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authorUbitUmarov2014-07-20 09:15:29 +0100
committerUbitUmarov2014-07-20 09:15:29 +0100
commit931434de87c7727569f3ff92cf334199bd201583 (patch)
treecadef0773f3f887b467f17f1159d252066d33cb9 /OpenSim
parent physics engine cannot change internal positions of linksets, at least not (diff)
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fix physics sit for physical child prims
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Physics/UbitOdePlugin/ODESitAvatar.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Physics/UbitOdePlugin/ODESitAvatar.cs b/OpenSim/Region/Physics/UbitOdePlugin/ODESitAvatar.cs
index e9023c3..672212f 100644
--- a/OpenSim/Region/Physics/UbitOdePlugin/ODESitAvatar.cs
+++ b/OpenSim/Region/Physics/UbitOdePlugin/ODESitAvatar.cs
@@ -78,11 +78,11 @@ namespace OpenSim.Region.Physics.OdePlugin
78 78
79 IntPtr geom = ((OdePrim)actor).prim_geom; 79 IntPtr geom = ((OdePrim)actor).prim_geom;
80 80
81// Vector3 geopos = d.GeomGetPositionOMV(geom); 81 Vector3 geopos = d.GeomGetPositionOMV(geom);
82// Quaternion geomOri = d.GeomGetQuaternionOMV(geom); 82 Quaternion geomOri = d.GeomGetQuaternionOMV(geom);
83 83
84 Vector3 geopos = actor.Position; 84// Vector3 geopos = actor.Position;
85 Quaternion geomOri = actor.Orientation; 85// Quaternion geomOri = actor.Orientation;
86 86
87 Quaternion geomInvOri = Quaternion.Conjugate(geomOri); 87 Quaternion geomInvOri = Quaternion.Conjugate(geomOri);
88 88