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authorMelanie2011-03-23 00:02:41 +0100
committerMelanie2011-03-23 00:02:41 +0100
commit78a7c6cace0fb8cfaee695eadb2d10fcbf4e1f38 (patch)
treefa46cbce8f49a7cce003b661d876b9162e1419f5 /OpenSim
parentRaise the position for lures by 2m to prevent the target avatar getting stuck (diff)
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Remove the forced landmark and home poermissions because they are now in the
database
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs5
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index c146b72..e8b5af0 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -1041,11 +1041,6 @@ namespace OpenSim.Region.CoreModules.World.Estate
1041 flags |= RegionFlags.ResetHomeOnTeleport; 1041 flags |= RegionFlags.ResetHomeOnTeleport;
1042 1042
1043 1043
1044 // Fudge these to always on, so the menu options activate
1045 //
1046 flags |= RegionFlags.AllowLandmark;
1047 flags |= RegionFlags.AllowSetHome;
1048
1049 // TODO: SkipUpdateInterestList 1044 // TODO: SkipUpdateInterestList
1050 1045
1051 // Omitted 1046 // Omitted