <include name="${project::get-base-directory()}" /> |
53 | </lib> | 53 | <include name="${project::get-base-directory()}/${build.dir}" /> |
54 | <include name="System.dll" /> | 54 | </lib> |
55 | <include name="System.Xml.dll" /> | 55 | <include name="System.dll" /> |
56 | <include name="../bin/libsecondlife.dll" /> | 56 | <include name="System.Xml.dll" /> |
57 | <include name="../bin/Axiom.MathLib.dll" /> | 57 | <include name="../bin/libsecondlife.dll" /> |
58 | <include name="../bin/Db4objects.Db4o.dll" /> | 58 | <include name="../bin/Axiom.MathLib.dll" /> |
59 | <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" /> | 59 | <include name="../bin/Db4objects.Db4o.dll" /> |
60 | <include name="../bin/OpenSim.Framework.dll" /> | 60 | <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" /> |
61 | <include name="../bin/OpenSim.Framework.Console.dll" /> | 61 | <include name="../bin/OpenSim.Framework.dll" /> |
62 | <include name="../bin/OpenSim.GenericConfig.Xml.dll" /> | 62 | <include name="../bin/OpenSim.Framework.Console.dll" /> |
63 | <include name="../bin/OpenSim.Physics.Manager.dll" /> | 63 | <include name="../bin/OpenSim.GenericConfig.Xml.dll" /> |
64 | <include name="../bin/OpenSim.Servers.dll" /> | 64 | <include name="../bin/OpenSim.Physics.Manager.dll" /> |
65 | </references> | 65 | <include name="../bin/OpenSim.Servers.dll" /> |
66 | </csc> | 66 | </references> |
67 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | 67 | </csc> |
68 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | 68 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> |
69 | <copy todir="${project::get-base-directory()}/../bin/"> | 69 | <mkdir dir="${project::get-base-directory()}/../bin/"/> |
70 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 70 | <copy todir="${project::get-base-directory()}/../bin/"> |
71 | <include name="*.dll"/> | 71 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
72 | <include name="*.exe"/> | 72 | <include name="*.dll"/> |
73 | </fileset> | 73 | <include name="*.exe"/> |
74 | </copy> | 74 | </fileset> |
75 | </target> | 75 | </copy> |
76 | <target name="clean"> | 76 | </target> |
77 | <delete dir="${bin.dir}" failonerror="false" /> | 77 | <target name="clean"> |
78 | <delete dir="${obj.dir}" failonerror="false" /> | 78 | <delete dir="${bin.dir}" failonerror="false" /> |
79 | </target> | 79 | <delete dir="${obj.dir}" failonerror="false" /> |
80 | <target name="doc" description="Creates documentation."> | 80 | </target> |
81 | </target> | 81 | <target name="doc" description="Creates documentation."> |
82 | </project> | 82 | </target> |
83 | </project> | ||
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs index d36dbfc..fcc6512 100644 --- a/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim.RegionServer/OpenSimMain.cs | |||
@@ -39,7 +39,7 @@ using System.Collections.Generic; | |||
39 | using libsecondlife; | 39 | using libsecondlife; |
40 | using libsecondlife.Packets; | 40 | using libsecondlife.Packets; |
41 | using OpenSim.world; | 41 | using OpenSim.world; |
42 | using OpenSim.Terrain; | 42 | using OpenSim.Terrain; |
43 | using OpenSim.Framework.Interfaces; | 43 | using OpenSim.Framework.Interfaces; |
44 | using OpenSim.UserServer; | 44 | using OpenSim.UserServer; |
45 | using OpenSim.Assets; | 45 | using OpenSim.Assets; |
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index c7c57d1..74325b0 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs | |||
@@ -18,7 +18,7 @@ using OpenSim.Terrain; | |||
18 | 18 | ||
19 | namespace OpenSim.world | 19 | namespace OpenSim.world |
20 | { | 20 | { |
21 | public partial class World : ILocalStorageReceiver | 21 | public partial class World : ILocalStorageReceiver, IScriptAPI |
22 | { | 22 | { |
23 | public object LockPhysicsEngine = new object(); | 23 | public object LockPhysicsEngine = new object(); |
24 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; | 24 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; |
@@ -66,6 +66,7 @@ namespace OpenSim.world | |||
66 | // Scripts = new ScriptEngine(this); | 66 | // Scripts = new ScriptEngine(this); |
67 | Avatar.LoadAnims(); | 67 | Avatar.LoadAnims(); |
68 | this.SetDefaultScripts(); | 68 | this.SetDefaultScripts(); |
69 | this.LoadScriptEngines(); | ||
69 | } | 70 | } |
70 | 71 | ||
71 | public void AddScript(Entity entity, Script script) | 72 | public void AddScript(Entity entity, Script script) |
@@ -86,8 +87,28 @@ namespace OpenSim.world | |||
86 | //Console.WriteLine("searching for script to add: " + substring); | 87 | //Console.WriteLine("searching for script to add: " + substring); |
87 | 88 | ||
88 | ScriptFactory scriptFactory; | 89 | ScriptFactory scriptFactory; |
89 | 90 | Console.WriteLine("script string is " + substring); | |
90 | if (this.m_scripts.TryGetValue(substring, out scriptFactory)) | 91 | if(substring.StartsWith("<ScriptEngine:")) |
92 | { | ||
93 | string substring1 = ""; | ||
94 | string script = ""; | ||
95 | Console.WriteLine("searching for script engine"); | ||
96 | substring1 = substring.Remove(0, 14); | ||
97 | int dev = substring1.IndexOf(','); | ||
98 | string sEngine = substring1.Substring(0, dev); | ||
99 | substring1 = substring1.Remove(0, dev+1); | ||
100 | int end = substring1.IndexOf('>'); | ||
101 | string sName = substring1.Substring(0, end); | ||
102 | Console.WriteLine(" script info : " + sEngine + " , " + sName); | ||
103 | int startscript = substring.IndexOf('>'); | ||
104 | script = substring.Remove(0, startscript + 1); | ||
105 | Console.WriteLine("script data is " + script); | ||
106 | if (this.scriptEngines.ContainsKey(sEngine)) | ||
107 | { | ||
108 | this.scriptEngines[sEngine].LoadScript(script, sName, entity.localid); | ||
109 | } | ||
110 | } | ||
111 | else if (this.m_scripts.TryGetValue(substring, out scriptFactory)) | ||
91 | { | 112 | { |
92 | //Console.WriteLine("added script"); | 113 | //Console.WriteLine("added script"); |
93 | this.AddScript(entity, scriptFactory()); | 114 | this.AddScript(entity, scriptFactory()); |
@@ -149,7 +170,10 @@ namespace OpenSim.world | |||
149 | { | 170 | { |
150 | scriptHandler.OnFrame(); | 171 | scriptHandler.OnFrame(); |
151 | } | 172 | } |
152 | 173 | foreach (IScriptEngine scripteng in this.scriptEngines.Values) | |
174 | { | ||
175 | //scripteng.OnFrame(); | ||
176 | } | ||
153 | //backup world data | 177 | //backup world data |
154 | this.storageCount++; | 178 | this.storageCount++; |
155 | if (storageCount > 1200) //set to how often you want to backup | 179 | if (storageCount > 1200) //set to how often you want to backup |
@@ -255,7 +279,9 @@ namespace OpenSim.world | |||
255 | float[] map = this.localStorage.LoadWorld(); | 279 | float[] map = this.localStorage.LoadWorld(); |
256 | if (map == null) | 280 | if (map == null) |
257 | { | 281 | { |
282 | Console.WriteLine("creating new terrain"); | ||
258 | this.Terrain.hills(); | 283 | this.Terrain.hills(); |
284 | |||
259 | //this.localStorage.SaveMap(this.Terrain.map); | 285 | //this.localStorage.SaveMap(this.Terrain.map); |
260 | } | 286 | } |
261 | else | 287 | else |
diff --git a/OpenSim.Scripting.EmbeddedJVM/ClassInstance.cs b/OpenSim.Scripting.EmbeddedJVM/ClassInstance.cs new file mode 100644 index 0000000..15ef814 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/ClassInstance.cs | |||
@@ -0,0 +1,18 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
5 | |||
6 | namespace OpenSim.Scripting.EmbeddedJVM | ||
7 | { | ||
8 | public class ClassInstance : Object | ||
9 | { | ||
10 | public int size; | ||
11 | public Dictionary<string, BaseType> Fields = new Dictionary<string, BaseType>(); | ||
12 | |||
13 | public ClassInstance() | ||
14 | { | ||
15 | |||
16 | } | ||
17 | } | ||
18 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/ClassRecord.cs b/OpenSim.Scripting.EmbeddedJVM/ClassRecord.cs new file mode 100644 index 0000000..15d8a4b --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/ClassRecord.cs | |||
@@ -0,0 +1,476 @@ | |||
1 | using System; | ||
2 | using System.IO; | ||
3 | using System.Collections.Generic; | ||
4 | using System.Text; | ||
5 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
6 | |||
7 | namespace OpenSim.Scripting.EmbeddedJVM | ||
8 | { | ||
9 | public class ClassRecord | ||
10 | { | ||
11 | private ushort _majorVersion; | ||
12 | private ushort _minorVersion; | ||
13 | private ushort _constantPoolCount; | ||
14 | private ushort _accessFlags; | ||
15 | private ushort _thisClass; | ||
16 | private ushort _supperClass; | ||
17 | private ushort _interfaceCount; | ||
18 | private ushort _fieldCount; | ||
19 | private ushort _methodCount; | ||
20 | private ushort _attributeCount; | ||
21 | private string _name; | ||
22 | public Dictionary<string, BaseType> StaticFields = new Dictionary<string, BaseType>(); | ||
23 | public PoolClass mClass; | ||
24 | |||
25 | public List<PoolItem> _constantsPool = new List<PoolItem>(); | ||
26 | private List<MethodInfo> _methodsList = new List<MethodInfo>(); | ||
27 | private List<FieldInfo> _fieldList = new List<FieldInfo>(); | ||
28 | |||
29 | public ClassRecord() | ||
30 | { | ||
31 | |||
32 | } | ||
33 | |||
34 | public ClassInstance CreateNewInstance() | ||
35 | { | ||
36 | return new ClassInstance(); | ||
37 | } | ||
38 | |||
39 | public void LoadClassFromFile(string fileName) | ||
40 | { | ||
41 | Console.WriteLine("loading script " + fileName); | ||
42 | FileStream fs = File.OpenRead(fileName); | ||
43 | this.LoadClassFromBytes(ReadFully(fs)); | ||
44 | fs.Close(); | ||
45 | } | ||
46 | |||
47 | public void LoadClassFromBytes(byte[] data) | ||
48 | { | ||
49 | int i = 0; | ||
50 | i += 4; | ||
51 | _minorVersion = (ushort)((data[i++] << 8) + data[i++] ); | ||
52 | _majorVersion = (ushort)((data[i++] << 8) + data[i++] ); | ||
53 | _constantPoolCount = (ushort)((data[i++] << 8) + data[i++] ); | ||
54 | // Console.WriteLine("there should be " + _constantPoolCount + " items in the pool"); | ||
55 | for (int count = 0; count < _constantPoolCount -1 ; count++) | ||
56 | { | ||
57 | //read in the constant pool | ||
58 | byte pooltype = data[i++]; | ||
59 | //Console.WriteLine("#" +count +": new constant type = " +pooltype); | ||
60 | //Console.WriteLine("start position is: " + i); | ||
61 | switch (pooltype) | ||
62 | { | ||
63 | case 1: //Utf8 | ||
64 | ushort uLength = (ushort)((data[i++] << 8) + data[i++] ); | ||
65 | |||
66 | // Console.WriteLine("new utf8 type, length is " + uLength); | ||
67 | PoolUtf8 utf8 = new PoolUtf8(); | ||
68 | utf8.readValue(data, ref i, uLength); | ||
69 | this._constantsPool.Add(utf8); | ||
70 | break; | ||
71 | case 3: //Int | ||
72 | break; | ||
73 | case 7: //Class | ||
74 | PoolClass pClass = new PoolClass(this); | ||
75 | pClass.readValue(data, ref i); | ||
76 | this._constantsPool.Add(pClass); | ||
77 | break; | ||
78 | case 10: //Method | ||
79 | PoolMethodRef pMeth = new PoolMethodRef(this); | ||
80 | pMeth.readValue(data, ref i); | ||
81 | this._constantsPool.Add(pMeth); | ||
82 | break; | ||
83 | case 12: //NamedType | ||
84 | PoolNamedType pNamed = new PoolNamedType(this); | ||
85 | pNamed.readValue(data, ref i); | ||
86 | this._constantsPool.Add(pNamed); | ||
87 | break; | ||
88 | } | ||
89 | } | ||
90 | |||
91 | _accessFlags = (ushort)((data[i++] << 8) + data[i++] ); | ||
92 | _thisClass = (ushort)((data[i++] << 8) + data[i++] ); | ||
93 | _supperClass = (ushort)((data[i++] << 8) + data[i++] ); | ||
94 | |||
95 | if (this._constantsPool[this._thisClass - 1] is PoolClass) | ||
96 | { | ||
97 | this.mClass = ((PoolClass)this._constantsPool[this._thisClass - 1]); | ||
98 | } | ||
99 | |||
100 | _interfaceCount = (ushort)((data[i++] << 8) + data[i++]); | ||
101 | //should now read in the info for each interface | ||
102 | _fieldCount = (ushort)((data[i++] << 8) + data[i++]); | ||
103 | //should now read in the info for each field | ||
104 | _methodCount = (ushort)((data[i++] << 8) + data[i++]); | ||
105 | for (int count = 0; count < _methodCount; count++) | ||
106 | { | ||
107 | MethodInfo methInf = new MethodInfo(this); | ||
108 | methInf.ReadData(data, ref i); | ||
109 | this._methodsList.Add(methInf); | ||
110 | } | ||
111 | } | ||
112 | |||
113 | public void AddMethodsToMemory(MethodMemory memory) | ||
114 | { | ||
115 | for (int count = 0; count < _methodCount; count++) | ||
116 | { | ||
117 | this._methodsList[count].AddMethodCode(memory); | ||
118 | } | ||
119 | } | ||
120 | |||
121 | public bool StartMethod(Thread thread, string methodName) | ||
122 | { | ||
123 | for (int count = 0; count < _methodCount; count++) | ||
124 | { | ||
125 | if (this._constantsPool[this._methodsList[count].NameIndex-1] is PoolUtf8) | ||
126 | { | ||
127 | if (((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex-1]).Value == methodName) | ||
128 | { | ||
129 | //Console.WriteLine("found method: " + ((PoolUtf8)this._constantsPool[this._methodsList[count].NameIndex - 1]).Value); | ||
130 | thread.SetPC(this._methodsList[count].CodePointer); | ||
131 | return true; | ||
132 | } | ||
133 | } | ||
134 | } | ||
135 | return false; | ||
136 | } | ||
137 | |||
138 | public void PrintToConsole() | ||
139 | { | ||
140 | Console.WriteLine("Class File:"); | ||
141 | Console.WriteLine("Major version: " + _majorVersion); | ||
142 | Console.WriteLine("Minor version: " + _minorVersion); | ||
143 | Console.WriteLine("Pool size: " + _constantPoolCount); | ||
144 | |||
145 | for (int i = 0; i < _constantsPool.Count; i++) | ||
146 | { | ||
147 | this._constantsPool[i].Print(); | ||
148 | } | ||
149 | |||
150 | Console.WriteLine("Access flags: " + _accessFlags); | ||
151 | Console.WriteLine("This class: " + _thisClass ); | ||
152 | Console.WriteLine("Super class: " + _supperClass); | ||
153 | |||
154 | for (int count = 0; count < _methodCount; count++) | ||
155 | { | ||
156 | Console.WriteLine(); | ||
157 | this._methodsList[count].Print(); | ||
158 | } | ||
159 | |||
160 | Console.WriteLine("class name is " + this.mClass.Name.Value); | ||
161 | } | ||
162 | |||
163 | public static byte[] ReadFully(Stream stream) | ||
164 | { | ||
165 | byte[] buffer = new byte[1024]; | ||
166 | using (MemoryStream ms = new MemoryStream()) | ||
167 | { | ||
168 | while (true) | ||
169 | { | ||
170 | int read = stream.Read(buffer, 0, buffer.Length); | ||
171 | if (read <= 0) | ||
172 | return ms.ToArray(); | ||
173 | ms.Write(buffer, 0, read); | ||
174 | } | ||
175 | } | ||
176 | } | ||
177 | |||
178 | #region nested classes | ||
179 | public class PoolItem | ||
180 | { | ||
181 | public virtual void Print() | ||
182 | { | ||
183 | |||
184 | } | ||
185 | } | ||
186 | |||
187 | public class PoolUtf8 : PoolItem | ||
188 | { | ||
189 | public string Value = ""; | ||
190 | |||
191 | public void readValue(byte[] data,ref int pointer , int length) | ||
192 | { | ||
193 | for (int i = 0; i < length; i++) | ||
194 | { | ||
195 | int a =(int) data[pointer++]; | ||
196 | if ((a & 0x80) == 0) | ||
197 | { | ||
198 | Value = Value + (char)a; | ||
199 | } | ||
200 | else if ((a & 0x20) == 0) | ||
201 | { | ||
202 | int b = (int) data[pointer++]; | ||
203 | Value = Value + (char)(((a & 0x1f) << 6) + (b & 0x3f)); | ||
204 | } | ||
205 | else | ||
206 | { | ||
207 | int b = (int)data[pointer++]; | ||
208 | int c = (int)data[pointer++]; | ||
209 | Value = Value + (char)(((a & 0xf) << 12) + ((b & 0x3f) << 6) + (c & 0x3f)); | ||
210 | } | ||
211 | } | ||
212 | } | ||
213 | |||
214 | public override void Print() | ||
215 | { | ||
216 | Console.WriteLine("Utf8 type: " + Value); | ||
217 | } | ||
218 | } | ||
219 | |||
220 | private class PoolInt : PoolItem | ||
221 | { | ||
222 | |||
223 | } | ||
224 | |||
225 | public class PoolClass : PoolItem | ||
226 | { | ||
227 | //public string name = ""; | ||
228 | public ushort namePointer = 0; | ||
229 | private ClassRecord parent; | ||
230 | public PoolUtf8 Name; | ||
231 | |||
232 | public PoolClass(ClassRecord paren) | ||
233 | { | ||
234 | parent = paren; | ||
235 | } | ||
236 | |||
237 | public void readValue(byte[] data, ref int pointer) | ||
238 | { | ||
239 | namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); | ||
240 | } | ||
241 | |||
242 | public override void Print() | ||
243 | { | ||
244 | this.Name = ((PoolUtf8)this.parent._constantsPool[namePointer - 1]); | ||
245 | Console.Write("Class type: " + namePointer); | ||
246 | Console.WriteLine(" // " + ((PoolUtf8)this.parent._constantsPool[namePointer - 1]).Value); | ||
247 | |||
248 | } | ||
249 | } | ||
250 | |||
251 | public class PoolMethodRef : PoolItem | ||
252 | { | ||
253 | public ushort classPointer = 0; | ||
254 | public ushort nameTypePointer = 0; | ||
255 | public PoolNamedType mNameType; | ||
256 | public PoolClass mClass; | ||
257 | private ClassRecord parent; | ||
258 | |||
259 | public PoolMethodRef(ClassRecord paren) | ||
260 | { | ||
261 | parent = paren; | ||
262 | } | ||
263 | |||
264 | public void readValue(byte[] data, ref int pointer) | ||
265 | { | ||
266 | classPointer = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
267 | nameTypePointer = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
268 | } | ||
269 | |||
270 | public override void Print() | ||
271 | { | ||
272 | this.mNameType = ((PoolNamedType)this.parent._constantsPool[nameTypePointer - 1]); | ||
273 | this.mClass = ((PoolClass)this.parent._constantsPool[classPointer - 1]); | ||
274 | Console.WriteLine("MethodRef type: " + classPointer + " , " + nameTypePointer); | ||
275 | } | ||
276 | } | ||
277 | |||
278 | public class PoolNamedType : PoolItem | ||
279 | { | ||
280 | public ushort namePointer = 0; | ||
281 | public ushort typePointer = 0; | ||
282 | private ClassRecord parent; | ||
283 | public PoolUtf8 Name; | ||
284 | public PoolUtf8 Type; | ||
285 | |||
286 | public PoolNamedType(ClassRecord paren) | ||
287 | { | ||
288 | parent = paren; | ||
289 | } | ||
290 | |||
291 | public void readValue(byte[] data, ref int pointer) | ||
292 | { | ||
293 | namePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); | ||
294 | typePointer = (ushort)((data[pointer++] << 8) + data[pointer++] ); | ||
295 | } | ||
296 | |||
297 | public override void Print() | ||
298 | { | ||
299 | Name = ((PoolUtf8)this.parent._constantsPool[namePointer-1]); | ||
300 | Type = ((PoolUtf8)this.parent._constantsPool[typePointer-1]); | ||
301 | Console.Write("Named type: " + namePointer + " , " + typePointer ); | ||
302 | Console.WriteLine(" // "+ ((PoolUtf8)this.parent._constantsPool[namePointer-1]).Value); | ||
303 | } | ||
304 | } | ||
305 | |||
306 | //*********************** | ||
307 | public class MethodInfo | ||
308 | { | ||
309 | public ushort AccessFlags = 0; | ||
310 | public ushort NameIndex = 0; | ||
311 | public string Name = ""; | ||
312 | public ushort DescriptorIndex = 0; | ||
313 | public ushort AttributeCount = 0; | ||
314 | public List<MethodAttribute> Attributes = new List<MethodAttribute>(); | ||
315 | private ClassRecord parent; | ||
316 | public int CodePointer = 0; | ||
317 | |||
318 | public MethodInfo(ClassRecord paren) | ||
319 | { | ||
320 | parent = paren; | ||
321 | } | ||
322 | |||
323 | public void AddMethodCode(MethodMemory memory) | ||
324 | { | ||
325 | Array.Copy(this.Attributes[0].Code, 0, memory.MethodBuffer, memory.NextMethodPC, this.Attributes[0].Code.Length); | ||
326 | memory.Methodcount++; | ||
327 | this.CodePointer = memory.NextMethodPC; | ||
328 | memory.NextMethodPC += this.Attributes[0].Code.Length; | ||
329 | } | ||
330 | |||
331 | public void ReadData(byte[] data, ref int pointer) | ||
332 | { | ||
333 | AccessFlags = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
334 | NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
335 | DescriptorIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
336 | AttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
337 | for(int i =0; i< AttributeCount; i++) | ||
338 | { | ||
339 | MethodAttribute attri = new MethodAttribute(this.parent); | ||
340 | attri.ReadData(data, ref pointer); | ||
341 | this.Attributes.Add(attri); | ||
342 | } | ||
343 | } | ||
344 | |||
345 | public void Print() | ||
346 | { | ||
347 | Console.WriteLine("Method Info Struct: "); | ||
348 | Console.WriteLine("AccessFlags: " + AccessFlags); | ||
349 | Console.WriteLine("NameIndex: " + NameIndex +" // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value); | ||
350 | Console.WriteLine("DescriptorIndex: " + DescriptorIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[DescriptorIndex-1]).Value); | ||
351 | Console.WriteLine("Attribute Count:" + AttributeCount); | ||
352 | for (int i = 0; i < AttributeCount; i++) | ||
353 | { | ||
354 | this.Attributes[i].Print(); | ||
355 | } | ||
356 | } | ||
357 | |||
358 | public class MethodAttribute | ||
359 | { | ||
360 | public ushort NameIndex = 0; | ||
361 | public string Name = ""; | ||
362 | public Int32 Length = 0; | ||
363 | //for now only support code attribute | ||
364 | public ushort MaxStack = 0; | ||
365 | public ushort MaxLocals = 0; | ||
366 | public Int32 CodeLength = 0; | ||
367 | public byte[] Code; | ||
368 | public ushort ExceptionTableLength = 0; | ||
369 | public ushort SubAttributeCount = 0; | ||
370 | public List<SubAttribute> SubAttributes = new List<SubAttribute>(); | ||
371 | private ClassRecord parent; | ||
372 | |||
373 | public MethodAttribute(ClassRecord paren) | ||
374 | { | ||
375 | parent = paren; | ||
376 | } | ||
377 | |||
378 | public void ReadData(byte[] data, ref int pointer) | ||
379 | { | ||
380 | NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
381 | Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); | ||
382 | MaxStack = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
383 | MaxLocals = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
384 | CodeLength = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); | ||
385 | Code = new byte[CodeLength]; | ||
386 | for (int i = 0; i < CodeLength; i++) | ||
387 | { | ||
388 | Code[i] = data[pointer++]; | ||
389 | } | ||
390 | ExceptionTableLength = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
391 | SubAttributeCount = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
392 | for (int i = 0; i < SubAttributeCount; i++) | ||
393 | { | ||
394 | SubAttribute subAttri = new SubAttribute(this.parent); | ||
395 | subAttri.ReadData(data, ref pointer); | ||
396 | this.SubAttributes.Add(subAttri); | ||
397 | } | ||
398 | } | ||
399 | |||
400 | public void Print() | ||
401 | { | ||
402 | Console.WriteLine("Method Attribute: "); | ||
403 | Console.WriteLine("Name Index: " + NameIndex + " // "+ ((PoolUtf8)this.parent._constantsPool[NameIndex-1]).Value); | ||
404 | Console.WriteLine("Length: " + Length); | ||
405 | Console.WriteLine("MaxStack: " + MaxStack); | ||
406 | Console.WriteLine("MaxLocals: " + MaxLocals); | ||
407 | Console.WriteLine("CodeLength: " + CodeLength); | ||
408 | for (int i = 0; i < Code.Length; i++) | ||
409 | { | ||
410 | Console.WriteLine("OpCode #" + i + " is: " + Code[i]); | ||
411 | } | ||
412 | Console.WriteLine("SubAttributes: " + SubAttributeCount); | ||
413 | for (int i = 0; i < SubAttributeCount; i++) | ||
414 | { | ||
415 | this.SubAttributes[i].Print(); | ||
416 | } | ||
417 | } | ||
418 | |||
419 | public class SubAttribute | ||
420 | { | ||
421 | public ushort NameIndex = 0; | ||
422 | public string Name = ""; | ||
423 | public Int32 Length = 0; | ||
424 | public byte[] Data; | ||
425 | private ClassRecord parent; | ||
426 | |||
427 | public SubAttribute(ClassRecord paren) | ||
428 | { | ||
429 | parent = paren; | ||
430 | } | ||
431 | |||
432 | public void ReadData(byte[] data, ref int pointer) | ||
433 | { | ||
434 | NameIndex = (ushort)((data[pointer++] << 8) + data[pointer++]); | ||
435 | Length = (Int32)((data[pointer++] << 24) + (data[pointer++] << 16) + (data[pointer++] << 8) + data[pointer++]); | ||
436 | Data = new byte[Length]; | ||
437 | for (int i = 0; i < Length; i++) | ||
438 | { | ||
439 | Data[i] = data[pointer++]; | ||
440 | } | ||
441 | } | ||
442 | |||
443 | public void Print() | ||
444 | { | ||
445 | Console.WriteLine("SubAttribute: NameIndex: " + NameIndex + " // " + ((PoolUtf8)this.parent._constantsPool[NameIndex - 1]).Value); | ||
446 | } | ||
447 | |||
448 | } | ||
449 | } | ||
450 | |||
451 | } | ||
452 | private class InterfaceInfo | ||
453 | { | ||
454 | public void ReadData(byte[] data, ref int i) | ||
455 | { | ||
456 | |||
457 | } | ||
458 | } | ||
459 | private class FieldInfo | ||
460 | { | ||
461 | public void ReadData(byte[] data, ref int i) | ||
462 | { | ||
463 | |||
464 | } | ||
465 | } | ||
466 | private class AttributeInfo | ||
467 | { | ||
468 | public void ReadData(byte[] data, ref int i) | ||
469 | { | ||
470 | |||
471 | } | ||
472 | } | ||
473 | #endregion | ||
474 | |||
475 | } | ||
476 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/Heap.cs b/OpenSim.Scripting.EmbeddedJVM/Heap.cs new file mode 100644 index 0000000..138e85e --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/Heap.cs | |||
@@ -0,0 +1,16 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM | ||
6 | { | ||
7 | public class Heap | ||
8 | { | ||
9 | public List<ClassInstance> ClassObjects = new List<ClassInstance>(); | ||
10 | |||
11 | public Heap() | ||
12 | { | ||
13 | |||
14 | } | ||
15 | } | ||
16 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/Interpreter.cs b/OpenSim.Scripting.EmbeddedJVM/Interpreter.cs new file mode 100644 index 0000000..aeeee0a --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/Interpreter.cs | |||
@@ -0,0 +1,105 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
5 | using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | ||
6 | |||
7 | namespace OpenSim.Scripting.EmbeddedJVM | ||
8 | { | ||
9 | partial class Thread | ||
10 | { | ||
11 | private partial class Interpreter | ||
12 | { | ||
13 | private Thread _mThread; | ||
14 | |||
15 | public Interpreter(Thread parentThread) | ||
16 | { | ||
17 | _mThread = parentThread; | ||
18 | } | ||
19 | |||
20 | public bool Excute() | ||
21 | { | ||
22 | bool run = true; | ||
23 | byte currentOpCode = GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC++]; | ||
24 | // Console.WriteLine("opCode is: " + currentOpCode); | ||
25 | bool handled = false; | ||
26 | |||
27 | handled = this.IsLogicOpCode(currentOpCode); | ||
28 | if (!handled) | ||
29 | { | ||
30 | handled = this.IsMethodOpCode(currentOpCode); | ||
31 | } | ||
32 | if (!handled) | ||
33 | { | ||
34 | if (currentOpCode == 172) | ||
35 | { | ||
36 | if (this._mThread.stack.StackFrames.Count > 1) | ||
37 | { | ||
38 | Console.WriteLine("returning int from function"); | ||
39 | int retPC1 = this._mThread.currentFrame.ReturnPC; | ||
40 | BaseType bas1 = this._mThread.currentFrame.OpStack.Pop(); | ||
41 | this._mThread.stack.StackFrames.Pop(); | ||
42 | this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); | ||
43 | this._mThread.PC = retPC1; | ||
44 | if (bas1 is Int) | ||
45 | { | ||
46 | this._mThread.currentFrame.OpStack.Push((Int)bas1); | ||
47 | } | ||
48 | } | ||
49 | else | ||
50 | { | ||
51 | // Console.WriteLine("No parent function so ending program"); | ||
52 | run = false; | ||
53 | } | ||
54 | handled = true; | ||
55 | } | ||
56 | if (currentOpCode == 174) | ||
57 | { | ||
58 | if (this._mThread.stack.StackFrames.Count > 1) | ||
59 | { | ||
60 | Console.WriteLine("returning float from function"); | ||
61 | int retPC1 = this._mThread.currentFrame.ReturnPC; | ||
62 | BaseType bas1 = this._mThread.currentFrame.OpStack.Pop(); | ||
63 | this._mThread.stack.StackFrames.Pop(); | ||
64 | this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); | ||
65 | this._mThread.PC = retPC1; | ||
66 | if (bas1 is Float) | ||
67 | { | ||
68 | this._mThread.currentFrame.OpStack.Push((Float)bas1); | ||
69 | } | ||
70 | } | ||
71 | else | ||
72 | { | ||
73 | // Console.WriteLine("No parent function so ending program"); | ||
74 | run = false; | ||
75 | } | ||
76 | handled = true; | ||
77 | } | ||
78 | if (currentOpCode == 177) | ||
79 | { | ||
80 | if (this._mThread.stack.StackFrames.Count > 1) | ||
81 | { | ||
82 | Console.WriteLine("returning from function"); | ||
83 | int retPC = this._mThread.currentFrame.ReturnPC; | ||
84 | this._mThread.stack.StackFrames.Pop(); | ||
85 | this._mThread.currentFrame = this._mThread.stack.StackFrames.Peek(); | ||
86 | this._mThread.PC = retPC; | ||
87 | } | ||
88 | else | ||
89 | { | ||
90 | // Console.WriteLine("No parent function so ending program"); | ||
91 | run = false; | ||
92 | } | ||
93 | handled = true; | ||
94 | } | ||
95 | } | ||
96 | if (!handled) | ||
97 | { | ||
98 | Console.WriteLine("opcode " + currentOpCode + " not been handled "); | ||
99 | } | ||
100 | return run; | ||
101 | |||
102 | } | ||
103 | } | ||
104 | } | ||
105 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/InterpreterLogic.cs b/OpenSim.Scripting.EmbeddedJVM/InterpreterLogic.cs new file mode 100644 index 0000000..673970a --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/InterpreterLogic.cs | |||
@@ -0,0 +1,376 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
5 | using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | ||
6 | |||
7 | namespace OpenSim.Scripting.EmbeddedJVM | ||
8 | { | ||
9 | partial class Thread | ||
10 | { | ||
11 | private partial class Interpreter | ||
12 | { | ||
13 | private bool IsLogicOpCode(byte opcode) | ||
14 | { | ||
15 | bool result = false; | ||
16 | switch (opcode) | ||
17 | { | ||
18 | case 2: | ||
19 | Int m_int= new Int(); | ||
20 | m_int.mValue = -1; | ||
21 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
22 | result = true; | ||
23 | break; | ||
24 | case 3: | ||
25 | m_int= new Int(); | ||
26 | m_int.mValue = 0; | ||
27 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
28 | result = true; | ||
29 | break; | ||
30 | case 4: | ||
31 | m_int = new Int(); | ||
32 | m_int.mValue = 1; | ||
33 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
34 | result = true; | ||
35 | break; | ||
36 | case 5: | ||
37 | m_int = new Int(); | ||
38 | m_int.mValue = 2; | ||
39 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
40 | result = true; | ||
41 | break; | ||
42 | case 6: | ||
43 | m_int = new Int(); | ||
44 | m_int.mValue = 3; | ||
45 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
46 | break; | ||
47 | case 7: | ||
48 | m_int = new Int(); | ||
49 | m_int.mValue = 4; | ||
50 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
51 | result = true; | ||
52 | break; | ||
53 | case 8: | ||
54 | m_int = new Int(); | ||
55 | m_int.mValue = 5; | ||
56 | this._mThread.currentFrame.OpStack.Push(m_int); | ||
57 | result = true; | ||
58 | break; | ||
59 | case 11: | ||
60 | Float m_float = new Float(); | ||
61 | m_float.mValue = 0.0f; | ||
62 | this._mThread.currentFrame.OpStack.Push(m_float); | ||
63 | result = true; | ||
64 | break; | ||
65 | case 12: | ||
66 | m_float = new Float(); | ||
67 | m_float.mValue = 1.0f; | ||
68 | this._mThread.currentFrame.OpStack.Push(m_float); | ||
69 | result = true; | ||
70 | break; | ||
71 | case 13: | ||
72 | m_float = new Float(); | ||
73 | m_float.mValue = 2.0f; | ||
74 | this._mThread.currentFrame.OpStack.Push(m_float); | ||
75 | result = true; | ||
76 | break; | ||
77 | case 16: | ||
78 | int pushvalue = (int)GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]; | ||
79 | Int pushInt = new Int(); | ||
80 | pushInt.mValue = pushvalue; | ||
81 | this._mThread.currentFrame.OpStack.Push(pushInt); | ||
82 | this._mThread.PC++; | ||
83 | result = true; | ||
84 | break; | ||
85 | case 17: | ||
86 | short pushvalue2 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); | ||
87 | Int pushInt2 = new Int(); | ||
88 | pushInt2.mValue = pushvalue2; | ||
89 | this._mThread.currentFrame.OpStack.Push(pushInt2); | ||
90 | this._mThread.PC += 2; | ||
91 | result = true; | ||
92 | break; | ||
93 | case 26: | ||
94 | if (this._mThread.currentFrame.LocalVariables[0] != null) | ||
95 | { | ||
96 | if (this._mThread.currentFrame.LocalVariables[0] is Int) | ||
97 | { | ||
98 | Int newInt = new Int(); | ||
99 | newInt.mValue = ((Int)this._mThread.currentFrame.LocalVariables[0]).mValue; | ||
100 | this._mThread.currentFrame.OpStack.Push(newInt); | ||
101 | } | ||
102 | } | ||
103 | result = true; | ||
104 | break; | ||
105 | case 27: | ||
106 | if (this._mThread.currentFrame.LocalVariables[1] != null) | ||
107 | { | ||
108 | if (this._mThread.currentFrame.LocalVariables[1] is Int) | ||
109 | { | ||
110 | Int newInt = new Int(); | ||
111 | newInt.mValue = ((Int)this._mThread.currentFrame.LocalVariables[1]).mValue; | ||
112 | this._mThread.currentFrame.OpStack.Push(newInt); | ||
113 | } | ||
114 | } | ||
115 | result = true; | ||
116 | break; | ||
117 | case 34: | ||
118 | if (this._mThread.currentFrame.LocalVariables[0] != null) | ||
119 | { | ||
120 | if (this._mThread.currentFrame.LocalVariables[0] is Float) | ||
121 | { | ||
122 | Float newfloat = new Float(); | ||
123 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[0]).mValue; | ||
124 | this._mThread.currentFrame.OpStack.Push(newfloat); | ||
125 | } | ||
126 | } | ||
127 | result = true; | ||
128 | break; | ||
129 | case 35: | ||
130 | if (this._mThread.currentFrame.LocalVariables[1] != null) | ||
131 | { | ||
132 | if (this._mThread.currentFrame.LocalVariables[1] is Float) | ||
133 | { | ||
134 | Float newfloat = new Float(); | ||
135 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[1]).mValue; | ||
136 | this._mThread.currentFrame.OpStack.Push(newfloat); | ||
137 | } | ||
138 | } | ||
139 | result = true; | ||
140 | break; | ||
141 | case 36: | ||
142 | if (this._mThread.currentFrame.LocalVariables[2] != null) | ||
143 | { | ||
144 | if (this._mThread.currentFrame.LocalVariables[2] is Float) | ||
145 | { | ||
146 | Float newfloat = new Float(); | ||
147 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[2]).mValue; | ||
148 | this._mThread.currentFrame.OpStack.Push(newfloat); | ||
149 | } | ||
150 | } | ||
151 | result = true; | ||
152 | break; | ||
153 | case 37: | ||
154 | if (this._mThread.currentFrame.LocalVariables[3] != null) | ||
155 | { | ||
156 | if (this._mThread.currentFrame.LocalVariables[3] is Float) | ||
157 | { | ||
158 | Float newfloat = new Float(); | ||
159 | newfloat.mValue = ((Float)this._mThread.currentFrame.LocalVariables[3]).mValue; | ||
160 | this._mThread.currentFrame.OpStack.Push(newfloat); | ||
161 | } | ||
162 | } | ||
163 | result = true; | ||
164 | break; | ||
165 | case 59: | ||
166 | BaseType baset = this._mThread.currentFrame.OpStack.Pop(); | ||
167 | if (baset is Int) | ||
168 | { | ||
169 | this._mThread.currentFrame.LocalVariables[0] = (Int)baset; | ||
170 | } | ||
171 | result = true; | ||
172 | break; | ||
173 | case 60: | ||
174 | baset = this._mThread.currentFrame.OpStack.Pop(); | ||
175 | if (baset is Int) | ||
176 | { | ||
177 | this._mThread.currentFrame.LocalVariables[1] = (Int)baset; | ||
178 | } | ||
179 | result = true; | ||
180 | break; | ||
181 | case 67: | ||
182 | baset = this._mThread.currentFrame.OpStack.Pop(); | ||
183 | if (baset is Float) | ||
184 | { | ||
185 | this._mThread.currentFrame.LocalVariables[0] = (Float)baset; | ||
186 | } | ||
187 | result = true; | ||
188 | break; | ||
189 | case 68: | ||
190 | baset = this._mThread.currentFrame.OpStack.Pop(); | ||
191 | if (baset is Float) | ||
192 | { | ||
193 | this._mThread.currentFrame.LocalVariables[1] = (Float)baset; | ||
194 | } | ||
195 | result = true; | ||
196 | break; | ||
197 | case 69: | ||
198 | baset = this._mThread.currentFrame.OpStack.Pop(); | ||
199 | if (baset is Float) | ||
200 | { | ||
201 | this._mThread.currentFrame.LocalVariables[2] = (Float)baset; | ||
202 | } | ||
203 | result = true; | ||
204 | break; | ||
205 | case 70: | ||
206 | baset = this._mThread.currentFrame.OpStack.Pop(); | ||
207 | if (baset is Float) | ||
208 | { | ||
209 | this._mThread.currentFrame.LocalVariables[3] = (Float)baset; | ||
210 | } | ||
211 | result = true; | ||
212 | break; | ||
213 | case 87: | ||
214 | this._mThread.currentFrame.OpStack.Pop(); | ||
215 | result = true; | ||
216 | break; | ||
217 | case 98: | ||
218 | BaseType bf2 = this._mThread.currentFrame.OpStack.Pop(); | ||
219 | BaseType bf1 = this._mThread.currentFrame.OpStack.Pop(); | ||
220 | if (bf1 is Float && bf2 is Float) | ||
221 | { | ||
222 | Float nflt = new Float(); | ||
223 | nflt.mValue = ((Float)bf1).mValue + ((Float)bf2).mValue; | ||
224 | this._mThread.currentFrame.OpStack.Push(nflt); | ||
225 | } | ||
226 | result = true; | ||
227 | break; | ||
228 | case 102: | ||
229 | BaseType bsf2 = this._mThread.currentFrame.OpStack.Pop(); | ||
230 | BaseType bsf1 = this._mThread.currentFrame.OpStack.Pop(); | ||
231 | if (bsf1 is Float && bsf2 is Float) | ||
232 | { | ||
233 | Float resf = new Float(); | ||
234 | resf.mValue = ((Float)bsf1).mValue - ((Float)bsf2).mValue; | ||
235 | this._mThread.currentFrame.OpStack.Push(resf); | ||
236 | } | ||
237 | result = true; | ||
238 | break; | ||
239 | case 104: //check the order of the two values off the stack is correct | ||
240 | BaseType bs2 = this._mThread.currentFrame.OpStack.Pop(); | ||
241 | BaseType bs1 = this._mThread.currentFrame.OpStack.Pop(); | ||
242 | if (bs1 is Int && bs2 is Int) | ||
243 | { | ||
244 | Int nInt = new Int(); | ||
245 | nInt.mValue = ((Int)bs1).mValue * ((Int)bs2).mValue; | ||
246 | this._mThread.currentFrame.OpStack.Push(nInt); | ||
247 | } | ||
248 | result = true; | ||
249 | break; | ||
250 | case 132: | ||
251 | if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] != null) | ||
252 | { | ||
253 | if (this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]] is Int) | ||
254 | { | ||
255 | ((Int)this._mThread.currentFrame.LocalVariables[GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC]]).mValue += (sbyte) GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]; | ||
256 | } | ||
257 | } | ||
258 | this._mThread.PC += 2; | ||
259 | result = true; | ||
260 | break; | ||
261 | case 139: | ||
262 | BaseType conv1 = this._mThread.currentFrame.OpStack.Pop(); | ||
263 | if (conv1 is Float) | ||
264 | { | ||
265 | Int newconv = new Int(); | ||
266 | newconv.mValue = (int)((Float)conv1).mValue; | ||
267 | this._mThread.currentFrame.OpStack.Push(newconv); | ||
268 | } | ||
269 | result = true; | ||
270 | break; | ||
271 | case 149: | ||
272 | BaseType flcom2 = this._mThread.currentFrame.OpStack.Pop(); | ||
273 | BaseType flcom1 = this._mThread.currentFrame.OpStack.Pop(); | ||
274 | if (flcom1 is Float && flcom2 is Float) | ||
275 | { | ||
276 | Int compres = new Int(); | ||
277 | if (((Float)flcom1).mValue > ((Float)flcom2).mValue) | ||
278 | { | ||
279 | compres.mValue = -1; | ||
280 | } | ||
281 | else if (((Float)flcom1).mValue < ((Float)flcom2).mValue) | ||
282 | { | ||
283 | compres.mValue = 1; | ||
284 | } | ||
285 | else | ||
286 | { | ||
287 | compres.mValue = 0; | ||
288 | } | ||
289 | this._mThread.currentFrame.OpStack.Push(compres); | ||
290 | } | ||
291 | result = true; | ||
292 | break; | ||
293 | case 158: | ||
294 | short compareoffset1 = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); | ||
295 | BaseType comp1 = this._mThread.currentFrame.OpStack.Pop(); | ||
296 | if (comp1 is Int) | ||
297 | { | ||
298 | if (((Int)comp1).mValue <= 0) | ||
299 | { | ||
300 | this._mThread.PC += -1 + compareoffset1; | ||
301 | } | ||
302 | else | ||
303 | { | ||
304 | this._mThread.PC += 2; | ||
305 | } | ||
306 | } | ||
307 | else | ||
308 | { | ||
309 | this._mThread.PC += 2; | ||
310 | } | ||
311 | result = true; | ||
312 | break; | ||
313 | case 162: | ||
314 | short compareoffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); | ||
315 | BaseType bc2 = this._mThread.currentFrame.OpStack.Pop(); | ||
316 | BaseType bc1 = this._mThread.currentFrame.OpStack.Pop(); | ||
317 | if (bc1 is Int && bc2 is Int) | ||
318 | { | ||
319 | //Console.WriteLine("comparing " + ((Int)bc1).mValue + " and " + ((Int)bc2).mValue); | ||
320 | if (((Int)bc1).mValue >= ((Int)bc2).mValue) | ||
321 | { | ||
322 | // Console.WriteLine("branch compare true , offset is " +compareoffset); | ||
323 | // Console.WriteLine("current PC is " + this._mThread.PC); | ||
324 | this._mThread.PC += -1 + compareoffset; | ||
325 | //Console.WriteLine("new PC is " + this._mThread.PC); | ||
326 | } | ||
327 | else | ||
328 | { | ||
329 | //Console.WriteLine("branch compare false"); | ||
330 | this._mThread.PC += 2; | ||
331 | } | ||
332 | } | ||
333 | else | ||
334 | { | ||
335 | this._mThread.PC += 2; | ||
336 | } | ||
337 | result = true; | ||
338 | break; | ||
339 | case 164: | ||
340 | short compareloffset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC + 1]); | ||
341 | BaseType bcl2 = this._mThread.currentFrame.OpStack.Pop(); | ||
342 | BaseType bcl1 = this._mThread.currentFrame.OpStack.Pop(); | ||
343 | if (bcl1 is Int && bcl2 is Int) | ||
344 | { | ||
345 | //Console.WriteLine("comparing " + ((Int)bcl1).mValue + " and " + ((Int)bcl2).mValue); | ||
346 | if (((Int)bcl1).mValue <= ((Int)bcl2).mValue) | ||
347 | { | ||
348 | // Console.WriteLine("branch compare true , offset is " + compareloffset); | ||
349 | // Console.WriteLine("current PC is " + this._mThread.PC); | ||
350 | this._mThread.PC += -1 + compareloffset; | ||
351 | // Console.WriteLine("new PC is " + this._mThread.PC); | ||
352 | } | ||
353 | else | ||
354 | { | ||
355 | //Console.WriteLine("branch compare false"); | ||
356 | this._mThread.PC += 2; | ||
357 | } | ||
358 | } | ||
359 | else | ||
360 | { | ||
361 | this._mThread.PC += 2; | ||
362 | } | ||
363 | result = true; | ||
364 | break; | ||
365 | case 167: | ||
366 | short offset = (short)((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]); | ||
367 | this._mThread.PC += -1 + offset; | ||
368 | result = true; | ||
369 | break; | ||
370 | } | ||
371 | |||
372 | return result; | ||
373 | } | ||
374 | } | ||
375 | } | ||
376 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs b/OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs new file mode 100644 index 0000000..e025293 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs | |||
@@ -0,0 +1,139 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
5 | using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | ||
6 | using OpenSim.Framework.Interfaces; | ||
7 | using OpenSim.Framework; | ||
8 | |||
9 | namespace OpenSim.Scripting.EmbeddedJVM | ||
10 | { | ||
11 | partial class Thread | ||
12 | { | ||
13 | private partial class Interpreter | ||
14 | { | ||
15 | private bool IsMethodOpCode(byte opcode) | ||
16 | { | ||
17 | bool result = false; | ||
18 | switch (opcode) | ||
19 | { | ||
20 | case 184: | ||
21 | short refIndex = (short) ((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]); | ||
22 | //Console.WriteLine("call to method : "+refIndex); | ||
23 | if (this._mThread.currentClass._constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef) | ||
24 | { | ||
25 | // Console.WriteLine("which is " + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value + "." + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value); | ||
26 | // Console.WriteLine("of type " + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value); | ||
27 | string typ = ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value; | ||
28 | string typeparam = ""; | ||
29 | string typereturn = ""; | ||
30 | int firstbrak = 0; | ||
31 | int secondbrak = 0; | ||
32 | firstbrak = typ.LastIndexOf('('); | ||
33 | secondbrak = typ.LastIndexOf(')'); | ||
34 | typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1); | ||
35 | typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1); | ||
36 | //Console.WriteLine("split is " + typeparam + " which is length " + typeparam.Length + " , " + typereturn); | ||
37 | if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == this._mThread.currentClass.mClass.Name.Value) | ||
38 | { | ||
39 | //calling a method in this class | ||
40 | if (typeparam.Length == 0) | ||
41 | { | ||
42 | this._mThread.JumpToStaticVoidMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, (this._mThread.PC + 2)); | ||
43 | } | ||
44 | else | ||
45 | { | ||
46 | this._mThread.JumpToStaticParamMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, typeparam, (this._mThread.PC + 2)); | ||
47 | } | ||
48 | } | ||
49 | else | ||
50 | { | ||
51 | //calling a method of a different class | ||
52 | |||
53 | //for now we will have a built in OpenSimAPI class, but this should be a java class that then calls native methods | ||
54 | if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == "OpenSimAPI") | ||
55 | { | ||
56 | switch (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value) | ||
57 | { | ||
58 | case "GetEntityID": | ||
59 | Int entityID = new Int(); | ||
60 | entityID.mValue =(int) this._mThread.EntityId; | ||
61 | this._mThread.currentFrame.OpStack.Push(entityID); | ||
62 | this._mThread.PC += 2; | ||
63 | break; | ||
64 | case "GetRandomAvatarID": | ||
65 | entityID = new Int(); | ||
66 | entityID.mValue = (int)Thread.OpenSimScriptAPI.GetRandomAvatarID(); | ||
67 | this._mThread.currentFrame.OpStack.Push(entityID); | ||
68 | this._mThread.PC += 2; | ||
69 | break; | ||
70 | case "GetEntityPositionX": | ||
71 | BaseType bs1 = this._mThread.currentFrame.OpStack.Pop(); | ||
72 | if (bs1 is Int) | ||
73 | { | ||
74 | Console.WriteLine("get entity pos for " + ((Int)bs1).mValue); | ||
75 | //should get the position of the entity from the IScriptAPI | ||
76 | OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); | ||
77 | Float pos = new Float(); | ||
78 | pos.mValue = vec3.X; | ||
79 | this._mThread.currentFrame.OpStack.Push(pos); | ||
80 | } | ||
81 | this._mThread.PC += 2; | ||
82 | break; | ||
83 | case "GetEntityPositionY": | ||
84 | bs1 = this._mThread.currentFrame.OpStack.Pop(); | ||
85 | if (bs1 is Int) | ||
86 | { | ||
87 | //should get the position of the entity from the IScriptAPI | ||
88 | OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); | ||
89 | Float pos = new Float(); | ||
90 | pos.mValue = vec3.Y; | ||
91 | this._mThread.currentFrame.OpStack.Push(pos); | ||
92 | } | ||
93 | this._mThread.PC += 2; | ||
94 | break; | ||
95 | case "GetEntityPositionZ": | ||
96 | bs1 = this._mThread.currentFrame.OpStack.Pop(); | ||
97 | if (bs1 is Int) | ||
98 | { | ||
99 | //should get the position of the entity from the IScriptAPI | ||
100 | OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); | ||
101 | Float pos = new Float(); | ||
102 | pos.mValue = vec3.Z; | ||
103 | this._mThread.currentFrame.OpStack.Push(pos); | ||
104 | } | ||
105 | this._mThread.PC += 2; | ||
106 | break; | ||
107 | case "SetEntityPosition": | ||
108 | //pop the three float values and the entity id | ||
109 | BaseType ft3 = this._mThread.currentFrame.OpStack.Pop(); | ||
110 | BaseType ft2 = this._mThread.currentFrame.OpStack.Pop(); | ||
111 | BaseType ft1 = this._mThread.currentFrame.OpStack.Pop(); | ||
112 | BaseType in1 = this._mThread.currentFrame.OpStack.Pop(); | ||
113 | if (ft1 is Float && ft2 is Float && ft3 is Float) | ||
114 | { | ||
115 | if(in1 is Int) | ||
116 | { | ||
117 | //Console.WriteLine("set: " + ((Int)in1).mValue + " , " + ((Float)ft1).mValue + " , " + ((Float)ft2).mValue + " , " + ((Float)ft3).mValue); | ||
118 | Thread.OpenSimScriptAPI.SetEntityPosition((uint)((Int) in1).mValue, ((Float)ft1).mValue, ((Float)ft2).mValue, ((Float)ft3).mValue); | ||
119 | } | ||
120 | } | ||
121 | this._mThread.PC += 2; | ||
122 | break; | ||
123 | } | ||
124 | } | ||
125 | } | ||
126 | } | ||
127 | else | ||
128 | { | ||
129 | this._mThread.PC += 2; | ||
130 | } | ||
131 | result = true; | ||
132 | break; | ||
133 | } | ||
134 | |||
135 | return result; | ||
136 | } | ||
137 | } | ||
138 | } | ||
139 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/InterpreterReturn.cs b/OpenSim.Scripting.EmbeddedJVM/InterpreterReturn.cs new file mode 100644 index 0000000..6704e31 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/InterpreterReturn.cs | |||
@@ -0,0 +1,13 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM | ||
6 | { | ||
7 | partial class Thread | ||
8 | { | ||
9 | private partial class Interpreter | ||
10 | { | ||
11 | } | ||
12 | } | ||
13 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/MainMemory.cs b/OpenSim.Scripting.EmbeddedJVM/MainMemory.cs new file mode 100644 index 0000000..ff18f90 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/MainMemory.cs | |||
@@ -0,0 +1,18 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM | ||
6 | { | ||
7 | public class MainMemory | ||
8 | { | ||
9 | public Heap HeapArea; | ||
10 | public MethodMemory MethodArea; | ||
11 | |||
12 | public MainMemory() | ||
13 | { | ||
14 | MethodArea = new MethodMemory(); | ||
15 | HeapArea = new Heap(); | ||
16 | } | ||
17 | } | ||
18 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/MethodMemory.cs b/OpenSim.Scripting.EmbeddedJVM/MethodMemory.cs new file mode 100644 index 0000000..2541991 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/MethodMemory.cs | |||
@@ -0,0 +1,19 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM | ||
6 | { | ||
7 | public class MethodMemory | ||
8 | { | ||
9 | public byte[] MethodBuffer; | ||
10 | public List<ClassRecord> Classes = new List<ClassRecord>(); | ||
11 | public int NextMethodPC = 0; | ||
12 | public int Methodcount = 0; | ||
13 | |||
14 | public MethodMemory() | ||
15 | { | ||
16 | MethodBuffer = new byte[20000]; | ||
17 | } | ||
18 | } | ||
19 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj b/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj new file mode 100644 index 0000000..90aeff8 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj | |||
@@ -0,0 +1,153 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{97A82740-0000-0000-0000-000000000000}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.Scripting.EmbeddedJVM</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Scripting.EmbeddedJVM</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\bin\ScriptEngines\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\bin\ScriptEngines\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="System" > | ||
62 | <HintPath>System.dll</HintPath> | ||
63 | <Private>False</Private> | ||
64 | </Reference> | ||
65 | <Reference Include="System.Xml" > | ||
66 | <HintPath>System.Xml.dll</HintPath> | ||
67 | <Private>False</Private> | ||
68 | </Reference> | ||
69 | </ItemGroup> | ||
70 | <ItemGroup> | ||
71 | <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj"> | ||
72 | <Name>OpenSim.Framework</Name> | ||
73 | <Project>{8ACA2445-0000-0000-0000-000000000000}</Project> | ||
74 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
75 | <Private>False</Private> | ||
76 | </ProjectReference> | ||
77 | </ItemGroup> | ||
78 | <ItemGroup> | ||
79 | <Compile Include="ClassInstance.cs"> | ||
80 | <SubType>Code</SubType> | ||
81 | </Compile> | ||
82 | <Compile Include="ClassRecord.cs"> | ||
83 | <SubType>Code</SubType> | ||
84 | </Compile> | ||
85 | <Compile Include="Heap.cs"> | ||
86 | <SubType>Code</SubType> | ||
87 | </Compile> | ||
88 | <Compile Include="Interpreter.cs"> | ||
89 | <SubType>Code</SubType> | ||
90 | </Compile> | ||
91 | <Compile Include="InterpreterLogic.cs"> | ||
92 | <SubType>Code</SubType> | ||
93 | </Compile> | ||
94 | <Compile Include="InterpreterMethods.cs"> | ||
95 | <SubType>Code</SubType> | ||
96 | </Compile> | ||
97 | <Compile Include="InterpreterReturn.cs"> | ||
98 | <SubType>Code</SubType> | ||
99 | </Compile> | ||
100 | <Compile Include="MainMemory.cs"> | ||
101 | <SubType>Code</SubType> | ||
102 | </Compile> | ||
103 | <Compile Include="MethodMemory.cs"> | ||
104 | <SubType>Code</SubType> | ||
105 | </Compile> | ||
106 | <Compile Include="Object.cs"> | ||
107 | <SubType>Code</SubType> | ||
108 | </Compile> | ||
109 | <Compile Include="OpenSimJVM.cs"> | ||
110 | <SubType>Code</SubType> | ||
111 | </Compile> | ||
112 | <Compile Include="Stack.cs"> | ||
113 | <SubType>Code</SubType> | ||
114 | </Compile> | ||
115 | <Compile Include="StackFrame.cs"> | ||
116 | <SubType>Code</SubType> | ||
117 | </Compile> | ||
118 | <Compile Include="Thread.cs"> | ||
119 | <SubType>Code</SubType> | ||
120 | </Compile> | ||
121 | <Compile Include="Properties\AssemblyInfo.cs"> | ||
122 | <SubType>Code</SubType> | ||
123 | </Compile> | ||
124 | <Compile Include="Types\ArrayReference.cs"> | ||
125 | <SubType>Code</SubType> | ||
126 | </Compile> | ||
127 | <Compile Include="Types\BaseType.cs"> | ||
128 | <SubType>Code</SubType> | ||
129 | </Compile> | ||
130 | <Compile Include="Types\ObjectReference.cs"> | ||
131 | <SubType>Code</SubType> | ||
132 | </Compile> | ||
133 | <Compile Include="Types\PrimitiveTypes\Byte.cs"> | ||
134 | <SubType>Code</SubType> | ||
135 | </Compile> | ||
136 | <Compile Include="Types\PrimitiveTypes\Char.cs"> | ||
137 | <SubType>Code</SubType> | ||
138 | </Compile> | ||
139 | <Compile Include="Types\PrimitiveTypes\Float.cs"> | ||
140 | <SubType>Code</SubType> | ||
141 | </Compile> | ||
142 | <Compile Include="Types\PrimitiveTypes\Int.cs"> | ||
143 | <SubType>Code</SubType> | ||
144 | </Compile> | ||
145 | </ItemGroup> | ||
146 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
147 | <PropertyGroup> | ||
148 | <PreBuildEvent> | ||
149 | </PreBuildEvent> | ||
150 | <PostBuildEvent> | ||
151 | </PostBuildEvent> | ||
152 | </PropertyGroup> | ||
153 | </Project> | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user b/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user new file mode 100644 index 0000000..90c1e94 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.csproj.user | |||
@@ -0,0 +1,12 @@ | |||
1 | <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
4 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
5 | <ReferencePath>C:\New Folder\second-life-viewer\opensim-dailys2\opensim02-04\bin\</ReferencePath> | ||
6 | <LastOpenVersion>8.0.50727</LastOpenVersion> | ||
7 | <ProjectView>ProjectFiles</ProjectView> | ||
8 | <ProjectTrust>0</ProjectTrust> | ||
9 | </PropertyGroup> | ||
10 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' " /> | ||
11 | <PropertyGroup Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " /> | ||
12 | </Project> | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build b/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build new file mode 100644 index 0000000..46067c1 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build | |||
@@ -0,0 +1,62 @@ | |||
1 | <?xml version="1.0" ?> | ||
2 | <project name="OpenSim.Scripting.EmbeddedJVM" default="build"> | ||
3 | <target name="build"> | ||
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | ||
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | ||
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | ||
7 | <fileset basedir="${project::get-base-directory()}"> | ||
8 | </fileset> | ||
9 | </copy> | ||
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | ||
11 | <resources prefix="OpenSim.Scripting.EmbeddedJVM" dynamicprefix="true" > | ||
12 | </resources> | ||
13 | <sources failonempty="true"> | ||
14 | <include name="ClassInstance.cs" /> | ||
15 | <include name="ClassRecord.cs" /> | ||
16 | <include name="Heap.cs" /> | ||
17 | <include name="Interpreter.cs" /> | ||
18 | <include name="InterpreterLogic.cs" /> | ||
19 | <include name="InterpreterMethods.cs" /> | ||
20 | <include name="InterpreterReturn.cs" /> | ||
21 | <include name="MainMemory.cs" /> | ||
22 | <include name="MethodMemory.cs" /> | ||
23 | <include name="Object.cs" /> | ||
24 | <include name="OpenSimJVM.cs" /> | ||
25 | <include name="Stack.cs" /> | ||
26 | <include name="StackFrame.cs" /> | ||
27 | <include name="Thread.cs" /> | ||
28 | <include name="Properties/AssemblyInfo.cs" /> | ||
29 | <include name="Types/ArrayReference.cs" /> | ||
30 | <include name="Types/BaseType.cs" /> | ||
31 | <include name="Types/ObjectReference.cs" /> | ||
32 | <include name="Types/PrimitiveTypes/Byte.cs" /> | ||
33 | <include name="Types/PrimitiveTypes/Char.cs" /> | ||
34 | <include name="Types/PrimitiveTypes/Float.cs" /> | ||
35 | <include name="Types/PrimitiveTypes/Int.cs" /> | ||
36 | </sources> | ||
37 | <references basedir="${project::get-base-directory()}"> | ||
38 | <lib> | ||
39 | <include name="${project::get-base-directory()}" /> | ||
40 | <include name="${project::get-base-directory()}/${build.dir}" /> | ||
41 | </lib> | ||
42 | <include name="System.dll" /> | ||
43 | <include name="System.Xml.dll" /> | ||
44 | <include name="../bin/OpenSim.Framework.dll" /> | ||
45 | </references> | ||
46 | </csc> | ||
47 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/ScriptEngines/" /> | ||
48 | <mkdir dir="${project::get-base-directory()}/../bin/ScriptEngines/"/> | ||
49 | <copy todir="${project::get-base-directory()}/../bin/ScriptEngines/"> | ||
50 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | ||
51 | <include name="*.dll"/> | ||
52 | <include name="*.exe"/> | ||
53 | </fileset> | ||
54 | </copy> | ||
55 | </target> | ||
56 | <target name="clean"> | ||
57 | <delete dir="${bin.dir}" failonerror="false" /> | ||
58 | <delete dir="${obj.dir}" failonerror="false" /> | ||
59 | </target> | ||
60 | <target name="doc" description="Creates documentation."> | ||
61 | </target> | ||
62 | </project> | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/OpenSimJVM.cs b/OpenSim.Scripting.EmbeddedJVM/OpenSimJVM.cs new file mode 100644 index 0000000..77a92e5 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/OpenSimJVM.cs | |||
@@ -0,0 +1,133 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.IO; | ||
5 | using System.Threading; | ||
6 | using OpenSim.Framework; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | using OpenSim.Framework.Utilities; | ||
9 | |||
10 | namespace OpenSim.Scripting.EmbeddedJVM | ||
11 | { | ||
12 | public class OpenSimJVM : IScriptEngine | ||
13 | { | ||
14 | private List<Thread> _threads = new List<Thread>(); | ||
15 | private BlockingQueue<CompileInfo> CompileScripts = new BlockingQueue<CompileInfo>(); | ||
16 | private MainMemory _mainMemory; | ||
17 | private System.Threading.Thread compileThread; | ||
18 | |||
19 | public OpenSimJVM() | ||
20 | { | ||
21 | |||
22 | } | ||
23 | |||
24 | public bool Init(IScriptAPI api) | ||
25 | { | ||
26 | Console.WriteLine("Creating OpenSim JVM scripting engine"); | ||
27 | _mainMemory = new MainMemory(); | ||
28 | Thread.GlobalMemory = this._mainMemory; | ||
29 | Thread.OpenSimScriptAPI = api; | ||
30 | compileThread = new System.Threading.Thread(new ThreadStart(CompileScript)); | ||
31 | compileThread.IsBackground = true; | ||
32 | compileThread.Start(); | ||
33 | return true; | ||
34 | } | ||
35 | |||
36 | public string GetName() | ||
37 | { | ||
38 | return "OpenSimJVM"; | ||
39 | } | ||
40 | |||
41 | public void LoadScript(string script, string scriptName, uint entityID) | ||
42 | { | ||
43 | Console.WriteLine("OpenSimJVM - loading new script: " + scriptName); | ||
44 | CompileInfo comp = new CompileInfo(); | ||
45 | comp.entityId = entityID; | ||
46 | comp.script = script; | ||
47 | comp.scriptName = scriptName; | ||
48 | this.CompileScripts.Enqueue(comp); | ||
49 | } | ||
50 | |||
51 | public void CompileScript() | ||
52 | { | ||
53 | while (true) | ||
54 | { | ||
55 | CompileInfo comp = this.CompileScripts.Dequeue(); | ||
56 | string script = comp.script; | ||
57 | string scriptName = comp.scriptName; | ||
58 | uint entityID = comp.entityId; | ||
59 | try | ||
60 | { | ||
61 | //need to compile the script into a java class file | ||
62 | |||
63 | //first save it to a java source file | ||
64 | TextWriter tw = new StreamWriter(scriptName + ".java"); | ||
65 | tw.WriteLine(script); | ||
66 | tw.Close(); | ||
67 | |||
68 | //now compile | ||
69 | System.Diagnostics.ProcessStartInfo psi = new System.Diagnostics.ProcessStartInfo(@"C:\Program Files\Java\jdk1.6.0_01\bin\javac.exe", "*.java"); | ||
70 | psi.RedirectStandardOutput = true; | ||
71 | psi.WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden; | ||
72 | psi.UseShellExecute = false; | ||
73 | System.Diagnostics.Process javacomp; | ||
74 | javacomp = System.Diagnostics.Process.Start(psi); | ||
75 | javacomp.WaitForExit(); | ||
76 | |||
77 | |||
78 | //now load in class file | ||
79 | ClassRecord class1 = new ClassRecord(); | ||
80 | class1.LoadClassFromFile(scriptName + ".class"); | ||
81 | class1.PrintToConsole(); | ||
82 | //Console.WriteLine(); | ||
83 | this._mainMemory.MethodArea.Classes.Add(class1); | ||
84 | class1.AddMethodsToMemory(this._mainMemory.MethodArea); | ||
85 | |||
86 | Thread newThread = new Thread(); | ||
87 | this._threads.Add(newThread); | ||
88 | newThread.EntityId = entityID; | ||
89 | newThread.currentClass = class1; | ||
90 | |||
91 | //now delete the created files | ||
92 | System.IO.File.Delete(scriptName + ".java"); | ||
93 | System.IO.File.Delete(scriptName + ".class"); | ||
94 | this.OnFrame(); | ||
95 | } | ||
96 | catch (Exception e) | ||
97 | { | ||
98 | Console.WriteLine("exception"); | ||
99 | Console.WriteLine(e.StackTrace); | ||
100 | Console.WriteLine(e.Message); | ||
101 | } | ||
102 | } | ||
103 | } | ||
104 | |||
105 | public void OnFrame() | ||
106 | { | ||
107 | for (int i = 0; i < this._threads.Count; i++) | ||
108 | { | ||
109 | if (!this._threads[i].running) | ||
110 | { | ||
111 | this._threads[i].StartMethod("OnFrame"); | ||
112 | bool run = true; | ||
113 | while (run) | ||
114 | { | ||
115 | run = this._threads[i].Excute(); | ||
116 | } | ||
117 | } | ||
118 | } | ||
119 | } | ||
120 | |||
121 | private class CompileInfo | ||
122 | { | ||
123 | public string script; | ||
124 | public string scriptName; | ||
125 | public uint entityId; | ||
126 | |||
127 | public CompileInfo() | ||
128 | { | ||
129 | |||
130 | } | ||
131 | } | ||
132 | } | ||
133 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/Properties/AssemblyInfo.cs b/OpenSim.Scripting.EmbeddedJVM/Properties/AssemblyInfo.cs new file mode 100644 index 0000000..53a0f08 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/Properties/AssemblyInfo.cs | |||
@@ -0,0 +1,33 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // General Information about an assembly is controlled through the following | ||
6 | // set of attributes. Change these attribute values to modify the information | ||
7 | // associated with an assembly. | ||
8 | [assembly: AssemblyTitle("OpenSim.Scripting.EmbeddedJVM")] | ||
9 | [assembly: AssemblyDescription("")] | ||
10 | [assembly: AssemblyConfiguration("")] | ||
11 | [assembly: AssemblyCompany("")] | ||
12 | [assembly: AssemblyProduct("OpenSim.Scripting.EmbeddedJVM")] | ||
13 | [assembly: AssemblyCopyright("Copyright © 2007")] | ||
14 | [assembly: AssemblyTrademark("")] | ||
15 | [assembly: AssemblyCulture("")] | ||
16 | |||
17 | // Setting ComVisible to false makes the types in this assembly not visible | ||
18 | // to COM components. If you need to access a type in this assembly from | ||
19 | // COM, set the ComVisible attribute to true on that type. | ||
20 | [assembly: ComVisible(false)] | ||
21 | |||
22 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
23 | [assembly: Guid("087c0917-5a6a-4b47-a4dd-0928dd85bd4b")] | ||
24 | |||
25 | // Version information for an assembly consists of the following four values: | ||
26 | // | ||
27 | // Major Version | ||
28 | // Minor Version | ||
29 | // Build Number | ||
30 | // Revision | ||
31 | // | ||
32 | [assembly: AssemblyVersion("1.0.0.0")] | ||
33 | [assembly: AssemblyFileVersion("1.0.0.0")] | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/Stack.cs b/OpenSim.Scripting.EmbeddedJVM/Stack.cs new file mode 100644 index 0000000..d77d82e --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/Stack.cs | |||
@@ -0,0 +1,15 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM | ||
6 | { | ||
7 | public class Stack | ||
8 | { | ||
9 | public Stack<StackFrame> StackFrames = new Stack<StackFrame>(); | ||
10 | |||
11 | public Stack() | ||
12 | { | ||
13 | } | ||
14 | } | ||
15 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/StackFrame.cs b/OpenSim.Scripting.EmbeddedJVM/StackFrame.cs new file mode 100644 index 0000000..afca7a9 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/StackFrame.cs | |||
@@ -0,0 +1,22 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
5 | |||
6 | namespace OpenSim.Scripting.EmbeddedJVM | ||
7 | { | ||
8 | public class StackFrame | ||
9 | { | ||
10 | public BaseType[] LocalVariables; | ||
11 | public Stack<BaseType> OpStack = new Stack<BaseType>(); | ||
12 | |||
13 | public int ReturnPC = 0; | ||
14 | public ClassRecord CallingClass = null; | ||
15 | |||
16 | public StackFrame() | ||
17 | { | ||
18 | LocalVariables = new BaseType[20]; | ||
19 | } | ||
20 | |||
21 | } | ||
22 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/Thread.cs b/OpenSim.Scripting.EmbeddedJVM/Thread.cs new file mode 100644 index 0000000..436949c --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/Thread.cs | |||
@@ -0,0 +1,88 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.Scripting.EmbeddedJVM.Types; | ||
5 | using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; | ||
6 | using OpenSim.Framework; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | |||
9 | namespace OpenSim.Scripting.EmbeddedJVM | ||
10 | { | ||
11 | public partial class Thread | ||
12 | { | ||
13 | public static MainMemory GlobalMemory; | ||
14 | public static IScriptAPI OpenSimScriptAPI; | ||
15 | private int PC = 0; | ||
16 | private Stack stack; | ||
17 | private Interpreter mInterpreter; | ||
18 | public ClassRecord currentClass; | ||
19 | public ClassInstance currentInstance; | ||
20 | private StackFrame currentFrame; | ||
21 | public int excutionCounter = 0; | ||
22 | public bool running = false; | ||
23 | public uint EntityId = 0; | ||
24 | |||
25 | public Thread() | ||
26 | { | ||
27 | this.mInterpreter = new Interpreter(this); | ||
28 | this.stack = new Stack(); | ||
29 | } | ||
30 | |||
31 | public void SetPC(int methodpointer) | ||
32 | { | ||
33 | //Console.WriteLine("Thread PC has been set to " + methodpointer); | ||
34 | PC = methodpointer; | ||
35 | } | ||
36 | |||
37 | public void StartMethod(ClassRecord rec, string methName) | ||
38 | { | ||
39 | currentFrame = new StackFrame(); | ||
40 | this.stack.StackFrames.Push(currentFrame); | ||
41 | this.currentClass = rec; | ||
42 | currentClass.StartMethod(this, methName); | ||
43 | } | ||
44 | |||
45 | public void StartMethod( string methName) | ||
46 | { | ||
47 | currentFrame = new StackFrame(); | ||
48 | this.stack.StackFrames.Push(currentFrame); | ||
49 | currentClass.StartMethod(this, methName); | ||
50 | } | ||
51 | |||
52 | public void JumpToStaticVoidMethod(string methName, int returnPC) | ||
53 | { | ||
54 | currentFrame = new StackFrame(); | ||
55 | currentFrame.ReturnPC = returnPC; | ||
56 | this.stack.StackFrames.Push(currentFrame); | ||
57 | currentClass.StartMethod(this, methName); | ||
58 | } | ||
59 | |||
60 | public void JumpToStaticParamMethod(string methName, string param, int returnPC) | ||
61 | { | ||
62 | if (param == "I") | ||
63 | { | ||
64 | BaseType bs1 = currentFrame.OpStack.Pop(); | ||
65 | currentFrame = new StackFrame(); | ||
66 | currentFrame.ReturnPC = returnPC; | ||
67 | this.stack.StackFrames.Push(currentFrame); | ||
68 | currentFrame.LocalVariables[0] = ((Int)bs1); | ||
69 | currentClass.StartMethod(this, methName); | ||
70 | } | ||
71 | if (param == "F") | ||
72 | { | ||
73 | |||
74 | } | ||
75 | } | ||
76 | |||
77 | public void JumpToClassStaticVoidMethod(string className, string methName, int returnPC) | ||
78 | { | ||
79 | |||
80 | } | ||
81 | |||
82 | public bool Excute() | ||
83 | { | ||
84 | excutionCounter++; | ||
85 | return this.mInterpreter.Excute(); | ||
86 | } | ||
87 | } | ||
88 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/ArrayReference.cs b/OpenSim.Scripting.EmbeddedJVM/Types/ArrayReference.cs new file mode 100644 index 0000000..2854eab --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/Types/ArrayReference.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types | ||
6 | { | ||
7 | public class ArrayReference :BaseType | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/BaseType.cs b/OpenSim.Scripting.EmbeddedJVM/Types/BaseType.cs new file mode 100644 index 0000000..270aa7b --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/Types/BaseType.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types | ||
6 | { | ||
7 | public class BaseType : Object | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/ObjectReference.cs b/OpenSim.Scripting.EmbeddedJVM/Types/ObjectReference.cs new file mode 100644 index 0000000..da28eaa --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/Types/ObjectReference.cs | |||
@@ -0,0 +1,16 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types | ||
6 | { | ||
7 | public class ObjectReference : BaseType | ||
8 | { | ||
9 | public ushort Reference; | ||
10 | |||
11 | public ObjectReference() | ||
12 | { | ||
13 | |||
14 | } | ||
15 | } | ||
16 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Byte.cs b/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Byte.cs new file mode 100644 index 0000000..1a3ecff --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Byte.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes | ||
6 | { | ||
7 | public class Byte : BaseType | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Char.cs b/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Char.cs new file mode 100644 index 0000000..19002d4 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Char.cs | |||
@@ -0,0 +1,10 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes | ||
6 | { | ||
7 | public class Char : BaseType | ||
8 | { | ||
9 | } | ||
10 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Float.cs b/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Float.cs new file mode 100644 index 0000000..91f1679 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Float.cs | |||
@@ -0,0 +1,16 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes | ||
6 | { | ||
7 | public class Float : BaseType | ||
8 | { | ||
9 | public float mValue = 0; | ||
10 | |||
11 | public Float() | ||
12 | { | ||
13 | |||
14 | } | ||
15 | } | ||
16 | } | ||
diff --git a/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Int.cs b/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Int.cs new file mode 100644 index 0000000..4ecd325 --- /dev/null +++ b/OpenSim.Scripting.EmbeddedJVM/Types/PrimitiveTypes/Int.cs | |||
@@ -0,0 +1,16 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes | ||
6 | { | ||
7 | public class Int : BaseType | ||
8 | { | ||
9 | public int mValue = 0; | ||
10 | |||
11 | public Int() | ||
12 | { | ||
13 | |||
14 | } | ||
15 | } | ||
16 | } | ||
diff --git a/OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.csproj b/OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.csproj index 72a07a0..ebd3936 100644 --- a/OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.csproj +++ b/OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.csproj | |||
@@ -74,8 +74,8 @@ | |||
74 | <HintPath>..\bin\Kds.Serialization.dll</HintPath> | 74 | <HintPath>..\bin\Kds.Serialization.dll</HintPath> |
75 | <Private>False</Private> | 75 | <Private>False</Private> |
76 | </Reference> | 76 | </Reference> |
77 | <Reference Include="libDB_dotNET43.dll" > | 77 | <Reference Include="libdb_dotNET43.dll" > |
78 | <HintPath>..\bin\libDB_dotNET43.dll</HintPath> | 78 | <HintPath>..\bin\libdb_dotNET43.dll</HintPath> |
79 | <Private>False</Private> | 79 | <Private>False</Private> |
80 | </Reference> | 80 | </Reference> |
81 | <Reference Include="libsecondlife.dll" > | 81 | <Reference Include="libsecondlife.dll" > |
diff --git a/OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build b/OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build index 9592c1e..82085d1 100644 --- a/OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build +++ b/OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build | |||
@@ -1,47 +1,47 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Storage.LocalStorageBerkeleyDB" default="build"> | 2 | <project name="OpenSim.Storage.LocalStorageBerkeleyDB" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Storage.LocalStorageBerkeleyDB" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Storage.LocalStorageBerkeleyDB" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="BDBLocalStorage.cs" /> | 14 | <include name="BDBLocalStorage.cs" /> |
15 | <include name="Properties/AssemblyInfo.cs" /> | 15 | <include name="Properties/AssemblyInfo.cs" /> |
16 | </sources> | 16 | </sources> |
17 | <references basedir="${project::get-base-directory()}"> | 17 | <references basedir="${project::get-base-directory()}"> |
18 | <lib> | 18 | <lib> |
19 | <include name="${project::get-base-directory()}" /> | 19 | <include name="${project::get-base-directory()}" /> |
20 | <include name="${project::get-base-directory()}/${build.dir}" /> | 20 | <include name="${project::get-base-directory()}/${build.dir}" /> |
21 | </lib> | 21 | </lib> |
22 | <include name="System.dll" /> | 22 | <include name="System.dll" /> |
23 | <include name="System.Xml.dll" /> | 23 | <include name="System.Xml.dll" /> |
24 | <include name="System.Data.dll" /> | 24 | <include name="System.Data.dll" /> |
25 | <include name="../bin/Kds.Serialization.dll" /> | 25 | <include name="../bin/Kds.Serialization.dll" /> |
26 | <include name="../bin/libdb_dotNET43.dll" /> | 26 | <include name="../bin/libdb_dotNET43.dll" /> |
27 | <include name="../bin/libsecondlife.dll" /> | 27 | <include name="../bin/libsecondlife.dll" /> |
28 | <include name="../bin/OpenSim.Framework.dll" /> | 28 | <include name="../bin/OpenSim.Framework.dll" /> |
29 | <include name="../bin/OpenSim.Framework.Console.dll" /> | 29 | <include name="../bin/OpenSim.Framework.Console.dll" /> |
30 | </references> | 30 | </references> |
31 | </csc> | 31 | </csc> |
32 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | 32 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> |
33 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | 33 | <mkdir dir="${project::get-base-directory()}/../bin/"/> |
34 | <copy todir="${project::get-base-directory()}/../bin/"> | 34 | <copy todir="${project::get-base-directory()}/../bin/"> |
35 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 35 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
36 | <include name="*.dll"/> | 36 | <include name="*.dll"/> |
37 | <include name="*.exe"/> | 37 | <include name="*.exe"/> |
38 | </fileset> | 38 | </fileset> |
39 | </copy> | 39 | </copy> |
40 | </target> | 40 | </target> |
41 | <target name="clean"> | 41 | <target name="clean"> |
42 | <delete dir="${bin.dir}" failonerror="false" /> | 42 | <delete dir="${bin.dir}" failonerror="false" /> |
43 | <delete dir="${obj.dir}" failonerror="false" /> | 43 | <delete dir="${obj.dir}" failonerror="false" /> |
44 | </target> | 44 | </target> |
45 | <target name="doc" description="Creates documentation."> | 45 | <target name="doc" description="Creates documentation."> |
46 | </target> | 46 | </target> |
47 | </project> | 47 | </project> |
diff --git a/OpenSim.Storage.LocalStorageBerkeleyDB/obj/OpenSim.Storage.LocalStorageBerkeleyDB.csproj.FileList.txt b/OpenSim.Storage.LocalStorageBerkeleyDB/obj/OpenSim.Storage.LocalStorageBerkeleyDB.csproj.FileList.txt index da4be96..5f23222 100644 --- a/OpenSim.Storage.LocalStorageBerkeleyDB/obj/OpenSim.Storage.LocalStorageBerkeleyDB.csproj.FileList.txt +++ b/OpenSim.Storage.LocalStorageBerkeleyDB/obj/OpenSim.Storage.LocalStorageBerkeleyDB.csproj.FileList.txt | |||
@@ -12,4 +12,5 @@ obj\Debug\ResolveAssemblyReference.cache | |||
12 | obj\Debug\OpenSim.Storage.LocalStorageBerkeleyDB.dll | 12 | obj\Debug\OpenSim.Storage.LocalStorageBerkeleyDB.dll |
13 | obj\Debug\OpenSim.Storage.LocalStorageBerkeleyDB.pdb | 13 | obj\Debug\OpenSim.Storage.LocalStorageBerkeleyDB.pdb |
14 | ..\bin\OpenSim.Storage.LocalStorageBerkeleyDB.dll | 14 | ..\bin\OpenSim.Storage.LocalStorageBerkeleyDB.dll |
15 | ..\bin\OpenSim.Storage.LocalStorageBerkeleyDB.pdb | 15 | obj\Release\ResolveAssemblyReference.cache |
16 | obj\Release\OpenSim.Storage.LocalStorageBerkeleyDB.dll | ||
diff --git a/OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build b/OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build index c3699af..f3a6683 100644 --- a/OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build +++ b/OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build | |||
@@ -1,46 +1,46 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Storage.LocalStorageSQLite" default="build"> | 2 | <project name="OpenSim.Storage.LocalStorageSQLite" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Storage.LocalStorageSQLite" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Storage.LocalStorageSQLite" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="SQLiteLocalStorage.cs" /> | 14 | <include name="SQLiteLocalStorage.cs" /> |
15 | <include name="Properties/AssemblyInfo.cs" /> | 15 | <include name="Properties/AssemblyInfo.cs" /> |
16 | </sources> | 16 | </sources> |
17 | <references basedir="${project::get-base-directory()}"> | 17 | <references basedir="${project::get-base-directory()}"> |
18 | <lib> | 18 | <lib> |
19 | <include name="${project::get-base-directory()}" /> | 19 | <include name="${project::get-base-directory()}" /> |
20 | <include name="${project::get-base-directory()}/${build.dir}" /> | 20 | <include name="${project::get-base-directory()}/${build.dir}" /> |
21 | </lib> | 21 | </lib> |
22 | <include name="System.dll" /> | 22 | <include name="System.dll" /> |
23 | <include name="System.Xml.dll" /> | 23 | <include name="System.Xml.dll" /> |
24 | <include name="System.Data.dll" /> | 24 | <include name="System.Data.dll" /> |
25 | <include name="../bin/System.Data.SQLite.dll" /> | 25 | <include name="../bin/System.Data.SQLite.dll" /> |
26 | <include name="../bin/libsecondlife.dll" /> | 26 | <include name="../bin/libsecondlife.dll" /> |
27 | <include name="../bin/OpenSim.Framework.dll" /> | 27 | <include name="../bin/OpenSim.Framework.dll" /> |
28 | <include name="../bin/OpenSim.Framework.Console.dll" /> | 28 | <include name="../bin/OpenSim.Framework.Console.dll" /> |
29 | </references> | 29 | </references> |
30 | </csc> | 30 | </csc> |
31 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | 31 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> |
32 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | 32 | <mkdir dir="${project::get-base-directory()}/../bin/"/> |
33 | <copy todir="${project::get-base-directory()}/../bin/"> | 33 | <copy todir="${project::get-base-directory()}/../bin/"> |
34 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 34 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
35 | <include name="*.dll"/> | 35 | <include name="*.dll"/> |
36 | <include name="*.exe"/> | 36 | <include name="*.exe"/> |
37 | </fileset> | 37 | </fileset> |
38 | </copy> | 38 | </copy> |
39 | </target> | 39 | </target> |
40 | <target name="clean"> | 40 | <target name="clean"> |
41 | <delete dir="${bin.dir}" failonerror="false" /> | 41 | <delete dir="${bin.dir}" failonerror="false" /> |
42 | <delete dir="${obj.dir}" failonerror="false" /> | 42 | <delete dir="${obj.dir}" failonerror="false" /> |
43 | </target> | 43 | </target> |
44 | <target name="doc" description="Creates documentation."> | 44 | <target name="doc" description="Creates documentation."> |
45 | </target> | 45 | </target> |
46 | </project> | 46 | </project> |
diff --git a/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build b/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build index 439f440..8be321d 100644 --- a/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build +++ b/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build | |||
@@ -1,47 +1,47 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Storage.LocalStorageDb4o" default="build"> | 2 | <project name="OpenSim.Storage.LocalStorageDb4o" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AssemblyInfo.cs" /> | 14 | <include name="AssemblyInfo.cs" /> |
15 | <include name="Db4LocalStorage.cs" /> | 15 | <include name="Db4LocalStorage.cs" /> |
16 | <include name="MapStorage.cs" /> | 16 | <include name="MapStorage.cs" /> |
17 | <include name="UUIDQuery.cs" /> | 17 | <include name="UUIDQuery.cs" /> |
18 | </sources> | 18 | </sources> |
19 | <references basedir="${project::get-base-directory()}"> | 19 | <references basedir="${project::get-base-directory()}"> |
20 | <lib> | 20 | <lib> |
21 | <include name="${project::get-base-directory()}" /> | 21 | <include name="${project::get-base-directory()}" /> |
22 | <include name="${project::get-base-directory()}/${build.dir}" /> | 22 | <include name="${project::get-base-directory()}/${build.dir}" /> |
23 | </lib> | 23 | </lib> |
24 | <include name="System.dll" /> | 24 | <include name="System.dll" /> |
25 | <include name="System.Xml.dll" /> | 25 | <include name="System.Xml.dll" /> |
26 | <include name="../../bin/Db4objects.Db4o.dll" /> | 26 | <include name="../../bin/Db4objects.Db4o.dll" /> |
27 | <include name="../../bin/libsecondlife.dll" /> | 27 | <include name="../../bin/libsecondlife.dll" /> |
28 | <include name="../../bin/OpenSim.Framework.dll" /> | 28 | <include name="../../bin/OpenSim.Framework.dll" /> |
29 | <include name="../../bin/OpenSim.Framework.Console.dll" /> | 29 | <include name="../../bin/OpenSim.Framework.Console.dll" /> |
30 | </references> | 30 | </references> |
31 | </csc> | 31 | </csc> |
32 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> | 32 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> |
33 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> | 33 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> |
34 | <copy todir="${project::get-base-directory()}/../../bin/"> | 34 | <copy todir="${project::get-base-directory()}/../../bin/"> |
35 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 35 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
36 | <include name="*.dll"/> | 36 | <include name="*.dll"/> |
37 | <include name="*.exe"/> | 37 | <include name="*.exe"/> |
38 | </fileset> | 38 | </fileset> |
39 | </copy> | 39 | </copy> |
40 | </target> | 40 | </target> |
41 | <target name="clean"> | 41 | <target name="clean"> |
42 | <delete dir="${bin.dir}" failonerror="false" /> | 42 | <delete dir="${bin.dir}" failonerror="false" /> |
43 | <delete dir="${obj.dir}" failonerror="false" /> | 43 | <delete dir="${obj.dir}" failonerror="false" /> |
44 | </target> | 44 | </target> |
45 | <target name="doc" description="Creates documentation."> | 45 | <target name="doc" description="Creates documentation."> |
46 | </target> | 46 | </target> |
47 | </project> | 47 | </project> |
diff --git a/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build b/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build index 2c43aa0..d2e6c9f 100644 --- a/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build +++ b/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build | |||
@@ -1,43 +1,43 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Terrain.BasicTerrain" default="build"> | 2 | <project name="OpenSim.Terrain.BasicTerrain" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Terrain.BasicTerrain" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Terrain.BasicTerrain" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="TerrainEngine.cs" /> | 14 | <include name="TerrainEngine.cs" /> |
15 | <include name="Properties/AssemblyInfo.cs" /> | 15 | <include name="Properties/AssemblyInfo.cs" /> |
16 | </sources> | 16 | </sources> |
17 | <references basedir="${project::get-base-directory()}"> | 17 | <references basedir="${project::get-base-directory()}"> |
18 | <lib> | 18 | <lib> |
19 | <include name="${project::get-base-directory()}" /> | 19 | <include name="${project::get-base-directory()}" /> |
20 | <include name="${project::get-base-directory()}/${build.dir}" /> | 20 | <include name="${project::get-base-directory()}/${build.dir}" /> |
21 | </lib> | 21 | </lib> |
22 | <include name="../bin/libTerrain-BSD.dll" /> | 22 | <include name="../bin/libTerrain-BSD.dll" /> |
23 | <include name="System.dll" /> | 23 | <include name="System.dll" /> |
24 | <include name="System.Data.dll" /> | 24 | <include name="System.Data.dll" /> |
25 | <include name="System.Xml.dll" /> | 25 | <include name="System.Xml.dll" /> |
26 | </references> | 26 | </references> |
27 | </csc> | 27 | </csc> |
28 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | 28 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> |
29 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | 29 | <mkdir dir="${project::get-base-directory()}/../bin/"/> |
30 | <copy todir="${project::get-base-directory()}/../bin/"> | 30 | <copy todir="${project::get-base-directory()}/../bin/"> |
31 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 31 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
32 | <include name="*.dll"/> | 32 | <include name="*.dll"/> |
33 | <include name="*.exe"/> | 33 | <include name="*.exe"/> |
34 | </fileset> | 34 | </fileset> |
35 | </copy> | 35 | </copy> |
36 | </target> | 36 | </target> |
37 | <target name="clean"> | 37 | <target name="clean"> |
38 | <delete dir="${bin.dir}" failonerror="false" /> | 38 | <delete dir="${bin.dir}" failonerror="false" /> |
39 | <delete dir="${obj.dir}" failonerror="false" /> | 39 | <delete dir="${obj.dir}" failonerror="false" /> |
40 | </target> | 40 | </target> |
41 | <target name="doc" description="Creates documentation."> | 41 | <target name="doc" description="Creates documentation."> |
42 | </target> | 42 | </target> |
43 | </project> | 43 | </project> |
diff --git a/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs index bd4b85f..65e267a 100644 --- a/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs +++ b/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs | |||
@@ -31,11 +31,14 @@ namespace OpenSim.Terrain | |||
31 | /// <returns>A float[65536] array containing the heightmap</returns> | 31 | /// <returns>A float[65536] array containing the heightmap</returns> |
32 | public float[] getHeights1D() | 32 | public float[] getHeights1D() |
33 | { | 33 | { |
34 | float[] heights = new float[w*h]; | 34 | float[] heights = new float[w * h]; |
35 | int i; | 35 | int i; |
36 | for(i=0;i<w*h;i++) { | 36 | |
37 | for (i = 0; i < w * h; i++) | ||
38 | { | ||
37 | heights[i] = (float)heightmap.map[i / w, i % w]; | 39 | heights[i] = (float)heightmap.map[i / w, i % w]; |
38 | } | 40 | } |
41 | |||
39 | return heights; | 42 | return heights; |
40 | } | 43 | } |
41 | 44 | ||
diff --git a/OpenSim.build b/OpenSim.build index 6d9df46..861a466 100644 --- a/OpenSim.build +++ b/OpenSim.build | |||
@@ -1,124 +1,127 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim" default="build"> | 2 | <project name="OpenSim" default="build"> |
3 | <echo message="Using '${nant.settings.currentframework}' Framework"/> | 3 | <echo message="Using '${nant.settings.currentframework}' Framework"/> |
4 | 4 | ||
5 | <property name="bin.dir" value="bin" /> | 5 | <property name="bin.dir" value="bin" /> |
6 | <property name="obj.dir" value="obj" /> | 6 | <property name="obj.dir" value="obj" /> |
7 | <property name="doc.dir" value="doc" /> | 7 | <property name="doc.dir" value="doc" /> |
8 | <property name="project.main.dir" value="${project::get-base-directory()}" /> | 8 | <property name="project.main.dir" value="${project::get-base-directory()}" /> |
9 | <property name="project.config" value="Release" /> | 9 | |
10 | 10 | <target name="Debug" description=""> | |
11 | <target name="Release" description=""> | 11 | <property name="project.config" value="Debug" /> |
12 | <property name="project.config" value="Release" /> | 12 | <property name="build.debug" value="true" /> |
13 | <property name="build.debug" value="false" /> | 13 | </target> |
14 | </target> | 14 | |
15 | 15 | <property name="project.config" value="Release" /> | |
16 | 16 | ||
17 | <target name="Debug" description=""> | 17 | <target name="Release" description=""> |
18 | <property name="project.config" value="Debug" /> | 18 | <property name="project.config" value="Release" /> |
19 | <property name="build.debug" value="true" /> | 19 | <property name="build.debug" value="false" /> |
20 | </target> | 20 | </target> |
21 | 21 | ||
22 | <target name="net-1.1" description="Sets framework to .NET 1.1"> | 22 | <target name="net-1.1" description="Sets framework to .NET 1.1"> |
23 | <property name="nant.settings.currentframework" value="net-1.1" /> | 23 | <property name="nant.settings.currentframework" value="net-1.1" /> |
24 | </target> | 24 | </target> |
25 | 25 | ||
26 | <target name="net-2.0" description="Sets framework to .NET 2.0"> | 26 | <target name="net-2.0" description="Sets framework to .NET 2.0"> |
27 | <property name="nant.settings.currentframework" value="net-2.0" /> | 27 | <property name="nant.settings.currentframework" value="net-2.0" /> |
28 | </target> | 28 | </target> |
29 | 29 | ||
30 | <target name="mono-2.0" description="Sets framework to mono 2.0"> | 30 | <target name="mono-2.0" description="Sets framework to mono 2.0"> |
31 | <property name="nant.settings.currentframework" value="mono-2.0" /> | 31 | <property name="nant.settings.currentframework" value="mono-2.0" /> |
32 | </target> | 32 | </target> |
33 | 33 | ||
34 | <target name="mono-1.0" description="Sets framework to mono 1.0"> | 34 | <target name="mono-1.0" description="Sets framework to mono 1.0"> |
35 | <property name="nant.settings.currentframework" value="mono-1.0" /> | 35 | <property name="nant.settings.currentframework" value="mono-1.0" /> |
36 | </target> | 36 | </target> |
37 | 37 | ||
38 | <target name="init" description=""> | 38 | <target name="init" description=""> |
39 | <call target="${project.config}" /> | 39 | <call target="${project.config}" /> |
40 | <sysinfo /> | 40 | <sysinfo /> |
41 | <echo message="Platform ${sys.os.platform}" /> | 41 | <echo message="Platform ${sys.os.platform}" /> |
42 | <property name="build.dir" value="${bin.dir}/${project.config}" /> | 42 | <property name="build.dir" value="${bin.dir}/${project.config}" /> |
43 | </target> | 43 | </target> |
44 | 44 | ||
45 | <target name="clean" description=""> | 45 | <target name="clean" description=""> |
46 | <echo message="Deleting all builds from all configurations" /> | 46 | <echo message="Deleting all builds from all configurations" /> |
47 | <delete dir="${bin.dir}" failonerror="false" /> | 47 | <delete dir="${bin.dir}" failonerror="false" /> |
48 | <delete dir="${obj.dir}" failonerror="false" /> | 48 | <delete dir="${obj.dir}" failonerror="false" /> |
49 | <nant buildfile="OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="clean" /> | 49 | <nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="clean" /> |
50 | <nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="clean" /> | 50 | <nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" /> |
51 | <nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" /> | 51 | <nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="clean" /> |
52 | <nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="clean" /> | 52 | <nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" /> |
53 | <nant buildfile="Servers/OpenSim.Servers.dll.build" target="clean" /> | 53 | <nant buildfile="OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="clean" /> |
54 | <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" /> | 54 | <nant buildfile="OpenSim/OpenSim.exe.build" target="clean" /> |
55 | <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" /> | 55 | <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="clean" /> |
56 | <nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" /> | 56 | <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" /> |
57 | <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="clean" /> | 57 | <nant buildfile="OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="clean" /> |
58 | <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="clean" /> | 58 | <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="clean" /> |
59 | <nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="clean" /> | 59 | <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" /> |
60 | <nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="clean" /> | 60 | <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="clean" /> |
61 | <nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="clean" /> | 61 | <nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="clean" /> |
62 | <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="clean" /> | 62 | <nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="clean" /> |
63 | <nant buildfile="OpenSim/OpenSim.exe.build" target="clean" /> | 63 | <nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="clean" /> |
64 | <nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" /> | 64 | <nant buildfile="Servers/OpenSim.Servers.dll.build" target="clean" /> |
65 | <nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="clean" /> | 65 | <nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" /> |
66 | <nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="clean" /> | 66 | <nant buildfile="OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="clean" /> |
67 | <nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="clean" /> | 67 | <nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="clean" /> |
68 | <nant buildfile="OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="clean" /> | 68 | <nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="clean" /> |
69 | </target> | 69 | <nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="clean" /> |
70 | 70 | </target> | |
71 | <target name="build" depends="init" description=""> | 71 | |
72 | <nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="build" /> | 72 | <target name="build" depends="init" description=""> |
73 | <nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" /> | 73 | <nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="build" /> |
74 | <nant buildfile="Servers/OpenSim.Servers.dll.build" target="build" /> | 74 | <nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" /> |
75 | <nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="build" /> | 75 | <nant buildfile="Servers/OpenSim.Servers.dll.build" target="build" /> |
76 | <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="build" /> | 76 | <nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="build" /> |
77 | <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="build" /> | 77 | <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="build" /> |
78 | <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="build" /> | 78 | <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="build" /> |
79 | <nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="build" /> | 79 | <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="build" /> |
80 | <nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="build" /> | 80 | <nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="build" /> |
81 | <nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="build" /> | 81 | <nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="build" /> |
82 | <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="build" /> | 82 | <nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="build" /> |
83 | <nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="build" /> | 83 | <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="build" /> |
84 | <nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="build" /> | 84 | <nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="build" /> |
85 | <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="build" /> | 85 | <nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="build" /> |
86 | <nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="build" /> | 86 | <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="build" /> |
87 | <nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" /> | 87 | <nant buildfile="OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="build" /> |
88 | <nant buildfile="OpenSim/OpenSim.exe.build" target="build" /> | 88 | <nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="build" /> |
89 | <nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" /> | 89 | <nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" /> |
90 | <nant buildfile="OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="build" /> | 90 | <nant buildfile="OpenSim/OpenSim.exe.build" target="build" /> |
91 | <nant buildfile="OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="build" /> | 91 | <nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" /> |
92 | </target> | 92 | <nant buildfile="OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="build" /> |
93 | 93 | <nant buildfile="OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="build" /> | |
94 | <target name="build-release" depends="Release, init, build" description="Builds in Release mode" /> | 94 | </target> |
95 | 95 | ||
96 | <target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" /> | 96 | <target name="build-release" depends="Release, init, build" description="Builds in Release mode" /> |
97 | 97 | ||
98 | <target name="package" depends="clean, doc" description="Builds all" /> | 98 | <target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" /> |
99 | 99 | ||
100 | <target name="doc" depends="build-release"> | 100 | <target name="package" depends="clean, doc" description="Builds all" /> |
101 | <echo message="Generating all documentation from all builds" /> | 101 | |
102 | <nant buildfile="OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="doc" /> | 102 | <target name="doc" depends="build-release"> |
103 | <nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="doc" /> | 103 | <echo message="Generating all documentation from all builds" /> |
104 | <nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="doc" /> | 104 | <nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="doc" /> |
105 | <nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="doc" /> | 105 | <nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" /> |
106 | <nant buildfile="Servers/OpenSim.Servers.dll.build" target="doc" /> | 106 | <nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="doc" /> |
107 | <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" /> | 107 | <nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="doc" /> |
108 | <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" /> | 108 | <nant buildfile="OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="doc" /> |
109 | <nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" /> | 109 | <nant buildfile="OpenSim/OpenSim.exe.build" target="doc" /> |
110 | <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="doc" /> | 110 | <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="doc" /> |
111 | <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="doc" /> | 111 | <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" /> |
112 | <nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="doc" /> | 112 | <nant buildfile="OpenSim.Scripting.EmbeddedJVM/OpenSim.Scripting.EmbeddedJVM.dll.build" target="doc" /> |
113 | <nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="doc" /> | 113 | <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="doc" /> |
114 | <nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="doc" /> | 114 | <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" /> |
115 | <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="doc" /> | 115 | <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="doc" /> |
116 | <nant buildfile="OpenSim/OpenSim.exe.build" target="doc" /> | 116 | <nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="doc" /> |
117 | <nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" /> | 117 | <nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="doc" /> |
118 | <nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="doc" /> | 118 | <nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="doc" /> |
119 | <nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="doc" /> | 119 | <nant buildfile="Servers/OpenSim.Servers.dll.build" target="doc" /> |
120 | <nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="doc" /> | 120 | <nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" /> |
121 | <nant buildfile="OpenSim.Storage.LocalStorageBerkeleyDB/OpenSim.Storage.LocalStorageBerkeleyDB.dll.build" target="doc" /> | 121 | <nant buildfile="OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="doc" /> |
122 | </target> | 122 | <nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="doc" /> |
123 | 123 | <nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="doc" /> | |
124 | </project> | 124 | <nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="doc" /> |
125 | </target> | ||
126 | |||
127 | </project> | ||
diff --git a/OpenSim.sln b/OpenSim.sln index 9f61774..2fac201 100644 --- a/OpenSim.sln +++ b/OpenSim.sln | |||
@@ -1,34 +1,36 @@ | |||
1 | Microsoft Visual Studio Solution File, Format Version 9.00 | 1 | Microsoft Visual Studio Solution File, Format Version 9.00 |
2 | # Visual Studio 2005 | 2 | # Visual C# Express 2005 |
3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}" | 3 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}" |
4 | EndProject | 4 | EndProject |
5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageBerkeleyDB", "OpenSim.Storage.LocalStorageBerkeleyDB\OpenSim.Storage.LocalStorageBerkeleyDB.csproj", "{EE9E5D96-0000-0000-0000-000000000000}" | 5 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.RegionServer", "OpenSim.RegionServer\OpenSim.RegionServer.csproj", "{632E1BFD-0000-0000-0000-000000000000}" |
6 | EndProject | 6 | EndProject |
7 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.OdePlugin", "OpenSim.Physics\OdePlugin\OpenSim.Physics.OdePlugin.csproj", "{63A05FE9-0000-0000-0000-000000000000}" | 7 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.OdePlugin", "OpenSim.Physics\OdePlugin\OpenSim.Physics.OdePlugin.csproj", "{63A05FE9-0000-0000-0000-000000000000}" |
8 | EndProject | 8 | EndProject |
9 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{A7CD0630-0000-0000-0000-000000000000}" | 9 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{A7CD0630-0000-0000-0000-000000000000}" |
10 | EndProject | 10 | EndProject |
11 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageBerkeleyDB", "OpenSim.Storage.LocalStorageBerkeleyDB\OpenSim.Storage.LocalStorageBerkeleyDB.csproj", "{EE9E5D96-0000-0000-0000-000000000000}" | ||
12 | EndProject | ||
11 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}" | 13 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}" |
12 | EndProject | 14 | EndProject |
13 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GenericConfig.Xml", "OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj", "{E88EF749-0000-0000-0000-000000000000}" | 15 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GenericConfig.Xml", "OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj", "{E88EF749-0000-0000-0000-000000000000}" |
14 | EndProject | 16 | EndProject |
15 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.Manager", "OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj", "{8BE16150-0000-0000-0000-000000000000}" | 17 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.Manager", "OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj", "{8BE16150-0000-0000-0000-000000000000}" |
16 | EndProject | 18 | EndProject |
19 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Scripting.EmbeddedJVM", "OpenSim.Scripting.EmbeddedJVM\OpenSim.Scripting.EmbeddedJVM.csproj", "{97A82740-0000-0000-0000-000000000000}" | ||
20 | EndProject | ||
17 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.UserServer", "OpenGridServices.UserServer\OpenGridServices.UserServer.csproj", "{66591469-0000-0000-0000-000000000000}" | 21 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.UserServer", "OpenGridServices.UserServer\OpenGridServices.UserServer.csproj", "{66591469-0000-0000-0000-000000000000}" |
18 | EndProject | 22 | EndProject |
19 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.BasicPhysicsPlugin", "OpenSim.Physics\BasicPhysicsPlugin\OpenSim.Physics.BasicPhysicsPlugin.csproj", "{4F874463-0000-0000-0000-000000000000}" | 23 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.BasicPhysicsPlugin", "OpenSim.Physics\BasicPhysicsPlugin\OpenSim.Physics.BasicPhysicsPlugin.csproj", "{4F874463-0000-0000-0000-000000000000}" |
20 | EndProject | 24 | EndProject |
21 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGrid.Config.GridConfigDb4o", "OpenGrid.Config\GridConfigDb4o\OpenGrid.Config.GridConfigDb4o.csproj", "{B0027747-0000-0000-0000-000000000000}" | 25 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGrid.Config.GridConfigDb4o", "OpenGrid.Config\GridConfigDb4o\OpenGrid.Config.GridConfigDb4o.csproj", "{B0027747-0000-0000-0000-000000000000}" |
22 | EndProject | 26 | EndProject |
23 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Servers", "Servers\OpenSim.Servers.csproj", "{8BB20F0A-0000-0000-0000-000000000000}" | ||
24 | EndProject | ||
25 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.PhysXPlugin", "OpenSim.Physics\PhysXPlugin\OpenSim.Physics.PhysXPlugin.csproj", "{988F0AC4-0000-0000-0000-000000000000}" | 27 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.PhysXPlugin", "OpenSim.Physics\PhysXPlugin\OpenSim.Physics.PhysXPlugin.csproj", "{988F0AC4-0000-0000-0000-000000000000}" |
26 | EndProject | 28 | EndProject |
27 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridInterfaces.Remote", "OpenSim.GridInterfaces\Remote\OpenSim.GridInterfaces.Remote.csproj", "{B55C0B5D-0000-0000-0000-000000000000}" | 29 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridInterfaces.Remote", "OpenSim.GridInterfaces\Remote\OpenSim.GridInterfaces.Remote.csproj", "{B55C0B5D-0000-0000-0000-000000000000}" |
28 | EndProject | 30 | EndProject |
29 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework", "OpenSim.Framework\OpenSim.Framework.csproj", "{8ACA2445-0000-0000-0000-000000000000}" | 31 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework", "OpenSim.Framework\OpenSim.Framework.csproj", "{8ACA2445-0000-0000-0000-000000000000}" |
30 | EndProject | 32 | EndProject |
31 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.RegionServer", "OpenSim.RegionServer\OpenSim.RegionServer.csproj", "{632E1BFD-0000-0000-0000-000000000000}" | 33 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Servers", "Servers\OpenSim.Servers.csproj", "{8BB20F0A-0000-0000-0000-000000000000}" |
32 | EndProject | 34 | EndProject |
33 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageDb4o", "OpenSim.Storage\LocalStorageDb4o\OpenSim.Storage.LocalStorageDb4o.csproj", "{E1B79ECF-0000-0000-0000-000000000000}" | 35 | Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageDb4o", "OpenSim.Storage\LocalStorageDb4o\OpenSim.Storage.LocalStorageDb4o.csproj", "{E1B79ECF-0000-0000-0000-000000000000}" |
34 | EndProject | 36 | EndProject |
@@ -50,10 +52,10 @@ Global | |||
50 | {2270B8FE-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 52 | {2270B8FE-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
51 | {2270B8FE-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 53 | {2270B8FE-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU |
52 | {2270B8FE-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | 54 | {2270B8FE-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU |
53 | {EE9E5D96-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | 55 | {632E1BFD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
54 | {EE9E5D96-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 56 | {632E1BFD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
55 | {EE9E5D96-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 57 | {632E1BFD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU |
56 | {EE9E5D96-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | 58 | {632E1BFD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU |
57 | {63A05FE9-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | 59 | {63A05FE9-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
58 | {63A05FE9-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 60 | {63A05FE9-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
59 | {63A05FE9-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 61 | {63A05FE9-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU |
@@ -62,6 +64,10 @@ Global | |||
62 | {A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 64 | {A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
63 | {A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 65 | {A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU |
64 | {A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | 66 | {A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU |
67 | {EE9E5D96-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
68 | {EE9E5D96-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
69 | {EE9E5D96-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
70 | {EE9E5D96-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | ||
65 | {438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | 71 | {438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
66 | {438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 72 | {438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
67 | {438A9556-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 73 | {438A9556-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU |
@@ -74,6 +80,10 @@ Global | |||
74 | {8BE16150-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 80 | {8BE16150-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
75 | {8BE16150-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 81 | {8BE16150-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU |
76 | {8BE16150-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | 82 | {8BE16150-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU |
83 | {97A82740-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
84 | {97A82740-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
85 | {97A82740-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
86 | {97A82740-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | ||
77 | {66591469-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | 87 | {66591469-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
78 | {66591469-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 88 | {66591469-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
79 | {66591469-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 89 | {66591469-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU |
@@ -86,10 +96,6 @@ Global | |||
86 | {B0027747-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 96 | {B0027747-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
87 | {B0027747-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 97 | {B0027747-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU |
88 | {B0027747-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | 98 | {B0027747-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU |
89 | {8BB20F0A-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | ||
90 | {8BB20F0A-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | ||
91 | {8BB20F0A-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | ||
92 | {8BB20F0A-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | ||
93 | {988F0AC4-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | 99 | {988F0AC4-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
94 | {988F0AC4-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 100 | {988F0AC4-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
95 | {988F0AC4-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 101 | {988F0AC4-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU |
@@ -102,10 +108,10 @@ Global | |||
102 | {8ACA2445-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 108 | {8ACA2445-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
103 | {8ACA2445-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 109 | {8ACA2445-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU |
104 | {8ACA2445-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | 110 | {8ACA2445-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU |
105 | {632E1BFD-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | 111 | {8BB20F0A-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
106 | {632E1BFD-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 112 | {8BB20F0A-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
107 | {632E1BFD-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 113 | {8BB20F0A-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU |
108 | {632E1BFD-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU | 114 | {8BB20F0A-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU |
109 | {E1B79ECF-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU | 115 | {E1B79ECF-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU |
110 | {E1B79ECF-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU | 116 | {E1B79ECF-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU |
111 | {E1B79ECF-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU | 117 | {E1B79ECF-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU |
diff --git a/OpenSim/OpenSim.exe.build b/OpenSim/OpenSim.exe.build index 54b7a3b..02445df 100644 --- a/OpenSim/OpenSim.exe.build +++ b/OpenSim/OpenSim.exe.build | |||
@@ -1,48 +1,48 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim" default="build"> | 2 | <project name="OpenSim" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe"> | 10 | <csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe"> |
11 | <resources prefix="OpenSim" dynamicprefix="true" > | 11 | <resources prefix="OpenSim" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="Application.cs" /> | 14 | <include name="Application.cs" /> |
15 | </sources> | 15 | </sources> |
16 | <references basedir="${project::get-base-directory()}"> | 16 | <references basedir="${project::get-base-directory()}"> |
17 | <lib> | 17 | <lib> |
18 | <include name="${project::get-base-directory()}" /> | 18 | <include name="${project::get-base-directory()}" /> |
19 | <include name="${project::get-base-directory()}/${build.dir}" /> | 19 | <include name="${project::get-base-directory()}/${build.dir}" /> |
20 | </lib> | 20 | </lib> |
21 | <include name="System.dll" /> | 21 | <include name="System.dll" /> |
22 | <include name="System.Xml.dll" /> | 22 | <include name="System.Xml.dll" /> |
23 | <include name="../bin/libsecondlife.dll" /> | 23 | <include name="../bin/libsecondlife.dll" /> |
24 | <include name="../bin/Axiom.MathLib.dll" /> | 24 | <include name="../bin/Axiom.MathLib.dll" /> |
25 | <include name="../bin/Db4objects.Db4o.dll" /> | 25 | <include name="../bin/Db4objects.Db4o.dll" /> |
26 | <include name="../bin/OpenSim.Framework.dll" /> | 26 | <include name="../bin/OpenSim.Framework.dll" /> |
27 | <include name="../bin/OpenSim.Framework.Console.dll" /> | 27 | <include name="../bin/OpenSim.Framework.Console.dll" /> |
28 | <include name="../bin/OpenSim.Physics.Manager.dll" /> | 28 | <include name="../bin/OpenSim.Physics.Manager.dll" /> |
29 | <include name="../bin/OpenSim.Servers.dll" /> | 29 | <include name="../bin/OpenSim.Servers.dll" /> |
30 | <include name="../bin/OpenSim.RegionServer.dll" /> | 30 | <include name="../bin/OpenSim.RegionServer.dll" /> |
31 | </references> | 31 | </references> |
32 | </csc> | 32 | </csc> |
33 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | 33 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> |
34 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | 34 | <mkdir dir="${project::get-base-directory()}/../bin/"/> |
35 | <copy todir="${project::get-base-directory()}/../bin/"> | 35 | <copy todir="${project::get-base-directory()}/../bin/"> |
36 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 36 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
37 | <include name="*.dll"/> | 37 | <include name="*.dll"/> |
38 | <include name="*.exe"/> | 38 | <include name="*.exe"/> |
39 | </fileset> | 39 | </fileset> |
40 | </copy> | 40 | </copy> |
41 | </target> | 41 | </target> |
42 | <target name="clean"> | 42 | <target name="clean"> |
43 | <delete dir="${bin.dir}" failonerror="false" /> | 43 | <delete dir="${bin.dir}" failonerror="false" /> |
44 | <delete dir="${obj.dir}" failonerror="false" /> | 44 | <delete dir="${obj.dir}" failonerror="false" /> |
45 | </target> | 45 | </target> |
46 | <target name="doc" description="Creates documentation."> | 46 | <target name="doc" description="Creates documentation."> |
47 | </target> | 47 | </target> |
48 | </project> | 48 | </project> |