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author | Melanie | 2013-03-21 01:44:09 +0100 |
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committer | Melanie | 2013-03-21 01:44:09 +0100 |
commit | cc504eb0d136d6555ddae990a98592eaf123816a (patch) | |
tree | dd27f28a7c9b59dba75bec9529dec3f4f5369d8d /OpenSim | |
parent | Merge branch 'avination' into careminster (diff) | |
download | opensim-SC-cc504eb0d136d6555ddae990a98592eaf123816a.zip opensim-SC-cc504eb0d136d6555ddae990a98592eaf123816a.tar.gz opensim-SC-cc504eb0d136d6555ddae990a98592eaf123816a.tar.bz2 opensim-SC-cc504eb0d136d6555ddae990a98592eaf123816a.tar.xz |
Fix SceneManager to use the new automatic property throughout.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneManager.cs | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneManager.cs b/OpenSim/Region/Framework/Scenes/SceneManager.cs index c307f7a..c70342f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneManager.cs +++ b/OpenSim/Region/Framework/Scenes/SceneManager.cs | |||
@@ -100,7 +100,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
100 | } | 100 | } |
101 | 101 | ||
102 | private readonly DoubleDictionary<UUID, string, Scene> m_localScenes = new DoubleDictionary<UUID, string, Scene>(); | 102 | private readonly DoubleDictionary<UUID, string, Scene> m_localScenes = new DoubleDictionary<UUID, string, Scene>(); |
103 | private Scene m_currentScene = null; | ||
104 | 103 | ||
105 | public List<Scene> Scenes | 104 | public List<Scene> Scenes |
106 | { | 105 | { |
@@ -354,7 +353,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
354 | 353 | ||
355 | if (m_localScenes.TryGetValue(regionName, out s)) | 354 | if (m_localScenes.TryGetValue(regionName, out s)) |
356 | { | 355 | { |
357 | m_currentScene = s; | 356 | CurrentScene = s; |
358 | return true; | 357 | return true; |
359 | } | 358 | } |
360 | 359 | ||
@@ -370,7 +369,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
370 | 369 | ||
371 | if (m_localScenes.TryGetValue(regionID, out s)) | 370 | if (m_localScenes.TryGetValue(regionID, out s)) |
372 | { | 371 | { |
373 | m_currentScene = s; | 372 | CurrentScene = s; |
374 | return true; | 373 | return true; |
375 | } | 374 | } |
376 | 375 | ||