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author | Melanie | 2011-03-23 00:01:41 +0100 |
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committer | Melanie | 2011-03-23 00:01:41 +0100 |
commit | edf9f3d6305cfca07f9f0f99558a9adb139cef59 (patch) | |
tree | c1f2e536789ba5ba8f81d4a4105784bde6f51035 /OpenSim | |
parent | Add some more fields to Estate settings and make them work. (diff) | |
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Raise the position for lures by 2m to prevent the target avatar getting stuck
in a prim.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs index 6532bbb..a12b57a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs | |||
@@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure | |||
146 | scene.RegionInfo.RegionHandle, | 146 | scene.RegionInfo.RegionHandle, |
147 | (uint)presence.AbsolutePosition.X, | 147 | (uint)presence.AbsolutePosition.X, |
148 | (uint)presence.AbsolutePosition.Y, | 148 | (uint)presence.AbsolutePosition.Y, |
149 | (uint)presence.AbsolutePosition.Z); | 149 | (uint)presence.AbsolutePosition.Z + 2); |
150 | 150 | ||
151 | m_log.DebugFormat("[LURE]: TP invite with message {0}", message); | 151 | m_log.DebugFormat("[LURE]: TP invite with message {0}", message); |
152 | 152 | ||